minetest/client/shaders/object_shader
2020-04-06 16:06:40 +02:00
..
opengl_fragment.glsl Add tone mapping for entities (#9521) 2020-04-06 16:06:40 +02:00
opengl_vertex.glsl Transform texture UVs with provided tex. matrix (#9515) 2020-03-16 22:57:46 +01:00