minetest/src/remoteplayer.h
x2048 0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-26 16:58:26 +01:00

172 lines
4.4 KiB
C++

/*
Minetest
Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "player.h"
#include "skyparams.h"
#include "lighting.h"
class PlayerSAO;
enum RemotePlayerChatResult
{
RPLAYER_CHATRESULT_OK,
RPLAYER_CHATRESULT_FLOODING,
RPLAYER_CHATRESULT_KICK,
};
/*
Player on the server
*/
class RemotePlayer : public Player
{
friend class PlayerDatabaseFiles;
public:
RemotePlayer(const char *name, IItemDefManager *idef);
virtual ~RemotePlayer() = default;
PlayerSAO *getPlayerSAO() { return m_sao; }
void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; }
RemotePlayerChatResult canSendChatMessage();
void setHotbarItemcount(s32 hotbar_itemcount)
{
hud_hotbar_itemcount = hotbar_itemcount;
}
s32 getHotbarItemcount() const { return hud_hotbar_itemcount; }
void overrideDayNightRatio(bool do_override, float ratio)
{
m_day_night_ratio_do_override = do_override;
m_day_night_ratio = ratio;
}
void getDayNightRatio(bool *do_override, float *ratio)
{
*do_override = m_day_night_ratio_do_override;
*ratio = m_day_night_ratio;
}
void setHotbarImage(const std::string &name) { hud_hotbar_image = name; }
const std::string &getHotbarImage() const { return hud_hotbar_image; }
void setHotbarSelectedImage(const std::string &name)
{
hud_hotbar_selected_image = name;
}
const std::string &getHotbarSelectedImage() const
{
return hud_hotbar_selected_image;
}
void setSky(const SkyboxParams &skybox_params)
{
m_skybox_params = skybox_params;
}
const SkyboxParams &getSkyParams() const { return m_skybox_params; }
void setSun(const SunParams &sun_params) { m_sun_params = sun_params; }
const SunParams &getSunParams() const { return m_sun_params; }
void setMoon(const MoonParams &moon_params) { m_moon_params = moon_params; }
const MoonParams &getMoonParams() const { return m_moon_params; }
void setStars(const StarParams &star_params) { m_star_params = star_params; }
const StarParams &getStarParams() const { return m_star_params; }
void setCloudParams(const CloudParams &cloud_params)
{
m_cloud_params = cloud_params;
}
const CloudParams &getCloudParams() const { return m_cloud_params; }
bool checkModified() const { return m_dirty || inventory.checkModified(); }
inline void setModified(const bool x) { m_dirty = x; }
void setLocalAnimations(v2s32 frames[4], float frame_speed)
{
for (int i = 0; i < 4; i++)
local_animations[i] = frames[i];
local_animation_speed = frame_speed;
}
void getLocalAnimations(v2s32 *frames, float *frame_speed)
{
for (int i = 0; i < 4; i++)
frames[i] = local_animations[i];
*frame_speed = local_animation_speed;
}
void setLighting(const Lighting &lighting) { m_lighting = lighting; }
const Lighting& getLighting() const { return m_lighting; }
void setDirty(bool dirty) { m_dirty = true; }
u16 protocol_version = 0;
u16 formspec_version = 0;
session_t getPeerId() const { return m_peer_id; }
void setPeerId(session_t peer_id) { m_peer_id = peer_id; }
void onSuccessfulSave();
private:
PlayerSAO *m_sao = nullptr;
bool m_dirty = false;
static bool m_setting_cache_loaded;
static float m_setting_chat_message_limit_per_10sec;
static u16 m_setting_chat_message_limit_trigger_kick;
u32 m_last_chat_message_sent = std::time(0);
float m_chat_message_allowance = 5.0f;
u16 m_message_rate_overhead = 0;
bool m_day_night_ratio_do_override = false;
float m_day_night_ratio;
std::string hud_hotbar_image = "";
std::string hud_hotbar_selected_image = "";
CloudParams m_cloud_params;
SkyboxParams m_skybox_params;
SunParams m_sun_params;
MoonParams m_moon_params;
StarParams m_star_params;
Lighting m_lighting;
session_t m_peer_id = PEER_ID_INEXISTENT;
};