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d825ed572f
--HG-- rename : Makefile => Makefile.bak
91 lines
3.7 KiB
Makefile
91 lines
3.7 KiB
Makefile
# Makefile for Irrlicht Examples
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# It's usually sufficient to change just the target name and source file list
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# and be sure that CXX is set to a valid compiler
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SOURCE_FILES = porting.cpp guiMessageMenu.cpp materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
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DEBUG_TARGET = debugtest
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DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))
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DEBUG_BUILD_DIR = debugbuild
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DEBUG_OBJECTS = $(addprefix $(DEBUG_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
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FAST_TARGET = fasttest
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FAST_SOURCES = $(addprefix src/, $(SOURCE_FILES))
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FAST_BUILD_DIR = fastbuild
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FAST_OBJECTS = $(addprefix $(FAST_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
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SERVER_TARGET = server
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SERVER_SOURCE_FILES = porting.cpp materials.cpp defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
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SERVER_SOURCES = $(addprefix src/, $(SERVER_SOURCE_FILES))
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SERVER_BUILD_DIR = serverbuild
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SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o))
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IRRLICHTPATH = ../irrlicht/irrlicht-1.7.1
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JTHREADPATH = ../jthread/jthread-1.2.1
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all: fast
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ifeq ($(HOSTTYPE), x86_64)
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LIBSELECT=64
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endif
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debug: CXXFLAGS = -Wall -g -O1
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debug: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DDEBUG -DRUN_IN_PLACE
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debug: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
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fast: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
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fast: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DUNITTEST_DISABLE -DRUN_IN_PLACE
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fast: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
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server: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
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server: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DSERVER -DUNITTEST_DISABLE -DRUN_IN_PLACE
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server: LDFLAGS = -L$(JTHREADPATH)/src/.libs -ljthread -lz -lpthread
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DEBUG_DESTPATH = bin/$(DEBUG_TARGET)
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FAST_DESTPATH = bin/$(FAST_TARGET)
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SERVER_DESTPATH = bin/$(SERVER_TARGET)
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# Build commands
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debug: $(DEBUG_BUILD_DIR) $(DEBUG_DESTPATH)
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fast: $(FAST_BUILD_DIR) $(FAST_DESTPATH)
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server: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
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$(DEBUG_BUILD_DIR):
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mkdir -p $(DEBUG_BUILD_DIR)
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$(FAST_BUILD_DIR):
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mkdir -p $(FAST_BUILD_DIR)
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$(SERVER_BUILD_DIR):
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mkdir -p $(SERVER_BUILD_DIR)
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$(DEBUG_DESTPATH): $(DEBUG_OBJECTS)
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$(CXX) -o $@ $(DEBUG_OBJECTS) $(LDFLAGS)
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$(FAST_DESTPATH): $(FAST_OBJECTS)
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$(CXX) -o $@ $(FAST_OBJECTS) $(LDFLAGS)
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$(SERVER_DESTPATH): $(SERVER_OBJECTS)
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$(CXX) -o $@ $(SERVER_OBJECTS) $(LDFLAGS)
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$(DEBUG_BUILD_DIR)/%.o: src/%.cpp
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$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
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$(FAST_BUILD_DIR)/%.o: src/%.cpp
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$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
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$(SERVER_BUILD_DIR)/%.o: src/%.cpp
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$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
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clean: clean_debug clean_fast clean_server
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clean_debug:
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@$(RM) $(DEBUG_OBJECTS) $(DEBUG_DESTPATH)
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clean_fast:
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@$(RM) $(FAST_OBJECTS) $(FAST_DESTPATH)
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clean_server:
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@$(RM) $(SERVER_OBJECTS) $(SERVER_DESTPATH)
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.PHONY: all all_win32 clean clean_debug clean_win32 clean_fast clean_server
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