mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
cdbbac5b6d
Precompiled headers don't work if we're not a pure C++ project.
371 lines
13 KiB
CMake
371 lines
13 KiB
CMake
cmake_minimum_required(VERSION 3.12)
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# This can be read from ${PROJECT_NAME} after project() is called
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project(minetest)
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set(PROJECT_NAME_CAPITALIZED "Minetest")
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
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set(GCC_MINIMUM_VERSION "7.5")
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set(CLANG_MINIMUM_VERSION "7.0.1")
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# You should not need to edit these manually, use util/bump_version.sh
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set(VERSION_MAJOR 5)
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set(VERSION_MINOR 9)
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set(VERSION_PATCH 0)
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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# Change to false for releases
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set(DEVELOPMENT_BUILD TRUE)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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if(VERSION_EXTRA)
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set(VERSION_STRING "${VERSION_STRING}-${VERSION_EXTRA}")
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elseif(DEVELOPMENT_BUILD)
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set(VERSION_STRING "${VERSION_STRING}-dev")
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endif()
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if (CMAKE_BUILD_TYPE STREQUAL Debug)
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# Append "-debug" to version string
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set(VERSION_STRING "${VERSION_STRING}-debug")
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endif()
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# Configuration options
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set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
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set(BUILD_SERVER FALSE CACHE BOOL "Build server")
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set(BUILD_UNITTESTS TRUE CACHE BOOL "Build unittests")
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set(BUILD_BENCHMARKS FALSE CACHE BOOL "Build benchmarks")
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set(BUILD_DOCUMENTATION TRUE CACHE BOOL "Build documentation")
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set(DEFAULT_ENABLE_LTO TRUE)
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# by default don't enable on Debug builds to get faster builds
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(DEFAULT_ENABLE_LTO FALSE)
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endif()
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#### LTO testing list ####
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# - Linux: seems to work always
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# - win32/msvc: works
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# - win32/gcc: fails to link
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# - win32/clang: works
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# - macOS on x86: seems to be fine
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# - macOS on ARM: crashes, see <https://github.com/minetest/minetest/issues/14397>
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# Note: since CMake has no easy architecture detection disabling for Mac entirely
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#### ####
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if((WIN32 AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU") OR APPLE)
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set(DEFAULT_ENABLE_LTO FALSE)
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endif()
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set(ENABLE_LTO ${DEFAULT_ENABLE_LTO} CACHE BOOL "Use Link Time Optimization")
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set(DEFAULT_RUN_IN_PLACE FALSE)
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if(WIN32)
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set(DEFAULT_RUN_IN_PLACE TRUE)
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endif()
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set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
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"Run directly in source directory structure")
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message(STATUS "*** Will build version ${VERSION_STRING} ***")
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message(STATUS "BUILD_CLIENT: " ${BUILD_CLIENT})
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message(STATUS "BUILD_SERVER: " ${BUILD_SERVER})
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message(STATUS "BUILD_UNITTESTS: " ${BUILD_UNITTESTS})
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message(STATUS "BUILD_BENCHMARKS: " ${BUILD_BENCHMARKS})
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message(STATUS "BUILD_DOCUMENTATION: " ${BUILD_DOCUMENTATION})
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message(STATUS "RUN_IN_PLACE: " ${RUN_IN_PLACE})
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set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")
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if(NOT CMAKE_BUILD_TYPE)
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# Default to release
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
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endif()
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set(ENABLE_UPDATE_CHECKER (NOT ${DEVELOPMENT_BUILD}) CACHE BOOL
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"Whether to enable update checks by default")
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# Included stuff
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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# Load default options for Android
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if(ANDROID)
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cmake_minimum_required(VERSION 3.20)
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include(MinetestAndroidLibs)
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endif()
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if(TRUE)
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message(STATUS "Using imported IrrlichtMt at subdirectory 'irr'")
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if(BUILD_CLIENT)
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add_subdirectory(irr EXCLUDE_FROM_ALL)
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if(NOT TARGET IrrlichtMt)
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message(FATAL_ERROR "IrrlichtMt project is missing a CMake target?!")
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endif()
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else()
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add_library(IrrlichtMt::IrrlichtMt INTERFACE IMPORTED)
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set_target_properties(IrrlichtMt::IrrlichtMt PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/irr/include")
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endif()
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endif()
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if (ENABLE_LTO OR CMAKE_INTERPROCEDURAL_OPTIMIZATION)
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include(CheckIPOSupported)
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check_ipo_supported(RESULT lto_supported OUTPUT lto_output)
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if(lto_supported)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
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message(STATUS "LTO/IPO is enabled")
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else()
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION FALSE)
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message(STATUS "LTO/IPO was requested but is not supported by the compiler: ${lto_output}")
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endif()
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else()
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message(STATUS "LTO/IPO is not enabled")
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endif()
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${GCC_MINIMUM_VERSION}")
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message(FATAL_ERROR "Insufficient gcc version, found ${CMAKE_CXX_COMPILER_VERSION}. "
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"Version ${GCC_MINIMUM_VERSION} or higher is required.")
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endif()
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elseif(CMAKE_CXX_COMPILER_ID MATCHES "(Apple)?Clang")
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if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${CLANG_MINIMUM_VERSION}")
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message(FATAL_ERROR "Insufficient clang version, found ${CMAKE_CXX_COMPILER_VERSION}. "
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"Version ${CLANG_MINIMUM_VERSION} or higher is required.")
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endif()
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endif()
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# Installation
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if(WIN32)
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set(SHAREDIR ".")
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set(BINDIR "bin")
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set(DOCDIR "doc")
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set(EXAMPLE_CONF_DIR ".")
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set(LOCALEDIR "locale")
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elseif(APPLE)
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set(BUNDLE_NAME ${PROJECT_NAME}.app)
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set(BUNDLE_PATH "${BUNDLE_NAME}")
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set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
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set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
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set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(LOCALEDIR "${SHAREDIR}/locale")
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elseif(UNIX) # Linux, BSD etc
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if(RUN_IN_PLACE)
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set(SHAREDIR ".")
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set(BINDIR "bin")
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set(DOCDIR "doc")
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set(EXAMPLE_CONF_DIR ".")
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set(MANDIR "unix/man")
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set(XDG_APPS_DIR "unix/applications")
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set(APPDATADIR "unix/metainfo")
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set(ICONDIR "unix/icons")
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set(LOCALEDIR "locale")
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else()
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include(GNUInstallDirs)
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}")
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set(BINDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}")
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set(DOCDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DOCDIR}")
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set(MANDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_MANDIR}")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/applications")
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set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/metainfo")
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set(ICONDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/icons")
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set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LOCALEDIR}")
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endif()
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endif()
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set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
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if(NOT CUSTOM_SHAREDIR STREQUAL "")
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set(SHAREDIR "${CUSTOM_SHAREDIR}")
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message(STATUS "Using SHAREDIR=${SHAREDIR}")
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endif()
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set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
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if(NOT CUSTOM_BINDIR STREQUAL "")
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set(BINDIR "${CUSTOM_BINDIR}")
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message(STATUS "Using BINDIR=${BINDIR}")
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endif()
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set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
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if(NOT CUSTOM_DOCDIR STREQUAL "")
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set(DOCDIR "${CUSTOM_DOCDIR}")
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if(NOT RUN_IN_PLACE)
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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endif()
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message(STATUS "Using DOCDIR=${DOCDIR}")
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endif()
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set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
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if(NOT CUSTOM_MANDIR STREQUAL "")
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set(MANDIR "${CUSTOM_MANDIR}")
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message(STATUS "Using MANDIR=${MANDIR}")
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endif()
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set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
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if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
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set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
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message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
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endif()
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set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
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if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
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set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
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message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
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endif()
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set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
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if(NOT CUSTOM_ICONDIR STREQUAL "")
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set(ICONDIR "${CUSTOM_ICONDIR}")
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message(STATUS "Using ICONDIR=${ICONDIR}")
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endif()
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set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
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if(NOT CUSTOM_LOCALEDIR STREQUAL "")
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set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
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message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
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endif()
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
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if(RUN_IN_PLACE)
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
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endif()
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set(INSTALL_DEVTEST FALSE CACHE BOOL "Install Development Test")
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if(INSTALL_DEVTEST)
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
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PATTERN ".git*" EXCLUDE )
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endif()
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if(BUILD_CLIENT)
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
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if(RUN_IN_PLACE)
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/serverlist" DESTINATION "${SHAREDIR}/client")
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endif()
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endif()
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install(FILES "README.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/lua_api.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/client_lua_api.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/menu_lua_api.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/texture_packs.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/world_format.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
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if(UNIX AND NOT APPLE)
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install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
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install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
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install(FILES "misc/net.minetest.minetest.appdata.xml" DESTINATION "${APPDATADIR}")
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install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
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install(FILES "misc/minetest-xorg-icon-128.png"
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DESTINATION "${ICONDIR}/hicolor/128x128/apps"
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RENAME "minetest.png")
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endif()
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if(APPLE)
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install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
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install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
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endif()
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# Library pack
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find_package(GMP REQUIRED)
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find_package(Json REQUIRED)
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find_package(Lua REQUIRED)
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if(NOT USE_LUAJIT)
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add_subdirectory(lib/bitop)
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endif()
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add_subdirectory(lib/sha256)
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if(BUILD_UNITTESTS OR BUILD_BENCHMARKS)
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add_subdirectory(lib/catch2)
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endif()
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# Subdirectories
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# Be sure to add all relevant definitions above this
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add_subdirectory(src)
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# CPack
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A free open-source voxel game engine with easy modding and game creation.")
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set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
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set(CPACK_PACKAGE_VENDOR "celeron55")
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set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
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include(CPackComponent)
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cpack_add_component(Docs
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DISPLAY_NAME "Documentation"
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DESCRIPTION "Documentation about Minetest and Minetest modding"
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)
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if(WIN32)
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# Include all dynamically linked runtime libraries such as MSVCRxxx.dll
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include(InstallRequiredSystemLibraries)
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if(RUN_IN_PLACE)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
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endif()
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set(CPACK_GENERATOR ZIP)
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else()
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set(CPACK_GENERATOR WIX)
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set(CPACK_PACKAGE_NAME "${PROJECT_NAME_CAPITALIZED}")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY ".")
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set(CPACK_PACKAGE_EXECUTABLES ${PROJECT_NAME} "${PROJECT_NAME_CAPITALIZED}")
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set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})
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set(CPACK_PACKAGING_INSTALL_PREFIX "/${PROJECT_NAME_CAPITALIZED}")
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set(CPACK_WIX_PRODUCT_ICON "${CMAKE_CURRENT_SOURCE_DIR}/misc/minetest-icon.ico")
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# Supported languages can be found at
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# http://wixtoolset.org/documentation/manual/v3/wixui/wixui_localization.html
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#set(CPACK_WIX_CULTURES "ar-SA,bg-BG,ca-ES,hr-HR,cs-CZ,da-DK,nl-NL,en-US,et-EE,fi-FI,fr-FR,de-DE")
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set(CPACK_WIX_UI_BANNER "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_BANNER.BMP")
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set(CPACK_WIX_UI_DIALOG "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_DIALOG.BMP")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/doc/lgpl-2.1.txt")
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# The correct way would be to include both x32 and x64 into one installer
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# and install the appropriate one.
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# CMake does not support that, so there are two separate GUID's
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_WIX_UPGRADE_GUID "745A0FB3-5552-44CA-A587-A91C397CCC56")
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else()
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set(CPACK_WIX_UPGRADE_GUID "814A2E2D-2779-4BBD-9ACD-FC3BD51FBBA2")
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endif()
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endif()
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elseif(APPLE)
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set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
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set(CPACK_GENERATOR ZIP)
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
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set(CPACK_GENERATOR TGZ)
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set(CPACK_SOURCE_GENERATOR TGZ)
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endif()
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include(CPack)
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# Add a target to generate API documentation with Doxygen
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if(BUILD_DOCUMENTATION)
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find_package(Doxygen)
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if(DOXYGEN_FOUND)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
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${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
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add_custom_target(doc
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${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
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COMMENT "Generating API documentation with Doxygen" VERBATIM
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)
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endif()
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endif()
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