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94 lines
3.2 KiB
Lua
94 lines
3.2 KiB
Lua
local S = core.get_translator("testnodes")
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core.register_node("testnodes:overlay", {
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description = S("Texture Overlay Test Node") .. "\n" ..
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S("Uncolorized"),
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tiles = {{name = "testnodes_overlayable.png"}},
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overlay_tiles = {{name = "testnodes_overlay.png"}},
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groups = { dig_immediate = 2 },
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})
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core.register_node("testnodes:overlay_color_all", {
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description = S("Texture Overlay Test Node, Colorized") .. "\n" ..
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S("param2 changes color"),
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tiles = {{name = "testnodes_overlayable.png"}},
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overlay_tiles = {{name = "testnodes_overlay.png"}},
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paramtype2 = "color",
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palette = "testnodes_palette_full.png",
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groups = { dig_immediate = 2 },
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})
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core.register_node("testnodes:overlay_color_overlay", {
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description = S("Texture Overlay Test Node, Colorized Overlay") .. "\n" ..
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S("param2 changes color of overlay"),
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tiles = {{name = "testnodes_overlayable.png", color="white"}},
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overlay_tiles = {{name = "testnodes_overlay.png"}},
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paramtype2 = "color",
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palette = "testnodes_palette_full.png",
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groups = { dig_immediate = 2 },
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})
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core.register_node("testnodes:overlay_color_overlayed", {
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description = S("Texture Overlay Test Node, Colorized Base") .. "\n" ..
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S("param2 changes color of base texture"),
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tiles = {{name = "testnodes_overlayable.png"}},
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overlay_tiles = {{name = "testnodes_overlay.png", color="white"}},
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paramtype2 = "color",
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palette = "testnodes_palette_full.png",
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groups = { dig_immediate = 2 },
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})
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local global_overlay_color = "#FF2000"
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core.register_node("testnodes:overlay_global", {
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description = S("Texture Overlay Test Node, Global Color") .. "\n" ..
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S("Global color = @1", global_overlay_color),
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tiles = {{name = "testnodes_overlayable.png"}},
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overlay_tiles = {{name = "testnodes_overlay.png"}},
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color = global_overlay_color,
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groups = { dig_immediate = 2 },
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})
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core.register_node("testnodes:overlay_global_color_all", {
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description = S("Texture Overlay Test Node, Global Color + Colorized") .. "\n" ..
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S("Global color = @1", global_overlay_color) .. "\n" ..
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S("param2 changes color"),
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tiles = {{name = "testnodes_overlayable.png"}},
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overlay_tiles = {{name = "testnodes_overlay.png"}},
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color = global_overlay_color,
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paramtype2 = "color",
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palette = "testnodes_palette_full.png",
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groups = { dig_immediate = 2 },
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})
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core.register_node("testnodes:overlay_global_color_overlay", {
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description = S("Texture Overlay Test Node, Global Color + Colorized Overlay") .. "\n" ..
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S("Global color = @1", global_overlay_color) .. "\n" ..
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S("param2 changes color of overlay"),
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tiles = {{name = "testnodes_overlayable.png", color=global_overlay_color}},
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overlay_tiles = {{name = "testnodes_overlay.png"}},
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color = global_overlay_color,
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paramtype2 = "color",
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palette = "testnodes_palette_full.png",
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groups = { dig_immediate = 2 },
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})
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core.register_node("testnodes:overlay_global_color_overlayed", {
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description = S("Texture Overlay Test Node, Global Color + Colorized Base") .. "\n" ..
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S("Global color = @1", global_overlay_color) .. "\n" ..
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S("param2 changes color of base texture"),
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tiles = {{name = "testnodes_overlayable.png"}},
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overlay_tiles = {{name = "testnodes_overlay.png", color=global_overlay_color}},
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color = global_overlay_color,
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paramtype2 = "color",
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palette = "testnodes_palette_full.png",
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groups = { dig_immediate = 2 },
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})
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