mirror of
https://github.com/minetest/minetest.git
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1551 lines
47 KiB
Lua
1551 lines
47 KiB
Lua
-- default (Minetest 0.4 mod)
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-- Most default stuff
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-- Quick documentation about the API
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-- =================================
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--
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-- Helper functions defined by builtin.lua:
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-- dump2(obj, name="_", dumped={})
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-- dump(obj, dumped={})
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--
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-- Mod load path
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-- -------------
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-- Generic:
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-- $path_data/mods/
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-- $path_userdata/usermods/
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-- $mapdir/worldmods/
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--
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-- On a run-in-place version (eg. the distributed windows version):
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-- minetest-0.4.x/data/mods/
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-- minetest-0.4.x/usermods/
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-- minetest-0.4.x/world/worldmods/
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--
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-- On an installed version on linux:
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-- /usr/share/minetest/mods/
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-- ~/.minetest/usermods
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-- ~/.minetest/world/worldmods
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--
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-- Naming convention for registered textual names
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-- ----------------------------------------------
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-- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
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--
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-- This is to prevent conflicting names from corrupting maps and is
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-- enforced by the mod loader.
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--
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-- Example: mod "experimental", ideal item/node/entity name "tnt":
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-- -> the name should be "experimental:tnt".
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--
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-- Enforcement can be overridden by prefixing the name with ":". This can
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-- be used for overriding the registrations of some other mod.
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--
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-- Example: Any mod can redefine experimental:tnt by using the name
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-- ":experimental:tnt" when registering it.
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-- (also that mods is required to have "experimental" as a dependency)
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--
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-- The legacy mod uses ":" for maintaining backwards compatibility.
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--
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-- Textures
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-- --------
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-- Mods should generally prefix their textures with modname_, eg. given
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-- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
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--
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-- This is not crucial and a conflicting name will not corrupt maps.
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--
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-- Representations of simple things
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-- --------------------------------
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--
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-- MapNode representation:
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-- {name="name", param1=num, param2=num}
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--
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-- param1 and param2 are 8 bit and 4 bit integers, respectively. They
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-- are reserved for certain automated functions. If you don't use these
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-- functions, you can use them to store arbitrary values.
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--
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-- param1 is reserved for the engine when:
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-- paramtype != "none"
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-- param2 is reserved for the engine when any of these are used:
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-- liquidtype == "flowing"
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-- drawtype == "flowingliquid"
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-- drawtype == "torchlike"
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-- drawtype == "signlike"
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--
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-- Position representation:
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-- {x=num, y=num, z=num}
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--
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-- stackstring/itemstring: A stack of items in serialized format.
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-- eg. 'node "default:dirt" 5'
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-- eg. 'tool "default:pick_wood" 21323'
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-- eg. 'craft "default:apple" 2'
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--
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-- item: A single item in Lua table format.
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-- eg. {type="node", name="default:dirt"}
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-- ^ a single dirt node
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-- eg. {type="tool", name="default:pick_wood", wear=21323}
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-- ^ a wooden pick about 1/3 weared out
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-- eg. {type="craft", name="default:apple"}
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-- ^ an apple.
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--
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-- Global functions:
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-- minetest.register_entity(name, prototype table)
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-- minetest.register_tool(name, tool definition)
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-- minetest.register_node(name, node definition)
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-- minetest.register_craftitem(name, craftitem definition)
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-- minetest.register_craft(recipe)
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-- minetest.register_abm(abm definition)
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-- minetest.alias_node(name, convert_to)
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-- minetest.alias_tool(name, convert_to)
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-- minetest.alias_craftitem(name, convert_to)
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-- minetest.register_globalstep(func(dtime))
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-- minetest.register_on_placenode(func(pos, newnode, placer))
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-- minetest.register_on_dignode(func(pos, oldnode, digger))
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-- minetest.register_on_punchnode(func(pos, node, puncher))
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-- minetest.register_on_generated(func(minp, maxp))
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-- minetest.register_on_newplayer(func(ObjectRef))
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-- minetest.register_on_dieplayer(func(ObjectRef))
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-- minetest.register_on_respawnplayer(func(ObjectRef))
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-- ^ return true in func to disable regular player placement
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-- ^ currently called _before_ repositioning of player occurs
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-- minetest.register_on_chat_message(func(name, message))
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-- minetest.add_to_creative_inventory(itemstring)
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-- minetest.setting_get(name) -> string or nil
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-- minetest.setting_getbool(name) -> boolean value or nil
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-- minetest.chat_send_all(text)
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-- minetest.chat_send_player(name, text)
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-- minetest.get_player_privs(name) -> set of privs
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-- minetest.get_inventory(location) -> InvRef
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-- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
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-- ^ location = eg. {type="player", name="celeron55"}
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-- {type="node", pos={x=, y=, z=}}
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--
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-- stackstring_take_item(stackstring) -> stackstring, item
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-- stackstring_put_item(stackstring, item) -> stackstring, success
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-- stackstring_put_stackstring(stackstring, stackstring) -> stackstring, success
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--
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-- minetest.digprop_constanttime(time)
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-- minetest.digprop_stonelike(toughness)
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-- minetest.digprop_dirtlike(toughness)
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-- minetest.digprop_gravellike(toughness)
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-- minetest.digprop_woodlike(toughness)
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-- minetest.digprop_leaveslike(toughness)
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-- minetest.digprop_glasslike(toughness)
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--
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-- Global objects:
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-- minetest.env - environment reference
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--
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-- Global tables:
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-- minetest.registered_nodes
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-- ^ List of registered node definitions, indexed by name
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-- minetest.registered_craftitems
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-- ^ List of registered craft item definitions, indexed by name
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-- minetest.registered_entities
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-- ^ List of registered entity prototypes, indexed by name
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-- minetest.object_refs
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-- ^ List of object references, indexed by active object id
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-- minetest.luaentities
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-- ^ List of lua entities, indexed by active object id
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--
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-- EnvRef is basically ServerEnvironment and ServerMap combined.
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-- EnvRef methods:
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-- - add_node(pos, node)
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-- - remove_node(pos)
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-- - get_node(pos)
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-- ^ Returns {name="ignore", ...} for unloaded area
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-- - get_node_or_nil(pos)
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-- ^ Returns nil for unloaded area
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-- - get_node_light(pos, timeofday) -> 0...15 or nil
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-- ^ timeofday: nil = current time, 0 = night, 0.5 = day
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-- - add_entity(pos, name): Returns ObjectRef or nil if failed
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-- - add_item(pos, itemstring)
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-- - add_rat(pos)
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-- - add_firefly(pos)
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-- - get_meta(pos) -- Get a NodeMetaRef at that position
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-- - get_player_by_name(name) -- Get an ObjectRef to a player
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-- - get_objects_inside_radius(pos, radius)
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--
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-- NodeMetaRef (this stuff is subject to change in a future version)
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-- - get_type()
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-- - allows_text_input()
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-- - set_text(text) -- eg. set the text of a sign
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-- - get_text()
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-- - get_owner()
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-- Generic node metadata specific:
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-- - set_infotext(infotext)
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-- - get_inventory() -> InvRef
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-- - inventory_set_list(name, {item1, item2, ...})
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-- - inventory_get_list(name)
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-- - set_inventory_draw_spec(string)
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-- - set_allow_text_input(bool)
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-- - set_allow_removal(bool)
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-- - set_enforce_owner(bool)
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-- - is_inventory_modified()
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-- - reset_inventory_modified()
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-- - is_text_modified()
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-- - reset_text_modified()
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-- - set_string(name, value)
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-- - get_string(name)
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--
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-- ObjectRef is basically ServerActiveObject.
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-- ObjectRef methods:
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-- - remove(): remove object (after returning from Lua)
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-- - getpos() -> {x=num, y=num, z=num}
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-- - setpos(pos); pos={x=num, y=num, z=num}
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-- - moveto(pos, continuous=false): interpolated move
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-- - punch(puncher, time_from_last_punch)
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-- ^ puncher = an another ObjectRef,
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-- ^ time_from_last_punch = time since last punch action of the puncher
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-- - right_click(clicker); clicker = an another ObjectRef
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-- - get_wield_digging_properties() -> digging property table
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-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
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-- - add_to_inventory(itemstring): add an item to object inventory (actually only works for the player as of now)
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-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
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-- - get_hp(): returns number of hitpoints (2 * number of hearts)
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-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
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-- LuaEntitySAO-only: (no-op for other objects)
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-- - setvelocity({x=num, y=num, z=num})
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-- - getvelocity() -> {x=num, y=num, z=num}
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-- - setacceleration({x=num, y=num, z=num})
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-- - getacceleration() -> {x=num, y=num, z=num}
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-- - setyaw(radians)
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-- - getyaw() -> radians
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-- - settexturemod(mod)
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-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
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-- - select_horiz_by_yawpitch=false)
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-- - ^ Select sprite from spritesheet with optional animation and DM-style
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-- - texture selection based on yaw relative to camera
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-- - get_entity_name() (DEPRECATED: Will be removed in a future version)
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-- - get_luaentity()
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-- Player-only: (no-op for other objects)
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-- - get_player_name(): will return nil if is not a player
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-- - get_inventory() -> InvRef
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-- - inventory_set_list(name, {item1, item2, ...})
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-- - inventory_get_list(name) -> {item1, item2, ...}
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-- - get_look_dir(): get camera direction as a unit vector
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-- - get_look_pitch(): pitch in radians
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-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
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--
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-- InvRef methods:
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-- - get_size(listname): get size of a list
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-- - set_size(listname, size): set size of a list
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-- - get_stack(listname, i): get a copy of stack index i in list
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-- - set_stack(listname, i, stack): copy stack to index i in list
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-- - get_list(listname): return full list
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-- - set_list(listname, list): set full list (size will not change)
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-- - autoinsert_stack(listname, stack): insert stack somewhere in list
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-- - autoinsert_stackstring(listname, stackstring)
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--
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-- ItemStack methods:
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-- - peek_item(): return item from stack without removing it
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-- - take_item(): remove item from stack and return it
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-- - put_item(item): put item in stack; return false if not possible
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-- - put_stackstring(stackstring): return false if not possible
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--
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-- Registered entities:
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-- - Functions receive a "luaentity" as self:
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-- - It has the member .name, which is the registered name ("mod:thing")
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-- - It has the member .object, which is an ObjectRef pointing to the object
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-- - The original prototype stuff is visible directly via a metatable
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-- - Callbacks:
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-- - on_activate(self, staticdata)
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-- - on_step(self, dtime)
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-- - on_punch(self, hitter)
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-- - on_rightclick(self, clicker)
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-- - get_staticdata(self)
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-- ^ return string that will be passed to on_activate when the object
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-- is created next time
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--
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-- Entity prototype table:
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-- {
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-- physical = true,
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-- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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-- visual = "cube"/"sprite",
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-- visual_size = {x=1, y=1},
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-- textures = {texture,texture,texture,texture,texture,texture},
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-- spritediv = {x=1, y=1},
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-- initial_sprite_basepos = {x=0, y=0},
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-- on_activate = function(self, staticdata),
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-- on_step = function(self, dtime),
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-- on_punch = function(self, hitter),
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-- on_rightclick = function(self, clicker),
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-- get_staticdata = function(self),
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-- # Also you can define arbitrary member variables here
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-- myvariable = whatever,
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-- }
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--
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-- Tool definition:
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-- {
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-- image = "default_tool_steelaxe.png",
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-- full_punch_interval = 1.0,
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-- basetime = 1.0,
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-- dt_weight = 0.5,
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-- dt_crackiness = -0.2,
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-- dt_crumbliness = 1,
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-- dt_cuttability = -0.5,
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-- basedurability = 330,
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-- dd_weight = 0,
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-- dd_crackiness = 0,
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-- dd_crumbliness = 0,
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-- dd_cuttability = 0,
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-- }
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--
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-- Node definition options:
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-- {
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-- name = "modname:somenode",
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-- drawtype = "normal",
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-- visual_scale = 1.0,
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-- tile_images = {"default_unknown_block.png"},
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-- inventory_image = "default_unknown_block.png",
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-- special_materials = {
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-- {image="", backface_culling=true},
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-- {image="", backface_culling=true},
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-- },
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-- alpha = 255,
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-- post_effect_color = {a=0, r=0, g=0, b=0},
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-- paramtype = "none",
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-- is_ground_content = false,
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-- sunlight_propagates = false,
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-- walkable = true,
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-- pointable = true,
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-- diggable = true,
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-- climbable = false,
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-- buildable_to = false,
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-- wall_mounted = false,
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-- often_contains_mineral = false,
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-- dug_item = "",
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-- extra_dug_item = "",
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-- extra_dug_item_rarity = 2,
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-- metadata_name = "",
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-- liquidtype = "none",
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-- liquid_alternative_flowing = "",
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-- liquid_alternative_source = "",
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-- liquid_viscosity = 0,
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-- light_source = 0,
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-- damage_per_second = 0,
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-- selection_box = {type="regular"},
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-- material = {
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-- diggablity = "normal",
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-- weight = 0,
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-- crackiness = 0,
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-- crumbliness = 0,
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-- cuttability = 0,
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-- flammability = 0,
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-- },
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-- cookresult_itemstring = "", -- Cannot be cooked
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-- furnace_cooktime = 3.0,
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-- furnace_burntime = -1, -- Cannot be used as fuel
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-- }
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--
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-- Craftitem definition options:
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-- minetest.register_craftitem("modname_name", {
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-- image = "default_image.png",
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-- stack_max = <maximum number of items in stack>,
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-- cookresult_itemstring = itemstring (result of cooking),
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-- furnace_cooktime = <cooking time>,
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-- furnace_burntime = <time to burn as fuel in furnace>,
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-- usable = <uh... some boolean value>,
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-- dropcount = <amount of items to drop using drop action>
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-- liquids_pointable = <whether can point liquids>,
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-- on_drop = func(item, dropper, pos),
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-- on_place_on_ground = func(item, placer, pos),
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-- on_use = func(item, player, pointed_thing),
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-- })
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--
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-- Recipe:
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-- {
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-- output = 'tool "default:pick_stone"',
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-- recipe = {
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-- {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
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-- {'', 'craft "default:stick"', ''},
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-- {'', 'craft "default:stick"', ''},
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-- }
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-- }
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--
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-- ABM (ActiveBlockModifier) definition:
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-- {
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-- nodenames = {"default:lava_source"},
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-- neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these)
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-- ^ If left out or empty, any neighbor will do
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-- ^ This might get removed in the future
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-- interval = 1.0, -- (operation interval)
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-- chance = 1, -- (chance of trigger is 1.0/this)
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-- action = func(pos, node, active_object_count, active_object_count_wider),
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-- }
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WATER_ALPHA = 160
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WATER_VISC = 1
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LAVA_VISC = 7
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LIGHT_MAX = 14
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-- Definitions made by this mod that other mods can use too
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default = {}
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--
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-- Tool definition
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--
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-- The hand
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minetest.register_tool(":", {
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image = "",
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basetime = 0.5,
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dt_weight = 1,
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dt_crackiness = 0,
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dt_crumbliness = -1,
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dt_cuttability = 0,
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basedurability = 50,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("default:pick_wood", {
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image = "default_tool_woodpick.png",
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basetime = 2.0,
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dt_weight = 0,
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dt_crackiness = -0.5,
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dt_crumbliness = 2,
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dt_cuttability = 0,
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basedurability = 30,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("default:pick_stone", {
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image = "default_tool_stonepick.png",
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basetime = 1.5,
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dt_weight = 0,
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dt_crackiness = -0.5,
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dt_crumbliness = 2,
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dt_cuttability = 0,
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basedurability = 100,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("default:pick_steel", {
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image = "default_tool_steelpick.png",
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basetime = 1.0,
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dt_weight = 0,
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dt_crackiness = -0.5,
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dt_crumbliness = 2,
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dt_cuttability = 0,
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basedurability = 333,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("default:pick_mese", {
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image = "default_tool_mesepick.png",
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basetime = 0,
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dt_weight = 0,
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dt_crackiness = 0,
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dt_crumbliness = 0,
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dt_cuttability = 0,
|
|
basedurability = 1337,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:shovel_wood", {
|
|
image = "default_tool_woodshovel.png",
|
|
basetime = 2.0,
|
|
dt_weight = 0.5,
|
|
dt_crackiness = 2,
|
|
dt_crumbliness = -1.5,
|
|
dt_cuttability = 0.3,
|
|
basedurability = 30,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:shovel_stone", {
|
|
image = "default_tool_stoneshovel.png",
|
|
basetime = 1.5,
|
|
dt_weight = 0.5,
|
|
dt_crackiness = 2,
|
|
dt_crumbliness = -1.5,
|
|
dt_cuttability = 0.1,
|
|
basedurability = 100,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:shovel_steel", {
|
|
image = "default_tool_steelshovel.png",
|
|
basetime = 1.0,
|
|
dt_weight = 0.5,
|
|
dt_crackiness = 2,
|
|
dt_crumbliness = -1.5,
|
|
dt_cuttability = 0.0,
|
|
basedurability = 330,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:axe_wood", {
|
|
image = "default_tool_woodaxe.png",
|
|
basetime = 2.0,
|
|
dt_weight = 0.5,
|
|
dt_crackiness = -0.2,
|
|
dt_crumbliness = 1,
|
|
dt_cuttability = -0.5,
|
|
basedurability = 30,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:axe_stone", {
|
|
image = "default_tool_stoneaxe.png",
|
|
basetime = 1.5,
|
|
dt_weight = 0.5,
|
|
dt_crackiness = -0.2,
|
|
dt_crumbliness = 1,
|
|
dt_cuttability = -0.5,
|
|
basedurability = 100,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:axe_steel", {
|
|
image = "default_tool_steelaxe.png",
|
|
basetime = 1.0,
|
|
dt_weight = 0.5,
|
|
dt_crackiness = -0.2,
|
|
dt_crumbliness = 1,
|
|
dt_cuttability = -0.5,
|
|
basedurability = 330,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:sword_wood", {
|
|
image = "default_tool_woodsword.png",
|
|
basetime = 3.0,
|
|
dt_weight = 3,
|
|
dt_crackiness = 0,
|
|
dt_crumbliness = 1,
|
|
dt_cuttability = -1,
|
|
basedurability = 30,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:sword_stone", {
|
|
image = "default_tool_stonesword.png",
|
|
basetime = 2.5,
|
|
dt_weight = 3,
|
|
dt_crackiness = 0,
|
|
dt_crumbliness = 1,
|
|
dt_cuttability = -1,
|
|
basedurability = 100,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
minetest.register_tool("default:sword_steel", {
|
|
image = "default_tool_steelsword.png",
|
|
basetime = 2.0,
|
|
dt_weight = 3,
|
|
dt_crackiness = 0,
|
|
dt_crumbliness = 1,
|
|
dt_cuttability = -1,
|
|
basedurability = 330,
|
|
dd_weight = 0,
|
|
dd_crackiness = 0,
|
|
dd_crumbliness = 0,
|
|
dd_cuttability = 0,
|
|
})
|
|
|
|
--
|
|
-- Crafting definition
|
|
--
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:wood" 4',
|
|
recipe = {
|
|
{'node "default:tree"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'craft "default:stick" 4',
|
|
recipe = {
|
|
{'node "default:wood"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:fence_wood" 2',
|
|
recipe = {
|
|
{'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
|
|
{'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:sign_wall" 1',
|
|
recipe = {
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
{'', 'craft "default:stick"', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:torch" 4',
|
|
recipe = {
|
|
{'craft "default:coal_lump"'},
|
|
{'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:pick_wood"',
|
|
recipe = {
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
{'', 'craft "default:stick"', ''},
|
|
{'', 'craft "default:stick"', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:pick_stone"',
|
|
recipe = {
|
|
{'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
|
|
{'', 'craft "default:stick"', ''},
|
|
{'', 'craft "default:stick"', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:pick_steel"',
|
|
recipe = {
|
|
{'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
|
|
{'', 'craft "default:stick"', ''},
|
|
{'', 'craft "default:stick"', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:pick_mese"',
|
|
recipe = {
|
|
{'node "default:mese"', 'node "default:mese"', 'node "default:mese"'},
|
|
{'', 'craft "default:stick"', ''},
|
|
{'', 'craft "default:stick"', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:shovel_wood"',
|
|
recipe = {
|
|
{'node "default:wood"'},
|
|
{'craft "default:stick"'},
|
|
{'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:shovel_stone"',
|
|
recipe = {
|
|
{'node "default:cobble"'},
|
|
{'craft "default:stick"'},
|
|
{'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:shovel_steel"',
|
|
recipe = {
|
|
{'craft "default:steel_ingot"'},
|
|
{'craft "default:stick"'},
|
|
{'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:axe_wood"',
|
|
recipe = {
|
|
{'node "default:wood"', 'node "default:wood"'},
|
|
{'node "default:wood"', 'craft "default:stick"'},
|
|
{'', 'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:axe_stone"',
|
|
recipe = {
|
|
{'node "default:cobble"', 'node "default:cobble"'},
|
|
{'node "default:cobble"', 'craft "default:stick"'},
|
|
{'', 'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:axe_steel"',
|
|
recipe = {
|
|
{'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
|
|
{'craft "default:steel_ingot"', 'craft "default:stick"'},
|
|
{'', 'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:sword_wood"',
|
|
recipe = {
|
|
{'node "default:wood"'},
|
|
{'node "default:wood"'},
|
|
{'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:sword_stone"',
|
|
recipe = {
|
|
{'node "default:cobble"'},
|
|
{'node "default:cobble"'},
|
|
{'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'tool "default:sword_steel"',
|
|
recipe = {
|
|
{'craft "default:steel_ingot"'},
|
|
{'craft "default:steel_ingot"'},
|
|
{'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:rail" 15',
|
|
recipe = {
|
|
{'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
|
|
{'craft "default:steel_ingot"', 'craft "default:stick"', 'craft "default:steel_ingot"'},
|
|
{'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:chest" 1',
|
|
recipe = {
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
{'node "default:wood"', '', 'node "default:wood"'},
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:chest_locked" 1',
|
|
recipe = {
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
{'node "default:wood"', 'craft "default:steel_ingot"', 'node "default:wood"'},
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:furnace" 1',
|
|
recipe = {
|
|
{'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
|
|
{'node "default:cobble"', '', 'node "default:cobble"'},
|
|
{'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:steelblock" 1',
|
|
recipe = {
|
|
{'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
|
|
{'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
|
|
{'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:sandstone" 1',
|
|
recipe = {
|
|
{'node "default:sand"', 'node "default:sand"'},
|
|
{'node "default:sand"', 'node "default:sand"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:clay" 1',
|
|
recipe = {
|
|
{'craft "default:clay_lump"', 'craft "default:clay_lump"'},
|
|
{'craft "default:clay_lump"', 'craft "default:clay_lump"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:brick" 1',
|
|
recipe = {
|
|
{'craft "default:clay_brick"', 'craft "default:clay_brick"'},
|
|
{'craft "default:clay_brick"', 'craft "default:clay_brick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'craft "default:paper" 1',
|
|
recipe = {
|
|
{'node "default:papyrus"', 'node "default:papyrus"', 'node "default:papyrus"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'craft "default:book" 1',
|
|
recipe = {
|
|
{'craft "default:paper"'},
|
|
{'craft "default:paper"'},
|
|
{'craft "default:paper"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:bookshelf" 1',
|
|
recipe = {
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
{'craft "default:book"', 'craft "default:book"', 'craft "default:book"'},
|
|
{'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'node "default:ladder" 1',
|
|
recipe = {
|
|
{'craft "default:stick"', '', 'craft "default:stick"'},
|
|
{'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
|
|
{'craft "default:stick"', '', 'craft "default:stick"'},
|
|
}
|
|
})
|
|
|
|
--
|
|
-- Node definitions
|
|
--
|
|
|
|
minetest.register_node("default:stone", {
|
|
tile_images = {"default_stone.png"},
|
|
inventory_image = minetest.inventorycube("default_stone.png"),
|
|
paramtype = "mineral",
|
|
is_ground_content = true,
|
|
often_contains_mineral = true, -- Texture atlas hint
|
|
material = minetest.digprop_stonelike(1.0),
|
|
dug_item = 'node "default:cobble" 1',
|
|
})
|
|
|
|
minetest.register_node("default:dirt_with_grass", {
|
|
tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
|
inventory_image = minetest.inventorycube("default_dirt.png^default_grass_side.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_dirtlike(1.0),
|
|
dug_item = 'node "default:dirt" 1',
|
|
})
|
|
|
|
minetest.register_node("default:dirt_with_grass_footsteps", {
|
|
tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
|
inventory_image = "default_grass_footsteps.png",
|
|
is_ground_content = true,
|
|
material = minetest.digprop_dirtlike(1.0),
|
|
dug_item = 'node "default:dirt" 1',
|
|
})
|
|
|
|
minetest.register_node("default:dirt", {
|
|
tile_images = {"default_dirt.png"},
|
|
inventory_image = minetest.inventorycube("default_dirt.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_dirtlike(1.0),
|
|
})
|
|
|
|
minetest.register_node("default:sand", {
|
|
tile_images = {"default_sand.png"},
|
|
inventory_image = minetest.inventorycube("default_sand.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_dirtlike(1.0),
|
|
cookresult_itemstring = 'node "default:glass" 1',
|
|
})
|
|
|
|
minetest.register_node("default:gravel", {
|
|
tile_images = {"default_gravel.png"},
|
|
inventory_image = minetest.inventorycube("default_gravel.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_gravellike(1.0),
|
|
})
|
|
|
|
minetest.register_node("default:sandstone", {
|
|
tile_images = {"default_sandstone.png"},
|
|
inventory_image = minetest.inventorycube("default_sandstone.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike?
|
|
dug_item = 'node "default:sand" 1', -- FIXME is this intentional?
|
|
})
|
|
|
|
minetest.register_node("default:clay", {
|
|
tile_images = {"default_clay.png"},
|
|
inventory_image = minetest.inventorycube("default_clay.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_dirtlike(1.0),
|
|
dug_item = 'craft "default:clay_lump" 4',
|
|
})
|
|
|
|
minetest.register_node("default:brick", {
|
|
tile_images = {"default_brick.png"},
|
|
inventory_image = minetest.inventorycube("default_brick.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_stonelike(1.0),
|
|
dug_item = 'craft "default:clay_brick" 4',
|
|
})
|
|
|
|
minetest.register_node("default:tree", {
|
|
tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
|
inventory_image = minetest.inventorycube("default_tree_top.png", "default_tree.png", "default_tree.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_woodlike(1.0),
|
|
cookresult_itemstring = 'craft "default:coal_lump" 1',
|
|
furnace_burntime = 30,
|
|
})
|
|
|
|
minetest.register_node("default:jungletree", {
|
|
tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
|
inventory_image = minetest.inventorycube("default_jungletree_top.png", "default_jungletree.png", "default_jungletree.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_woodlike(1.0),
|
|
cookresult_itemstring = 'craft "default:coal_lump" 1',
|
|
furnace_burntime = 30,
|
|
})
|
|
|
|
minetest.register_node("default:junglegrass", {
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.3,
|
|
tile_images = {"default_junglegrass.png"},
|
|
inventory_image = "default_junglegrass.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
material = minetest.digprop_leaveslike(1.0),
|
|
furnace_burntime = 2,
|
|
})
|
|
|
|
minetest.register_node("default:leaves", {
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tile_images = {"default_leaves.png"},
|
|
inventory_image = minetest.inventorycube("default_leaves.png"),
|
|
paramtype = "light",
|
|
material = minetest.digprop_leaveslike(1.0),
|
|
extra_dug_item = 'node "default:sapling" 1',
|
|
extra_dug_item_rarity = 20,
|
|
furnace_burntime = 1,
|
|
})
|
|
|
|
minetest.register_node("default:cactus", {
|
|
tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
|
inventory_image = minetest.inventorycube("default_cactus_top.png", "default_cactus_side.png", "default_cactus_side.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_woodlike(0.75),
|
|
furnace_burntime = 15,
|
|
})
|
|
|
|
minetest.register_node("default:papyrus", {
|
|
drawtype = "plantlike",
|
|
tile_images = {"default_papyrus.png"},
|
|
inventory_image = "default_papyrus.png",
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
walkable = false,
|
|
material = minetest.digprop_leaveslike(0.5),
|
|
furnace_burntime = 1,
|
|
})
|
|
|
|
minetest.register_node("default:bookshelf", {
|
|
tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
|
inventory_image = minetest.inventorycube("default_wood.png", "default_bookshelf.png", "default_bookshelf.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_woodlike(0.75),
|
|
furnace_burntime = 30,
|
|
})
|
|
|
|
minetest.register_node("default:glass", {
|
|
drawtype = "glasslike",
|
|
tile_images = {"default_glass.png"},
|
|
inventory_image = minetest.inventorycube("default_glass.png"),
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = true,
|
|
material = minetest.digprop_glasslike(1.0),
|
|
})
|
|
|
|
minetest.register_node("default:fence_wood", {
|
|
drawtype = "fencelike",
|
|
tile_images = {"default_wood.png"},
|
|
inventory_image = "default_fence.png",
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
furnace_burntime = 15,
|
|
material = minetest.digprop_woodlike(0.75),
|
|
})
|
|
|
|
minetest.register_node("default:rail", {
|
|
drawtype = "raillike",
|
|
tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
|
|
inventory_image = "default_rail.png",
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
--fixed = <default>
|
|
},
|
|
material = minetest.digprop_dirtlike(0.75),
|
|
})
|
|
|
|
minetest.register_node("default:ladder", {
|
|
drawtype = "signlike",
|
|
tile_images = {"default_ladder.png"},
|
|
inventory_image = "default_ladder.png",
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
wall_mounted = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
furnace_burntime = 5,
|
|
material = minetest.digprop_woodlike(0.5),
|
|
})
|
|
|
|
minetest.register_node("default:wood", {
|
|
tile_images = {"default_wood.png"},
|
|
inventory_image = minetest.inventorycube("default_wood.png"),
|
|
is_ground_content = true,
|
|
furnace_burntime = 7,
|
|
material = minetest.digprop_woodlike(0.75),
|
|
})
|
|
|
|
minetest.register_node("default:mese", {
|
|
tile_images = {"default_mese.png"},
|
|
inventory_image = minetest.inventorycube("default_mese.png"),
|
|
is_ground_content = true,
|
|
furnace_burntime = 30,
|
|
material = minetest.digprop_stonelike(0.5),
|
|
})
|
|
|
|
minetest.register_node("default:cloud", {
|
|
tile_images = {"default_cloud.png"},
|
|
inventory_image = minetest.inventorycube("default_cloud.png"),
|
|
is_ground_content = true,
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
drawtype = "flowingliquid",
|
|
tile_images = {"default_water.png"},
|
|
alpha = WATER_ALPHA,
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
special_materials = {
|
|
{image="default_water.png", backface_culling=false},
|
|
{image="default_water.png", backface_culling=true},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:water_source", {
|
|
drawtype = "liquid",
|
|
tile_images = {"default_water.png"},
|
|
alpha = WATER_ALPHA,
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
special_materials = {
|
|
-- New-style water source material (mostly unused)
|
|
{image="default_water.png", backface_culling=false},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
drawtype = "flowingliquid",
|
|
tile_images = {"default_lava.png"},
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
paramtype = "light",
|
|
light_source = LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
special_materials = {
|
|
{image="default_lava.png", backface_culling=false},
|
|
{image="default_lava.png", backface_culling=true},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
drawtype = "liquid",
|
|
tile_images = {"default_lava.png"},
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
paramtype = "light",
|
|
light_source = LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
special_materials = {
|
|
-- New-style lava source material (mostly unused)
|
|
{image="default_lava.png", backface_culling=false},
|
|
},
|
|
furnace_burntime = 60,
|
|
})
|
|
|
|
minetest.register_node("default:torch", {
|
|
drawtype = "torchlike",
|
|
tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
|
|
inventory_image = "default_torch_on_floor.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
wall_mounted = true,
|
|
light_source = LIGHT_MAX-1,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
|
|
},
|
|
material = minetest.digprop_constanttime(0.0),
|
|
furnace_burntime = 4,
|
|
})
|
|
|
|
minetest.register_node("default:sign_wall", {
|
|
drawtype = "signlike",
|
|
tile_images = {"default_sign_wall.png"},
|
|
inventory_image = "default_sign_wall.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
wall_mounted = true,
|
|
metadata_name = "sign",
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = <default>
|
|
--wall_bottom = <default>
|
|
--wall_side = <default>
|
|
},
|
|
material = minetest.digprop_constanttime(0.5),
|
|
furnace_burntime = 10,
|
|
})
|
|
|
|
minetest.register_node("default:chest", {
|
|
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
|
inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_front.png", "default_chest_side.png"),
|
|
paramtype = "facedir_simple",
|
|
metadata_name = "chest",
|
|
material = minetest.digprop_woodlike(1.0),
|
|
furnace_burntime = 30,
|
|
})
|
|
|
|
minetest.register_node("default:chest_locked", {
|
|
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
|
|
inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_lock.png", "default_chest_side.png"),
|
|
paramtype = "facedir_simple",
|
|
metadata_name = "locked_chest",
|
|
material = minetest.digprop_woodlike(1.0),
|
|
furnace_burntime = 30,
|
|
})
|
|
|
|
minetest.register_node("default:furnace", {
|
|
tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
|
|
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
|
|
inventory_image = minetest.inventorycube("default_furnace_side.png", "default_furnace_front.png", "default_furnace_side.png"),
|
|
paramtype = "facedir_simple",
|
|
metadata_name = "furnace",
|
|
material = minetest.digprop_stonelike(3.0),
|
|
})
|
|
|
|
minetest.register_node("default:cobble", {
|
|
tile_images = {"default_cobble.png"},
|
|
inventory_image = minetest.inventorycube("default_cobble.png"),
|
|
is_ground_content = true,
|
|
cookresult_itemstring = 'node "default:stone" 1',
|
|
material = minetest.digprop_stonelike(0.9),
|
|
})
|
|
|
|
minetest.register_node("default:mossycobble", {
|
|
tile_images = {"default_mossycobble.png"},
|
|
inventory_image = minetest.inventorycube("default_mossycobble.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_stonelike(0.8),
|
|
})
|
|
|
|
minetest.register_node("default:steelblock", {
|
|
tile_images = {"default_steel_block.png"},
|
|
inventory_image = minetest.inventorycube("default_steel_block.png"),
|
|
is_ground_content = true,
|
|
material = minetest.digprop_stonelike(5.0),
|
|
})
|
|
|
|
minetest.register_node("default:nyancat", {
|
|
tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
|
|
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
|
|
inventory_image = "default_nc_front.png",
|
|
paramtype = "facedir_simple",
|
|
material = minetest.digprop_stonelike(3.0),
|
|
furnace_burntime = 1,
|
|
})
|
|
|
|
minetest.register_node("default:nyancat_rainbow", {
|
|
tile_images = {"default_nc_rb.png"},
|
|
inventory_image = "default_nc_rb.png",
|
|
material = minetest.digprop_stonelike(3.0),
|
|
furnace_burntime = 1,
|
|
})
|
|
|
|
minetest.register_node("default:sapling", {
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tile_images = {"default_sapling.png"},
|
|
inventory_image = "default_sapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
material = minetest.digprop_constanttime(0.0),
|
|
furnace_burntime = 10,
|
|
})
|
|
|
|
minetest.register_node("default:apple", {
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tile_images = {"default_apple.png"},
|
|
inventory_image = "default_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
dug_item = 'craft "default:apple" 1',
|
|
material = minetest.digprop_constanttime(0.0),
|
|
furnace_burntime = 3,
|
|
})
|
|
|
|
--
|
|
-- Crafting items
|
|
--
|
|
|
|
minetest.register_craftitem("default:stick", {
|
|
image = "default_stick.png",
|
|
--furnace_burntime = ...,
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:paper", {
|
|
image = "default_paper.png",
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:book", {
|
|
image = "default_book.png",
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:coal_lump", {
|
|
image = "default_coal_lump.png",
|
|
furnace_burntime = 40;
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:iron_lump", {
|
|
image = "default_iron_lump.png",
|
|
cookresult_itemstring = 'craft "default:steel_ingot" 1',
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:clay_lump", {
|
|
image = "default_clay_lump.png",
|
|
cookresult_itemstring = 'craft "default:clay_brick" 1',
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:steel_ingot", {
|
|
image = "default_steel_ingot.png",
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:clay_brick", {
|
|
image = "default_clay_brick.png",
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:scorched_stuff", {
|
|
image = "default_scorched_stuff.png",
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
})
|
|
|
|
minetest.register_craftitem("default:apple", {
|
|
image = "default_apple.png",
|
|
on_place_on_ground = minetest.craftitem_place_item,
|
|
on_use = minetest.craftitem_eat(4),
|
|
})
|
|
|
|
--
|
|
-- Creative inventory
|
|
--
|
|
|
|
minetest.add_to_creative_inventory('tool "default:pick_mese" 0')
|
|
minetest.add_to_creative_inventory('tool "default:pick_steel" 0')
|
|
minetest.add_to_creative_inventory('tool "default:axe_steel" 0')
|
|
minetest.add_to_creative_inventory('tool "default:shovel_steel" 0')
|
|
|
|
minetest.add_to_creative_inventory('node "default:torch" 0')
|
|
minetest.add_to_creative_inventory('node "default:cobble" 0')
|
|
minetest.add_to_creative_inventory('node "default:dirt" 0')
|
|
minetest.add_to_creative_inventory('node "default:stone" 0')
|
|
minetest.add_to_creative_inventory('node "default:sand" 0')
|
|
minetest.add_to_creative_inventory('node "default:sandstone" 0')
|
|
minetest.add_to_creative_inventory('node "default:clay" 0')
|
|
minetest.add_to_creative_inventory('node "default:brick" 0')
|
|
minetest.add_to_creative_inventory('node "default:tree" 0')
|
|
minetest.add_to_creative_inventory('node "default:wood" 0')
|
|
minetest.add_to_creative_inventory('node "default:leaves" 0')
|
|
minetest.add_to_creative_inventory('node "default:cactus" 0')
|
|
minetest.add_to_creative_inventory('node "default:papyrus" 0')
|
|
minetest.add_to_creative_inventory('node "default:bookshelf" 0')
|
|
minetest.add_to_creative_inventory('node "default:glass" 0')
|
|
minetest.add_to_creative_inventory('node "default:fence" 0')
|
|
minetest.add_to_creative_inventory('node "default:rail" 0')
|
|
minetest.add_to_creative_inventory('node "default:mese" 0')
|
|
minetest.add_to_creative_inventory('node "default:chest" 0')
|
|
minetest.add_to_creative_inventory('node "default:furnace" 0')
|
|
minetest.add_to_creative_inventory('node "default:sign_wall" 0')
|
|
minetest.add_to_creative_inventory('node "default:water_source" 0')
|
|
minetest.add_to_creative_inventory('node "default:lava_source" 0')
|
|
minetest.add_to_creative_inventory('node "default:ladder" 0')
|
|
|
|
--
|
|
-- Some common functions
|
|
--
|
|
|
|
default.falling_node_names = {}
|
|
|
|
function nodeupdate_single(p)
|
|
n = minetest.env:get_node(p)
|
|
if default.falling_node_names[n.name] ~= nil then
|
|
p_bottom = {x=p.x, y=p.y-1, z=p.z}
|
|
n_bottom = minetest.env:get_node(p_bottom)
|
|
if n_bottom.name == "air" then
|
|
minetest.env:remove_node(p)
|
|
minetest.env:add_entity(p, "default:falling_"..n.name)
|
|
nodeupdate(p)
|
|
end
|
|
end
|
|
end
|
|
|
|
function nodeupdate(p)
|
|
for x = -1,1 do
|
|
for y = -1,1 do
|
|
for z = -1,1 do
|
|
p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
|
|
nodeupdate_single(p2)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--
|
|
-- Falling stuff
|
|
--
|
|
|
|
function default.register_falling_node(nodename, texture)
|
|
default.falling_node_names[nodename] = true
|
|
-- Override naming conventions for stuff like :default:falling_default:sand
|
|
minetest.register_entity(":default:falling_"..nodename, {
|
|
-- Static definition
|
|
physical = true,
|
|
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
|
visual = "cube",
|
|
textures = {texture,texture,texture,texture,texture,texture},
|
|
-- State
|
|
-- Methods
|
|
on_step = function(self, dtime)
|
|
-- Set gravity
|
|
self.object:setacceleration({x=0, y=-10, z=0})
|
|
-- Turn to actual sand when collides to ground or just move
|
|
local pos = self.object:getpos()
|
|
local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
|
|
local bcn = minetest.env:get_node(bcp)
|
|
if bcn.name ~= "air" then
|
|
-- Turn to a sand node
|
|
local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
|
|
minetest.env:add_node(np, {name=nodename})
|
|
self.object:remove()
|
|
else
|
|
-- Do nothing
|
|
end
|
|
end
|
|
})
|
|
end
|
|
|
|
default.register_falling_node("default:sand", "default_sand.png")
|
|
default.register_falling_node("default:gravel", "default_gravel.png")
|
|
|
|
--
|
|
-- Global callbacks
|
|
--
|
|
|
|
-- Global environment step function
|
|
function on_step(dtime)
|
|
-- print("on_step")
|
|
end
|
|
minetest.register_globalstep(on_step)
|
|
|
|
function on_placenode(p, node)
|
|
--print("on_placenode")
|
|
nodeupdate(p)
|
|
end
|
|
minetest.register_on_placenode(on_placenode)
|
|
|
|
function on_dignode(p, node)
|
|
--print("on_dignode")
|
|
nodeupdate(p)
|
|
end
|
|
minetest.register_on_dignode(on_dignode)
|
|
|
|
function on_punchnode(p, node)
|
|
end
|
|
minetest.register_on_punchnode(on_punchnode)
|
|
|
|
minetest.register_on_chat_message(function(name, message)
|
|
--print("default on_chat_message: name="..dump(name).." message="..dump(message))
|
|
local cmd = "/giveme"
|
|
if message:sub(0, #cmd) == cmd then
|
|
if not minetest.get_player_privs(name)["give"] then
|
|
minetest.chat_send_player(name, "you don't have permission to give")
|
|
return true -- Handled chat message
|
|
end
|
|
local stackstring = string.match(message, cmd.." (.*)")
|
|
if stackstring == nil then
|
|
minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
|
|
return true -- Handled chat message
|
|
end
|
|
print(cmd..' invoked, stackstring="'..stackstring..'"')
|
|
local player = minetest.env:get_player_by_name(name)
|
|
if player == nil then
|
|
minetest.chat_send_player(name, name2..' is not a known player')
|
|
return true -- Handled chat message
|
|
end
|
|
local added, error_msg = player:add_to_inventory(stackstring)
|
|
if added then
|
|
minetest.chat_send_player(name, '"'..stackstring
|
|
..'" added to inventory.');
|
|
else
|
|
minetest.chat_send_player(name, 'Could not give "'..stackstring
|
|
..'": '..error_msg);
|
|
end
|
|
return true -- Handled chat message
|
|
end
|
|
local cmd = "/give"
|
|
if message:sub(0, #cmd) == cmd then
|
|
if not minetest.get_player_privs(name)["give"] then
|
|
minetest.chat_send_player(name, "you don't have permission to give")
|
|
return true -- Handled chat message
|
|
end
|
|
local name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
|
|
if name == nil or stackstring == nil then
|
|
minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
|
|
return true -- Handled chat message
|
|
end
|
|
print(cmd..' invoked, name2="'..name2
|
|
..'" stackstring="'..stackstring..'"')
|
|
local player = minetest.env:get_player_by_name(name2)
|
|
if player == nil then
|
|
minetest.chat_send_player(name, name2..' is not a known player')
|
|
return true -- Handled chat message
|
|
end
|
|
local added, error_msg = player:add_to_inventory(stackstring)
|
|
if added then
|
|
minetest.chat_send_player(name, '"'..stackstring
|
|
..'" added to '..name2..'\'s inventory.');
|
|
minetest.chat_send_player(name2, '"'..stackstring
|
|
..'" added to inventory.');
|
|
else
|
|
minetest.chat_send_player(name, 'Could not give "'..stackstring
|
|
..'": '..error_msg);
|
|
end
|
|
return true -- Handled chat message
|
|
end
|
|
local cmd = "/spawnentity"
|
|
if message:sub(0, #cmd) == cmd then
|
|
if not minetest.get_player_privs(name)["give"] then
|
|
minetest.chat_send_player(name, "you don't have permission to spawn (give)")
|
|
return true -- Handled chat message
|
|
end
|
|
local entityname = string.match(message, cmd.." (.*)")
|
|
if entityname == nil then
|
|
minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
|
|
return true -- Handled chat message
|
|
end
|
|
print(cmd..' invoked, entityname="'..entityname..'"')
|
|
local player = minetest.env:get_player_by_name(name)
|
|
if player == nil then
|
|
print("Unable to spawn entity, player is nil")
|
|
return true -- Handled chat message
|
|
end
|
|
local p = player:getpos()
|
|
p.y = p.y + 1
|
|
minetest.env:add_entity(p, entityname)
|
|
minetest.chat_send_player(name, '"'..entityname
|
|
..'" spawned.');
|
|
return true -- Handled chat message
|
|
end
|
|
end)
|
|
|
|
--
|
|
-- Done, print some random stuff
|
|
--
|
|
|
|
--print("minetest.registered_entities:")
|
|
--dump2(minetest.registered_entities)
|
|
|
|
-- END
|