mirror of
https://github.com/minetest/minetest.git
synced 2024-11-14 19:53:44 +01:00
1abb83b1ab
Somewhen in the past, inTexCoord0 was a vec2. Now, it is a vec4.
8 lines
116 B
GLSL
8 lines
116 B
GLSL
varying mediump vec4 varTexCoord;
|
|
|
|
void main(void)
|
|
{
|
|
varTexCoord = inTexCoord0;
|
|
gl_Position = inVertexPosition;
|
|
}
|