mirror of
https://github.com/minetest/minetest.git
synced 2024-08-18 20:44:16 +02:00
This adds a chat console the server owner can use for administration or to talk with players. It runs in its own thread, which makes the user interface immune to the server's lag, behaving just like a client, except timeout. As it uses the same console code as the f10 console, things like nick completion or a scroll buffer basically come for free. The terminal itself is written in a general way so that adding a client version later on is just about implementing an interface. Fatal errors are printed after the console exists and the ncurses terminal buffer gets cleaned up with endwin(), so that the error still remains visible. The server owner can chose their username their entered text will have in chat and where players can send PMs to. Once the username is secured with a password to prevent anybody to take over the server, the owner can execute admin tasks over the console. This change includes a contribution by @kahrl who has improved ncurses library detection.
115 lines
2.3 KiB
Groff
115 lines
2.3 KiB
Groff
.TH minetest 6 "10 September 2013" "" ""
|
|
|
|
.SH NAME
|
|
minetest, minetestserver \- Multiplayer infinite-world block sandbox
|
|
|
|
.SH SYNOPSIS
|
|
.B minetest
|
|
[\fB--server SERVER OPTIONS\fR | \fBCLIENT OPTIONS\fR]
|
|
[\fBCOMMON OPTIONS\fR]
|
|
[\fBWORLD PATH\fR]
|
|
|
|
.B minetestserver
|
|
[\fBSERVER OPTIONS\fR]
|
|
[\fBCOMMON OPTIONS\fR]
|
|
[\fBWORLD PATH\fR]
|
|
|
|
.SH DESCRIPTION
|
|
.B Minetest
|
|
is one of the first InfiniMiner/Minecraft(/whatever) inspired games (started October 2010), with a goal of taking the survival multiplayer gameplay to a slightly different direction.
|
|
.PP
|
|
The main design philosophy is to keep it technically simple, stable and portable. It will be kept lightweight enough to run on fairly old hardware.
|
|
|
|
.SH COMMON OPTIONS
|
|
.TP
|
|
.B \-\-help
|
|
Print allowed options and exit
|
|
.TP
|
|
.B \-\-version
|
|
Print version information and exit
|
|
.TP
|
|
.B \-\-config <value>
|
|
Load configuration from specified file
|
|
.TP
|
|
.B \-\-logfile <value>
|
|
Set logfile path (debug.txt)
|
|
.TP
|
|
.B \-\-info
|
|
Print more information to console
|
|
.TP
|
|
.B \-\-verbose
|
|
Print even more information to console
|
|
.TP
|
|
.B \-\-trace
|
|
Print enormous amounts of information to console
|
|
.TP
|
|
.B \-\-gameid <value>
|
|
Set gameid
|
|
.TP
|
|
.B \-\-worldname <value>
|
|
Set world path by name
|
|
.TP
|
|
.B \-\-world <value> | list
|
|
Set world path or list worlds
|
|
.TP
|
|
.B \-\-map\-dir <value>
|
|
Same as \-\-world (deprecated)
|
|
.TP
|
|
.B \-\-port <value>
|
|
Set network port (UDP) to use
|
|
.TP
|
|
.B \-\-run\-unittests
|
|
Run unit tests and exit
|
|
|
|
.SH CLIENT OPTIONS
|
|
.TP
|
|
.B \-\-address <value>
|
|
Address to connect to
|
|
.TP
|
|
.B \-\-go
|
|
Disable main menu
|
|
.TP
|
|
.B \-\-name <value>
|
|
Set player name
|
|
.TP
|
|
.B \-\-password <value>
|
|
Set password
|
|
.TP
|
|
.B \-\-random\-input
|
|
Enable random user input, for testing (client only)
|
|
.TP
|
|
.B \-\-videomodes
|
|
List available video modes (client only)
|
|
.TP
|
|
.B \-\-speedtests
|
|
Run speed tests
|
|
|
|
.SH SERVER OPTIONS
|
|
.TP
|
|
.B \-\-migrate <value>
|
|
Migrate from current map backend to another. Possible values are sqlite3,
|
|
leveldb, redis, and dummy.
|
|
.TP
|
|
.B \-\-terminal
|
|
Display an interactive terminal over ncurses during execution.
|
|
|
|
.SH ENVIRONMENT
|
|
.TP
|
|
.B MINETEST_SUBGAME_PATH
|
|
Colon delimited list of directories to search for subgames.
|
|
|
|
.SH BUGS
|
|
Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
|
|
|
|
.SH AUTHOR
|
|
.PP
|
|
Perttu Ahola <celeron55@gmail.com>
|
|
and contributors.
|
|
.PP
|
|
This man page was originally written by
|
|
Juhani Numminen <juhaninumminen0@gmail.com>.
|
|
|
|
.SH WWW
|
|
http://www.minetest.net/
|
|
|