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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// Copyright (C) 2015 Patryk Nadrowski
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#ifdef _IRR_COMPILE_WITH_OPENGL_
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#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && defined(IRR_PREFER_SDL_GL_HEADER)
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#include <SDL_video.h>
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#include <SDL_opengl.h>
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#else
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#include "vendor/gl.h"
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#endif
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#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
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#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
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// To check if this header is in the current compile unit (different GL driver implementations use different "GLCommon" headers in Irrlicht)
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#define IRR_COMPILE_GL_COMMON
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// macro used with COpenGLDriver
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#define TEST_GL_ERROR(cls) (cls)->testGLError(__LINE__)
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namespace irr
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{
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namespace video
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{
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// Forward declarations.
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class COpenGLCoreFeature;
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template <class TOpenGLDriver>
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class COpenGLCoreTexture;
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template <class TOpenGLDriver, class TOpenGLTexture>
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class COpenGLCoreRenderTarget;
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template <class TOpenGLDriver, class TOpenGLTexture>
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class COpenGLCoreCacheHandler;
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class COpenGLDriver;
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typedef COpenGLCoreTexture<COpenGLDriver> COpenGLTexture;
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typedef COpenGLCoreRenderTarget<COpenGLDriver, COpenGLTexture> COpenGLRenderTarget;
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class COpenGLCacheHandler;
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}
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}
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#endif
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