mirror of
https://github.com/minetest/minetest.git
synced 2024-11-04 23:03:46 +01:00
399 lines
12 KiB
Lua
399 lines
12 KiB
Lua
--Minetest
|
|
--Copyright (C) 2014 sapier
|
|
--
|
|
--This program is free software; you can redistribute it and/or modify
|
|
--it under the terms of the GNU Lesser General Public License as published by
|
|
--the Free Software Foundation; either version 2.1 of the License, or
|
|
--(at your option) any later version.
|
|
--
|
|
--This program is distributed in the hope that it will be useful,
|
|
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
--GNU Lesser General Public License for more details.
|
|
--
|
|
--You should have received a copy of the GNU Lesser General Public License along
|
|
--with this program; if not, write to the Free Software Foundation, Inc.,
|
|
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
local function get_sorted_servers()
|
|
local servers = {
|
|
fav = {},
|
|
public = {},
|
|
incompatible = {}
|
|
}
|
|
|
|
local favs = serverlistmgr.get_favorites()
|
|
local taken_favs = {}
|
|
local result = menudata.search_result or serverlistmgr.servers
|
|
for _, server in ipairs(result) do
|
|
server.is_favorite = false
|
|
for index, fav in ipairs(favs) do
|
|
if server.address == fav.address and server.port == fav.port then
|
|
taken_favs[index] = true
|
|
server.is_favorite = true
|
|
break
|
|
end
|
|
end
|
|
server.is_compatible = is_server_protocol_compat(server.proto_min, server.proto_max)
|
|
if server.is_favorite then
|
|
table.insert(servers.fav, server)
|
|
elseif server.is_compatible then
|
|
table.insert(servers.public, server)
|
|
else
|
|
table.insert(servers.incompatible, server)
|
|
end
|
|
end
|
|
|
|
if not menudata.search_result then
|
|
for index, fav in ipairs(favs) do
|
|
if not taken_favs[index] then
|
|
table.insert(servers.fav, fav)
|
|
end
|
|
end
|
|
end
|
|
|
|
return servers
|
|
end
|
|
|
|
local function get_formspec(tabview, name, tabdata)
|
|
-- Update the cached supported proto info,
|
|
-- it may have changed after a change by the settings menu.
|
|
common_update_cached_supp_proto()
|
|
|
|
if not tabdata.search_for then
|
|
tabdata.search_for = ""
|
|
end
|
|
|
|
local retval =
|
|
-- Search
|
|
"field[0.25,0.25;7,0.75;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
|
|
"container[7.25,0.25]" ..
|
|
"image_button[0,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "search.png") .. ";btn_mp_search;]" ..
|
|
"image_button[0.75,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "clear.png") .. ";btn_mp_clear;]" ..
|
|
"image_button[1.5,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "refresh.png") .. ";btn_mp_refresh;]" ..
|
|
"tooltip[btn_mp_clear;" .. fgettext("Clear") .. "]" ..
|
|
"tooltip[btn_mp_search;" .. fgettext("Search") .. "]" ..
|
|
"tooltip[btn_mp_refresh;" .. fgettext("Refresh") .. "]" ..
|
|
"container_end[]" ..
|
|
|
|
"container[9.75,0]" ..
|
|
"box[0,0;5.75,7;#666666]" ..
|
|
|
|
-- Address / Port
|
|
"label[0.25,0.35;" .. fgettext("Address") .. "]" ..
|
|
"label[4.25,0.35;" .. fgettext("Port") .. "]" ..
|
|
"field[0.25,0.5;4,0.75;te_address;;" ..
|
|
core.formspec_escape(core.settings:get("address")) .. "]" ..
|
|
"field[4.25,0.5;1.25,0.75;te_port;;" ..
|
|
core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
|
|
|
|
-- Name / Password
|
|
"label[0.25,1.55;" .. fgettext("Name") .. "]" ..
|
|
"label[3,1.55;" .. fgettext("Password") .. "]" ..
|
|
"field[0.25,1.75;2.75,0.75;te_name;;" ..
|
|
core.formspec_escape(core.settings:get("name")) .. "]" ..
|
|
"pwdfield[3,1.75;2.5,0.75;te_pwd;]" ..
|
|
|
|
-- Description Background
|
|
"label[0.25,2.75;" .. fgettext("Server Description") .. "]" ..
|
|
"box[0.25,3;5.25,2.75;#999999]"..
|
|
|
|
-- Connect
|
|
"button[3,6;2.5,0.75;btn_mp_connect;" .. fgettext("Connect") .. "]"
|
|
|
|
if tabdata.selected then
|
|
if gamedata.fav then
|
|
retval = retval .. "button[0.25,6;2.5,0.75;btn_delete_favorite;" ..
|
|
fgettext("Del. Favorite") .. "]"
|
|
end
|
|
if gamedata.serverdescription then
|
|
retval = retval .. "textarea[0.25,3;5.25,2.75;;;" ..
|
|
core.formspec_escape(gamedata.serverdescription) .. "]"
|
|
end
|
|
end
|
|
|
|
retval = retval .. "container_end[]"
|
|
|
|
-- Table
|
|
retval = retval .. "tablecolumns[" ..
|
|
"image,tooltip=" .. fgettext("Ping") .. "," ..
|
|
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
|
"1=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
|
|
"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
|
|
"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
|
|
"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png") .. "," ..
|
|
"5=" .. core.formspec_escape(defaulttexturedir .. "server_favorite.png") .. "," ..
|
|
"6=" .. core.formspec_escape(defaulttexturedir .. "server_public.png") .. "," ..
|
|
"7=" .. core.formspec_escape(defaulttexturedir .. "server_incompatible.png") .. ";" ..
|
|
"color,span=1;" ..
|
|
"text,align=inline;"..
|
|
"color,span=1;" ..
|
|
"text,align=inline,width=4.25;" ..
|
|
"image,tooltip=" .. fgettext("Creative mode") .. "," ..
|
|
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
|
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_creative.png") .. "," ..
|
|
"align=inline,padding=0.25,width=1.5;" ..
|
|
--~ PvP = Player versus Player
|
|
"image,tooltip=" .. fgettext("Damage / PvP") .. "," ..
|
|
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
|
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_damage.png") .. "," ..
|
|
"2=" .. core.formspec_escape(defaulttexturedir .. "server_flags_pvp.png") .. "," ..
|
|
"align=inline,padding=0.25,width=1.5;" ..
|
|
"color,align=inline,span=1;" ..
|
|
"text,align=inline,padding=1]" ..
|
|
"table[0.25,1;9.25,5.75;servers;"
|
|
|
|
local servers = get_sorted_servers()
|
|
|
|
local dividers = {
|
|
fav = "5,#ffff00," .. fgettext("Favorites") .. ",,,0,0,,",
|
|
public = "6,#4bdd42," .. fgettext("Public Servers") .. ",,,0,0,,",
|
|
incompatible = "7,"..mt_color_grey.."," .. fgettext("Incompatible Servers") .. ",,,0,0,,"
|
|
}
|
|
local order = {"fav", "public", "incompatible"}
|
|
|
|
tabdata.lookup = {} -- maps row number to server
|
|
local rows = {}
|
|
for _, section in ipairs(order) do
|
|
local section_servers = servers[section]
|
|
if next(section_servers) ~= nil then
|
|
rows[#rows + 1] = dividers[section]
|
|
for _, server in ipairs(section_servers) do
|
|
tabdata.lookup[#rows + 1] = server
|
|
rows[#rows + 1] = render_serverlist_row(server)
|
|
end
|
|
end
|
|
end
|
|
|
|
retval = retval .. table.concat(rows, ",")
|
|
|
|
if tabdata.selected then
|
|
retval = retval .. ";" .. tabdata.selected .. "]"
|
|
else
|
|
retval = retval .. ";0]"
|
|
end
|
|
|
|
return retval, "size[15.5,7,false]real_coordinates[true]"
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
local function search_server_list(input)
|
|
menudata.search_result = nil
|
|
if #serverlistmgr.servers < 2 then
|
|
return
|
|
end
|
|
|
|
-- setup the keyword list
|
|
local keywords = {}
|
|
for word in input:gmatch("%S+") do
|
|
word = word:gsub("(%W)", "%%%1")
|
|
table.insert(keywords, word)
|
|
end
|
|
|
|
if #keywords == 0 then
|
|
return
|
|
end
|
|
|
|
menudata.search_result = {}
|
|
|
|
-- Search the serverlist
|
|
local search_result = {}
|
|
for i = 1, #serverlistmgr.servers do
|
|
local server = serverlistmgr.servers[i]
|
|
local found = 0
|
|
for k = 1, #keywords do
|
|
local keyword = keywords[k]
|
|
if server.name then
|
|
local sername = server.name:lower()
|
|
local _, count = sername:gsub(keyword, keyword)
|
|
found = found + count * 4
|
|
end
|
|
|
|
if server.description then
|
|
local desc = server.description:lower()
|
|
local _, count = desc:gsub(keyword, keyword)
|
|
found = found + count * 2
|
|
end
|
|
end
|
|
if found > 0 then
|
|
local points = (#serverlistmgr.servers - i) / 5 + found
|
|
server.points = points
|
|
table.insert(search_result, server)
|
|
end
|
|
end
|
|
|
|
if #search_result == 0 then
|
|
return
|
|
end
|
|
|
|
table.sort(search_result, function(a, b)
|
|
return a.points > b.points
|
|
end)
|
|
menudata.search_result = search_result
|
|
end
|
|
|
|
local function set_selected_server(tabdata, idx, server)
|
|
-- reset selection
|
|
if idx == nil or server == nil then
|
|
tabdata.selected = nil
|
|
|
|
core.settings:set("address", "")
|
|
core.settings:set("remote_port", "30000")
|
|
return
|
|
end
|
|
|
|
local address = server.address
|
|
local port = server.port
|
|
gamedata.serverdescription = server.description
|
|
|
|
gamedata.fav = false
|
|
for _, fav in ipairs(serverlistmgr.get_favorites()) do
|
|
if address == fav.address and port == fav.port then
|
|
gamedata.fav = true
|
|
break
|
|
end
|
|
end
|
|
|
|
if address and port then
|
|
core.settings:set("address", address)
|
|
core.settings:set("remote_port", port)
|
|
end
|
|
tabdata.selected = idx
|
|
end
|
|
|
|
local function main_button_handler(tabview, fields, name, tabdata)
|
|
if fields.te_name then
|
|
gamedata.playername = fields.te_name
|
|
core.settings:set("name", fields.te_name)
|
|
end
|
|
|
|
if fields.servers then
|
|
local event = core.explode_table_event(fields.servers)
|
|
local server = tabdata.lookup[event.row]
|
|
|
|
if server then
|
|
if event.type == "DCL" then
|
|
if not is_server_protocol_compat_or_error(
|
|
server.proto_min, server.proto_max) then
|
|
return true
|
|
end
|
|
|
|
gamedata.address = server.address
|
|
gamedata.port = server.port
|
|
gamedata.playername = fields.te_name
|
|
gamedata.selected_world = 0
|
|
|
|
if fields.te_pwd then
|
|
gamedata.password = fields.te_pwd
|
|
end
|
|
|
|
gamedata.servername = server.name
|
|
gamedata.serverdescription = server.description
|
|
|
|
if gamedata.address and gamedata.port then
|
|
core.settings:set("address", gamedata.address)
|
|
core.settings:set("remote_port", gamedata.port)
|
|
core.start()
|
|
end
|
|
return true
|
|
end
|
|
if event.type == "CHG" then
|
|
set_selected_server(tabdata, event.row, server)
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
if fields.btn_delete_favorite then
|
|
local idx = core.get_table_index("servers")
|
|
if not idx then return end
|
|
local server = tabdata.lookup[idx]
|
|
if not server then return end
|
|
|
|
serverlistmgr.delete_favorite(server)
|
|
-- the server at [idx+1] will be at idx once list is refreshed
|
|
set_selected_server(tabdata, idx, tabdata.lookup[idx+1])
|
|
return true
|
|
end
|
|
|
|
if fields.btn_mp_clear then
|
|
tabdata.search_for = ""
|
|
menudata.search_result = nil
|
|
return true
|
|
end
|
|
|
|
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
|
|
tabdata.search_for = fields.te_search
|
|
search_server_list(fields.te_search:lower())
|
|
if menudata.search_result then
|
|
-- first server in row 2 due to header
|
|
set_selected_server(tabdata, 2, menudata.search_result[1])
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
if fields.btn_mp_refresh then
|
|
serverlistmgr.sync()
|
|
return true
|
|
end
|
|
|
|
if (fields.btn_mp_connect or fields.key_enter)
|
|
and fields.te_address ~= "" and fields.te_port then
|
|
gamedata.playername = fields.te_name
|
|
gamedata.password = fields.te_pwd
|
|
gamedata.address = fields.te_address
|
|
gamedata.port = tonumber(fields.te_port)
|
|
gamedata.selected_world = 0
|
|
|
|
local idx = core.get_table_index("servers")
|
|
local server = idx and tabdata.lookup[idx]
|
|
|
|
set_selected_server(tabdata)
|
|
|
|
if server and server.address == gamedata.address and
|
|
server.port == gamedata.port then
|
|
|
|
serverlistmgr.add_favorite(server)
|
|
|
|
gamedata.servername = server.name
|
|
gamedata.serverdescription = server.description
|
|
|
|
if not is_server_protocol_compat_or_error(
|
|
server.proto_min, server.proto_max) then
|
|
return true
|
|
end
|
|
else
|
|
gamedata.servername = ""
|
|
gamedata.serverdescription = ""
|
|
|
|
serverlistmgr.add_favorite({
|
|
address = gamedata.address,
|
|
port = gamedata.port,
|
|
})
|
|
end
|
|
|
|
core.settings:set("address", gamedata.address)
|
|
core.settings:set("remote_port", gamedata.port)
|
|
|
|
core.start()
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
local function on_change(type, old_tab, new_tab)
|
|
if type == "LEAVE" then return end
|
|
serverlistmgr.sync()
|
|
end
|
|
|
|
return {
|
|
name = "online",
|
|
caption = fgettext("Join Game"),
|
|
cbf_formspec = get_formspec,
|
|
cbf_button_handler = main_button_handler,
|
|
on_change = on_change
|
|
}
|