mirror of
https://github.com/minetest/minetest.git
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80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2022 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "gamedef.h"
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#include "itemdef.h"
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#include "nodedef.h"
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#include "craftdef.h"
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#include "content/mods.h"
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#include "database/database-dummy.h"
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class DummyGameDef : public IGameDef {
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public:
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DummyGameDef():
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m_itemdef(createItemDefManager()),
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m_nodedef(createNodeDefManager()),
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m_craftdef(createCraftDefManager()),
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m_mod_storage_database(new Database_Dummy())
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{
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}
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~DummyGameDef()
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{
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delete m_mod_storage_database;
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delete m_craftdef;
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delete m_nodedef;
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delete m_itemdef;
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}
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IItemDefManager *getItemDefManager() override { return m_itemdef; }
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const NodeDefManager *getNodeDefManager() override { return m_nodedef; }
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NodeDefManager* getWritableNodeDefManager() { return m_nodedef; }
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ICraftDefManager *getCraftDefManager() override { return m_craftdef; }
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u16 allocateUnknownNodeId(const std::string &name) override
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{
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return m_nodedef->allocateDummy(name);
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}
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const std::vector<ModSpec> &getMods() const override
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{
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static std::vector<ModSpec> emptymodspec;
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return emptymodspec;
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}
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const ModSpec* getModSpec(const std::string &modname) const override { return nullptr; }
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ModStorageDatabase *getModStorageDatabase() override { return m_mod_storage_database; }
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bool joinModChannel(const std::string &channel) override { return false; }
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bool leaveModChannel(const std::string &channel) override { return false; }
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bool sendModChannelMessage(const std::string &channel, const std::string &message) override
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{
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return false;
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}
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ModChannel *getModChannel(const std::string &channel) override { return nullptr; }
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protected:
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IItemDefManager *m_itemdef = nullptr;
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NodeDefManager *m_nodedef = nullptr;
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ICraftDefManager *m_craftdef = nullptr;
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ModStorageDatabase *m_mod_storage_database = nullptr;
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};
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