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https://github.com/minetest/minetest.git
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c7160cb629
* Cleanup network headers * Move peerhandler to a specific header to reduce compilation times * Move socket.cpp/h to network folder * More work * Network code cleanups * Move socket.{cpp,h} to network folder * Move Address object to network/address.{cpp,h} * Move network exceptions to network/networkexceptions.h * Client: use unique_ptr for Connection * Server/ClientIface: use shared_ptr for Connection * Format fixes * Remove socket.cpp socket.h from clang-format whitelist * Also fix NetworkPacket code style & make it under clang-format
71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#ifdef _WIN32
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#endif
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#include <ostream>
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#include <cstring>
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#include "address.h"
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#include "irrlichttypes.h"
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#include "networkexceptions.h"
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extern bool socket_enable_debug_output;
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void sockets_init();
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void sockets_cleanup();
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class UDPSocket
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{
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public:
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UDPSocket() = default;
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UDPSocket(bool ipv6);
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~UDPSocket();
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void Bind(Address addr);
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bool init(bool ipv6, bool noExceptions = false);
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// void Close();
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// bool IsOpen();
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void Send(const Address &destination, const void *data, int size);
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// Returns -1 if there is no data
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int Receive(Address &sender, void *data, int size);
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int GetHandle(); // For debugging purposes only
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void setTimeoutMs(int timeout_ms);
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// Returns true if there is data, false if timeout occurred
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bool WaitData(int timeout_ms);
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private:
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int m_handle;
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int m_timeout_ms;
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int m_addr_family;
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};
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