minetest/src/script/lua_api
kwolekr 479f38973e Schematics: Refactor NodeResolver and add NodeResolveMethod
NodeResolver name lists now belong to the NodeResolver object instead of
the associated NodeDefManager.  In addition to minimizing unnecessary
abstraction and overhead, this move permits NodeResolvers to look up nodes
that they had previously set pending for resolution.  So far, this
functionality has been used in the case of schematics for
serialization/deserialization.
2015-04-16 16:27:05 -04:00
..
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
l_base.cpp Schematics: Prepend mod path to relative schematic filepaths 2015-04-08 00:28:56 -04:00
l_base.h Document for api functions that rely on current_modname, that it doesn't work when not loading mods 2015-04-08 23:05:26 +02:00
l_craft.cpp Fix minetest.get_craft_recipe function 2015-03-23 13:40:20 +10:00
l_craft.h
l_env.cpp Use std::vector instead of std::set for Environment::getObjectsInsideRadius 2015-04-16 18:37:29 +02:00
l_env.h Change find_surface_nodes_in_area to find_nodes_in_area_under_air 2015-02-27 21:42:00 +10:00
l_internal.h Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
l_inventory.cpp
l_inventory.h
l_item.cpp
l_item.h
l_mainmenu.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
l_mainmenu.h Add Lua function get_video_modes() for main menu 2015-03-28 13:26:03 +10:00
l_mapgen.cpp Schematics: Refactor NodeResolver and add NodeResolveMethod 2015-04-16 16:27:05 -04:00
l_mapgen.h Schematics: Refactor NodeResolver and add NodeResolveMethod 2015-04-16 16:27:05 -04:00
l_nodemeta.cpp
l_nodemeta.h
l_nodetimer.cpp
l_nodetimer.h
l_noise.cpp Add support for the PCG32 PRNG algo (and associated script APIs) 2015-03-22 00:48:08 -04:00
l_noise.h Add support for the PCG32 PRNG algo (and associated script APIs) 2015-03-22 00:48:08 -04:00
l_object.cpp Revert "Add a Lua call to do damages / heals" ok @ShadowNinja 2015-03-22 18:01:56 +01:00
l_object.h Revert "Add a Lua call to do damages / heals" ok @ShadowNinja 2015-03-22 18:01:56 +01:00
l_particles.cpp
l_particles.h
l_rollback.cpp Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) 2015-02-18 09:28:39 +01:00
l_rollback.h
l_server.cpp Prepare Protocol v25 init & authentication. 2015-03-13 20:23:03 +01:00
l_server.h
l_settings.cpp
l_settings.h
l_util.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
l_util.h
l_vmanip.cpp
l_vmanip.h