mirror of
https://github.com/minetest/minetest.git
synced 2024-12-04 21:43:44 +01:00
86d7f84b89
Finish getNode cleanup
233 lines
7.9 KiB
C++
233 lines
7.9 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "cpp_api/s_nodemeta.h"
|
|
#include "cpp_api/s_internal.h"
|
|
#include "common/c_converter.h"
|
|
#include "nodedef.h"
|
|
#include "mapnode.h"
|
|
#include "server.h"
|
|
#include "environment.h"
|
|
#include "lua_api/l_item.h"
|
|
|
|
// Return number of accepted items to be moved
|
|
int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
|
|
const MoveAction &ma, int count,
|
|
ServerActiveObject *player)
|
|
{
|
|
SCRIPTAPI_PRECHECKHEADER
|
|
|
|
int error_handler = PUSH_ERROR_HANDLER(L);
|
|
|
|
const NodeDefManager *ndef = getServer()->ndef();
|
|
|
|
// If node doesn't exist, we don't know what callback to call
|
|
MapNode node = getEnv()->getMap().getNode(ma.to_inv.p);
|
|
if (node.getContent() == CONTENT_IGNORE)
|
|
return 0;
|
|
|
|
// Push callback function on stack
|
|
std::string nodename = ndef->get(node).name;
|
|
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move", &ma.to_inv.p))
|
|
return count;
|
|
|
|
// function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
push_v3s16(L, ma.to_inv.p); // pos
|
|
lua_pushstring(L, ma.from_list.c_str()); // from_list
|
|
lua_pushinteger(L, ma.from_i + 1); // from_index
|
|
lua_pushstring(L, ma.to_list.c_str()); // to_list
|
|
lua_pushinteger(L, ma.to_i + 1); // to_index
|
|
lua_pushinteger(L, count); // count
|
|
objectrefGetOrCreate(L, player); // player
|
|
PCALL_RES(lua_pcall(L, 7, 1, error_handler));
|
|
if (!lua_isnumber(L, -1))
|
|
throw LuaError("allow_metadata_inventory_move should"
|
|
" return a number, guilty node: " + nodename);
|
|
int num = luaL_checkinteger(L, -1);
|
|
lua_pop(L, 2); // Pop integer and error handler
|
|
return num;
|
|
}
|
|
|
|
// Return number of accepted items to be put
|
|
int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
|
|
const MoveAction &ma, const ItemStack &stack,
|
|
ServerActiveObject *player)
|
|
{
|
|
SCRIPTAPI_PRECHECKHEADER
|
|
|
|
int error_handler = PUSH_ERROR_HANDLER(L);
|
|
|
|
const NodeDefManager *ndef = getServer()->ndef();
|
|
|
|
// If node doesn't exist, we don't know what callback to call
|
|
MapNode node = getEnv()->getMap().getNode(ma.to_inv.p);
|
|
if (node.getContent() == CONTENT_IGNORE)
|
|
return 0;
|
|
|
|
// Push callback function on stack
|
|
std::string nodename = ndef->get(node).name;
|
|
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put", &ma.to_inv.p))
|
|
return stack.count;
|
|
|
|
// Call function(pos, listname, index, stack, player)
|
|
push_v3s16(L, ma.to_inv.p); // pos
|
|
lua_pushstring(L, ma.to_list.c_str()); // listname
|
|
lua_pushinteger(L, ma.to_i + 1); // index
|
|
LuaItemStack::create(L, stack); // stack
|
|
objectrefGetOrCreate(L, player); // player
|
|
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
|
|
if(!lua_isnumber(L, -1))
|
|
throw LuaError("allow_metadata_inventory_put should"
|
|
" return a number, guilty node: " + nodename);
|
|
int num = luaL_checkinteger(L, -1);
|
|
lua_pop(L, 2); // Pop integer and error handler
|
|
return num;
|
|
}
|
|
|
|
// Return number of accepted items to be taken
|
|
int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
|
|
const MoveAction &ma, const ItemStack &stack,
|
|
ServerActiveObject *player)
|
|
{
|
|
SCRIPTAPI_PRECHECKHEADER
|
|
|
|
int error_handler = PUSH_ERROR_HANDLER(L);
|
|
|
|
const NodeDefManager *ndef = getServer()->ndef();
|
|
|
|
// If node doesn't exist, we don't know what callback to call
|
|
MapNode node = getEnv()->getMap().getNode(ma.from_inv.p);
|
|
if (node.getContent() == CONTENT_IGNORE)
|
|
return 0;
|
|
|
|
// Push callback function on stack
|
|
std::string nodename = ndef->get(node).name;
|
|
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take", &ma.from_inv.p))
|
|
return stack.count;
|
|
|
|
// Call function(pos, listname, index, count, player)
|
|
push_v3s16(L, ma.from_inv.p); // pos
|
|
lua_pushstring(L, ma.from_list.c_str()); // listname
|
|
lua_pushinteger(L, ma.from_i + 1); // index
|
|
LuaItemStack::create(L, stack); // stack
|
|
objectrefGetOrCreate(L, player); // player
|
|
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
|
|
if (!lua_isnumber(L, -1))
|
|
throw LuaError("allow_metadata_inventory_take should"
|
|
" return a number, guilty node: " + nodename);
|
|
int num = luaL_checkinteger(L, -1);
|
|
lua_pop(L, 2); // Pop integer and error handler
|
|
return num;
|
|
}
|
|
|
|
// Report moved items
|
|
void ScriptApiNodemeta::nodemeta_inventory_OnMove(
|
|
const MoveAction &ma, int count,
|
|
ServerActiveObject *player)
|
|
{
|
|
SCRIPTAPI_PRECHECKHEADER
|
|
|
|
int error_handler = PUSH_ERROR_HANDLER(L);
|
|
|
|
const NodeDefManager *ndef = getServer()->ndef();
|
|
|
|
// If node doesn't exist, we don't know what callback to call
|
|
MapNode node = getEnv()->getMap().getNode(ma.from_inv.p);
|
|
if (node.getContent() == CONTENT_IGNORE)
|
|
return;
|
|
|
|
// Push callback function on stack
|
|
std::string nodename = ndef->get(node).name;
|
|
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move", &ma.from_inv.p))
|
|
return;
|
|
|
|
// function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
push_v3s16(L, ma.from_inv.p); // pos
|
|
lua_pushstring(L, ma.from_list.c_str()); // from_list
|
|
lua_pushinteger(L, ma.from_i + 1); // from_index
|
|
lua_pushstring(L, ma.to_list.c_str()); // to_list
|
|
lua_pushinteger(L, ma.to_i + 1); // to_index
|
|
lua_pushinteger(L, count); // count
|
|
objectrefGetOrCreate(L, player); // player
|
|
PCALL_RES(lua_pcall(L, 7, 0, error_handler));
|
|
lua_pop(L, 1); // Pop error handler
|
|
}
|
|
|
|
// Report put items
|
|
void ScriptApiNodemeta::nodemeta_inventory_OnPut(
|
|
const MoveAction &ma, const ItemStack &stack,
|
|
ServerActiveObject *player)
|
|
{
|
|
SCRIPTAPI_PRECHECKHEADER
|
|
|
|
int error_handler = PUSH_ERROR_HANDLER(L);
|
|
|
|
const NodeDefManager *ndef = getServer()->ndef();
|
|
|
|
// If node doesn't exist, we don't know what callback to call
|
|
MapNode node = getEnv()->getMap().getNode(ma.to_inv.p);
|
|
if (node.getContent() == CONTENT_IGNORE)
|
|
return;
|
|
|
|
// Push callback function on stack
|
|
std::string nodename = ndef->get(node).name;
|
|
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put", &ma.to_inv.p))
|
|
return;
|
|
|
|
// Call function(pos, listname, index, stack, player)
|
|
push_v3s16(L, ma.to_inv.p); // pos
|
|
lua_pushstring(L, ma.to_list.c_str()); // listname
|
|
lua_pushinteger(L, ma.to_i + 1); // index
|
|
LuaItemStack::create(L, stack); // stack
|
|
objectrefGetOrCreate(L, player); // player
|
|
PCALL_RES(lua_pcall(L, 5, 0, error_handler));
|
|
lua_pop(L, 1); // Pop error handler
|
|
}
|
|
|
|
// Report taken items
|
|
void ScriptApiNodemeta::nodemeta_inventory_OnTake(
|
|
const MoveAction &ma, const ItemStack &stack,
|
|
ServerActiveObject *player)
|
|
{
|
|
SCRIPTAPI_PRECHECKHEADER
|
|
|
|
int error_handler = PUSH_ERROR_HANDLER(L);
|
|
|
|
const NodeDefManager *ndef = getServer()->ndef();
|
|
|
|
// If node doesn't exist, we don't know what callback to call
|
|
MapNode node = getEnv()->getMap().getNode(ma.from_inv.p);
|
|
if (node.getContent() == CONTENT_IGNORE)
|
|
return;
|
|
|
|
// Push callback function on stack
|
|
std::string nodename = ndef->get(node).name;
|
|
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take", &ma.from_inv.p))
|
|
return;
|
|
|
|
// Call function(pos, listname, index, stack, player)
|
|
push_v3s16(L, ma.from_inv.p); // pos
|
|
lua_pushstring(L, ma.from_list.c_str()); // listname
|
|
lua_pushinteger(L, ma.from_i + 1); // index
|
|
LuaItemStack::create(L, stack); // stack
|
|
objectrefGetOrCreate(L, player); // player
|
|
PCALL_RES(lua_pcall(L, 5, 0, error_handler));
|
|
lua_pop(L, 1); // Pop error handler
|
|
}
|