minetest/src/mapgen
Paramat c162340973
Remove Mapgen V7 floatlands in preparation for new implementation (#9238)
Preserve the floatland flag of existing worlds, to be used again
when the new implementation is added.
2020-01-04 01:23:57 +00:00
..
cavegen.cpp Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105) 2019-11-18 23:40:01 +00:00
cavegen.h Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105) 2019-11-18 23:40:01 +00:00
CMakeLists.txt Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
dungeongen.cpp Dungeons: Remove non-functional 'projecting dungeons' setting (#8897) 2019-09-08 17:51:34 +01:00
dungeongen.h Dungeons: Clean up parameters, improve structure variety (#8918) 2019-09-14 23:02:07 +01:00
mapgen_carpathian.cpp Dungeons: Move duplicated y limit checks to generation function 2019-11-23 01:41:27 +00:00
mapgen_carpathian.h Move duplicated mapgen parameters to class MapgenBasic (#9134) 2019-11-19 19:59:17 +00:00
mapgen_flat.cpp Dungeons: Move duplicated y limit checks to generation function 2019-11-23 01:41:27 +00:00
mapgen_flat.h Move duplicated mapgen parameters to class MapgenBasic (#9134) 2019-11-19 19:59:17 +00:00
mapgen_fractal.cpp Dungeons: Move duplicated y limit checks to generation function 2019-11-23 01:41:27 +00:00
mapgen_fractal.h Move duplicated mapgen parameters to class MapgenBasic (#9134) 2019-11-19 19:59:17 +00:00
mapgen_singlenode.cpp mapgen: drop mapgen id from child mapgens. 2019-03-31 20:49:39 +02:00
mapgen_singlenode.h mapgen: drop mapgen id from child mapgens. 2019-03-31 20:49:39 +02:00
mapgen_v5.cpp Dungeons: Move duplicated y limit checks to generation function 2019-11-23 01:41:27 +00:00
mapgen_v5.h Move duplicated mapgen parameters to class MapgenBasic (#9134) 2019-11-19 19:59:17 +00:00
mapgen_v6.cpp Mapgen v6: Various mudflow code improvements and bugfixes (#8805) 2019-08-24 20:06:31 +01:00
mapgen_v6.h Dungeons: Settable density noise, move number calculation to mapgens (#8473) 2019-06-01 20:50:43 +01:00
mapgen_v7.cpp Remove Mapgen V7 floatlands in preparation for new implementation (#9238) 2020-01-04 01:23:57 +00:00
mapgen_v7.h Remove Mapgen V7 floatlands in preparation for new implementation (#9238) 2020-01-04 01:23:57 +00:00
mapgen_valleys.cpp Dungeons: Move duplicated y limit checks to generation function 2019-11-23 01:41:27 +00:00
mapgen_valleys.h Move duplicated mapgen parameters to class MapgenBasic (#9134) 2019-11-19 19:59:17 +00:00
mapgen.cpp Caves: Fix shadowing of 'large_cave_depth' to avoid confusion 2019-11-23 01:41:27 +00:00
mapgen.h Caves: Fix shadowing of 'large_cave_depth' to avoid confusion 2019-11-23 01:41:27 +00:00
mg_biome.cpp Allow multiple cave liquids in a biome definition (#8481) 2019-05-18 21:13:14 +01:00
mg_biome.h Allow multiple cave liquids in a biome definition (#8481) 2019-05-18 21:13:14 +01:00
mg_decoration.cpp Decoration API: Add lightweight ability to have complete coverage (#7456) 2018-06-24 17:14:18 +01:00
mg_decoration.h Mapgen folder: Update and improve copyright information of files 2018-01-15 04:42:08 +00:00
mg_ore.cpp Fix build on gcc 5.0 (#7586) 2018-07-26 21:49:38 +02:00
mg_ore.h Vein ore: Fix bug caused by changing perlinmap Y size (#7371) 2018-05-24 22:20:06 +01:00
mg_schematic.cpp Fix some reference counters (memleak) (#8981) 2019-09-24 19:05:28 +02:00
mg_schematic.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
treegen.cpp Fix some reference counters (memleak) (#8981) 2019-09-24 19:05:28 +02:00
treegen.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00