mirror of
https://github.com/minetest/minetest.git
synced 2024-11-08 08:43:47 +01:00
f8bff346f4
Co-authored-by: x2048 <codeforsmile@gmail.com> Co-authored-by: Desour <ds.desour@proton.me>
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2016 sfan5 <sfan5@live.de>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <iostream>
|
|
#include "irrlichttypes_bloated.h"
|
|
|
|
enum TileAnimationType : u8
|
|
{
|
|
TAT_NONE = 0,
|
|
TAT_VERTICAL_FRAMES = 1,
|
|
TAT_SHEET_2D = 2,
|
|
};
|
|
|
|
struct TileAnimationParams
|
|
{
|
|
enum TileAnimationType type = TileAnimationType::TAT_NONE;
|
|
union
|
|
{
|
|
// struct {
|
|
// } none;
|
|
struct
|
|
{
|
|
int aspect_w; // width for aspect ratio
|
|
int aspect_h; // height for aspect ratio
|
|
float length; // seconds
|
|
} vertical_frames;
|
|
struct
|
|
{
|
|
int frames_w; // number of frames left-to-right
|
|
int frames_h; // number of frames top-to-bottom
|
|
float frame_length; // seconds
|
|
} sheet_2d;
|
|
};
|
|
|
|
void serialize(std::ostream &os, u16 protocol_ver) const;
|
|
void deSerialize(std::istream &is, u16 protocol_ver);
|
|
void determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms,
|
|
v2u32 *frame_size) const;
|
|
void getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const;
|
|
v2f getTextureCoords(v2u32 texture_size, int frame) const;
|
|
};
|