mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
6ab3b4c838
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
22 lines
578 B
Lua
22 lines
578 B
Lua
engine.log("info", "Initializing Asynchronous environment")
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local tbl = engine or minetest
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minetest = tbl
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dofile(SCRIPTDIR .. DIR_DELIM .. "serialize.lua")
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dofile(SCRIPTDIR .. DIR_DELIM .. "misc_helpers.lua")
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function tbl.job_processor(serialized_func, serialized_param)
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local func = loadstring(serialized_func)
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local param = tbl.deserialize(serialized_param)
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local retval = nil
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if type(func) == "function" then
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retval = tbl.serialize(func(param))
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else
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tbl.log("error", "ASYNC WORKER: Unable to deserialize function")
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end
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return retval or tbl.serialize(nil)
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end
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