mirror of
https://github.com/minetest/minetest.git
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e4bff8be94
* Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.
86 lines
2.0 KiB
C++
86 lines
2.0 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "test.h"
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#include "threading/atomic.h"
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#include "threading/semaphore.h"
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#include "threading/thread.h"
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class TestThreading : public TestBase {
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public:
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TestThreading() { TestManager::registerTestModule(this); }
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const char *getName() { return "TestThreading"; }
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void runTests(IGameDef *);
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void testAtomicSemaphoreThread();
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};
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static TestThreading g_test_instance;
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void TestThreading::runTests(IGameDef *)
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{
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TEST(testAtomicSemaphoreThread);
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}
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class AtomicTestThread : public Thread
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{
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public:
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AtomicTestThread(Atomic<u32> &v, Semaphore &trigger) :
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Thread("AtomicTest"),
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val(v),
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trigger(trigger)
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{}
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private:
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void *run()
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{
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trigger.wait();
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for (u32 i = 0; i < 0x10000; ++i)
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++val;
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return NULL;
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}
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Atomic<u32> &val;
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Semaphore &trigger;
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};
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void TestThreading::testAtomicSemaphoreThread()
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{
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Atomic<u32> val;
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Semaphore trigger;
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static const u8 num_threads = 4;
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AtomicTestThread *threads[num_threads];
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for (u8 i = 0; i < num_threads; ++i) {
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threads[i] = new AtomicTestThread(val, trigger);
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UASSERT(threads[i]->start());
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}
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trigger.post(num_threads);
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for (u8 i = 0; i < num_threads; ++i) {
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threads[i]->wait();
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delete threads[i];
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}
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UASSERT(val == num_threads * 0x10000);
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}
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