mirror of
https://github.com/minetest/minetest.git
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1c7c349264
As the fly mode option is avaiable in-game, this is not used anymore.
206 lines
6.2 KiB
Lua
206 lines
6.2 KiB
Lua
--Minetest
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--Copyright (C) 2013 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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local function get_formspec(tabview, name, tabdata)
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local retval = ""
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local render_details = dump(core.setting_getbool("public_serverlist"))
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retval = retval ..
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"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
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"field[0.25,3.25;5.5,0.5;te_address;;" ..
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core.formspec_escape(core.setting_get("address")) .."]" ..
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"field[5.75,3.25;2.25,0.5;te_port;;" ..
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core.formspec_escape(core.setting_get("remote_port")) .."]" ..
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"checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
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render_details .. "]"
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retval = retval ..
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"button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
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"field[8.75,1.5;3.5,0.5;te_name;;" ..
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core.formspec_escape(core.setting_get("name")) .."]" ..
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"pwdfield[8.75,2.3;3.5,0.5;te_pwd;]"
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if render_details then
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retval = retval .. "tablecolumns[" ..
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"color,span=3;" ..
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"text,align=right;" .. -- clients
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"text,align=center,padding=0.25;" .. -- "/"
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"text,align=right,padding=0.25;" .. -- clients_max
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image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
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image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
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image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
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"color,span=1;" ..
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"text,padding=1]" -- name
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else
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retval = retval .. "tablecolumns[text]"
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end
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retval = retval ..
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"table[-0.05,0;7.55,2.75;favourites;"
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if #menudata.favorites > 0 then
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retval = retval .. render_favorite(menudata.favorites[1],render_details)
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for i=2,#menudata.favorites,1 do
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retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
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end
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end
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if tabdata.fav_selected ~= nil then
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retval = retval .. ";" .. tabdata.fav_selected .. "]"
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else
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retval = retval .. ";0]"
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end
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-- separator
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retval = retval ..
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"box[-0.28,3.75;12.4,0.1;#FFFFFF]"
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-- checkboxes
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retval = retval ..
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"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
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dump(core.setting_getbool("creative_mode")) .. "]"..
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"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
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dump(core.setting_getbool("enable_damage")) .. "]"
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-- buttons
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retval = retval ..
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"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
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"button[0,4.5;8,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
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return retval
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end
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--------------------------------------------------------------------------------
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local function main_button_handler(tabview, fields, name, tabdata)
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if fields["btn_start_singleplayer"] then
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gamedata.selected_world = gamedata.worldindex
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gamedata.singleplayer = true
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core.start()
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return true
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end
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if fields["favourites"] ~= nil then
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local event = core.explode_table_event(fields["favourites"])
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if event.type == "CHG" then
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if event.row <= #menudata.favorites then
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local address = menudata.favorites[event.row].address
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local port = menudata.favorites[event.row].port
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if address ~= nil and
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port ~= nil then
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core.setting_set("address",address)
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core.setting_set("remote_port",port)
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end
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tabdata.fav_selected = event.row
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end
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end
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return true
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end
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if fields["cb_public_serverlist"] ~= nil then
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core.setting_set("public_serverlist", fields["cb_public_serverlist"])
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if core.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
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else
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menudata.favorites = core.get_favorites("local")
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end
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return true
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end
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if fields["cb_creative"] then
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core.setting_set("creative_mode", fields["cb_creative"])
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return true
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end
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if fields["cb_damage"] then
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core.setting_set("enable_damage", fields["cb_damage"])
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return true
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end
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if fields["btn_mp_connect"] ~= nil or
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fields["key_enter"] ~= nil then
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gamedata.playername = fields["te_name"]
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gamedata.password = fields["te_pwd"]
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gamedata.address = fields["te_address"]
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gamedata.port = fields["te_port"]
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local fav_idx = core.get_textlist_index("favourites")
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if fav_idx ~= nil and fav_idx <= #menudata.favorites and
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menudata.favorites[fav_idx].address == fields["te_address"] and
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menudata.favorites[fav_idx].port == fields["te_port"] then
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gamedata.servername = menudata.favorites[fav_idx].name
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gamedata.serverdescription = menudata.favorites[fav_idx].description
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if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
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menudata.favorites[fav_idx].proto_max) then
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return true
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end
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else
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gamedata.servername = ""
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gamedata.serverdescription = ""
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end
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gamedata.selected_world = 0
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core.setting_set("address",fields["te_address"])
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core.setting_set("remote_port",fields["te_port"])
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core.start()
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return true
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end
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if fields["btn_config_sp_world"] ~= nil then
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local configdialog = create_configure_world_dlg(1)
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if (configdialog ~= nil) then
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configdialog:set_parent(tabview)
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tabview:hide()
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configdialog:show()
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end
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return true
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end
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end
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--------------------------------------------------------------------------------
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local function on_activate(type,old_tab,new_tab)
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if type == "LEAVE" then
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return
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end
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if core.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
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else
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menudata.favorites = core.get_favorites("local")
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end
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end
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--------------------------------------------------------------------------------
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tab_simple_main = {
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name = "main",
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caption = fgettext("Main"),
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cbf_formspec = get_formspec,
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cbf_button_handler = main_button_handler,
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on_change = on_activate
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}
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