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58eb5f39d4
core.check_player_privs accepts as first argument a name or player object, but just tested for a string. This caused crashes inside builtin, when being passed any unexpected types. This provides a better (duck-typing like) test, better error reporting. |
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.. | ||
auth.lua | ||
chatcommands.lua | ||
constants.lua | ||
deprecated.lua | ||
detached_inventory.lua | ||
falling.lua | ||
features.lua | ||
forceloading.lua | ||
init.lua | ||
item_entity.lua | ||
item.lua | ||
misc.lua | ||
privileges.lua | ||
register.lua | ||
statbars.lua | ||
static_spawn.lua | ||
voxelarea.lua |