mirror of
https://github.com/minetest/minetest.git
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452df1c723
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef CONTENT_MAPNODE_HEADER
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#define CONTENT_MAPNODE_HEADER
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#include "mapnode.h"
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/*
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Legacy node definitions
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*/
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// Backwards compatibility for non-extended content types in v19
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extern content_t trans_table_19[21][2];
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MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
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// Get legacy node name mapping for loading old blocks
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class NameIdMapping;
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void content_mapnode_get_name_id_mapping(NameIdMapping *nimap);
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#endif
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