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5d4850a7ce
Rivers are disabled by default and will not be added to existing worlds. Rewrite getSpawnLevelAtPoint() to be simpler and more consistent with generateTerrain(). |
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.. | ||
async | ||
client | ||
common | ||
fstk | ||
game | ||
mainmenu | ||
profiler | ||
init.lua | ||
settingtypes.txt |