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60cd1e4529
The branch removed in this patch handled color format A1R5G5B5 specially when creating a texture from a TGA type 1 file, i.e. an image that has a colormap. It did not handle the 1-bit alpha channel correctly, rendering transparent pixels black instead. Since the colormap is converted to A8R8G8B8 earlier anyways, the code for the general case is able to handle this scenario already – at the expense of making the created texture use twice as much GPU memory as necessary. |
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README.md |
IrrlichtMt version 1.9
IrrlichtMt is the 3D engine of Minetest. It is based on the Irrlicht Engine but is now developed independently. It is intentionally not compatible to upstream and is planned to be eventually absorbed into Minetest.
Build
The build system is CMake.
The following libraries are required to be installed:
- zlib, libPNG, libJPEG
- OpenGL
- or on mobile: OpenGL ES (can be optionally enabled on desktop too)
- on Unix: X11
- SDL2 (see below)
Aside from standard search options (ZLIB_INCLUDE_DIR
, ZLIB_LIBRARY
, ...) the following options are available:
ENABLE_OPENGL
- Enable OpenGL driverENABLE_OPENGL3
(default:OFF
) - Enable OpenGL 3+ driverENABLE_GLES2
- Enable OpenGL ES 2+ driverUSE_SDL2
(default: ON for Android, OFF for other platforms) - Use SDL2 instead of older native device code
However, IrrlichtMt cannot be built or installed separately.
Platforms
We aim to support these platforms:
- Windows via MinGW
- Linux (GL or GLES)
- macOS
- Android
This doesn't mean other platforms don't work or won't be supported, if you find something that doesn't work contributions are welcome.
License
The license of the Irrlicht Engine is based on the zlib/libpng license and applies to this fork, too.
The Irrlicht Engine License
===========================
Copyright (C) 2002-2012 Nikolaus Gebhardt
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgement in the product documentation would be
appreciated but is not required.
2. Altered source versions must be clearly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.