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60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef OBJECT_PROPERTIES_HEADER
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#define OBJECT_PROPERTIES_HEADER
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#include <string>
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#include "irrlichttypes_bloated.h"
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#include <iostream>
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#include <map>
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#include <vector>
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struct ObjectProperties
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{
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// Values are BS=1
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s16 hp_max;
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bool physical;
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bool collideWithObjects;
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float weight;
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core::aabbox3d<f32> collisionbox;
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std::string visual;
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std::string mesh;
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v2f visual_size;
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std::vector<std::string> textures;
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std::vector<video::SColor> colors;
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v2s16 spritediv;
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v2s16 initial_sprite_basepos;
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bool is_visible;
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bool makes_footstep_sound;
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float automatic_rotate;
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f32 stepheight;
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bool automatic_face_movement_dir;
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f32 automatic_face_movement_dir_offset;
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ObjectProperties();
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std::string dump();
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void serialize(std::ostream &os) const;
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void deSerialize(std::istream &is);
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};
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#endif
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