minetest/builtin/game/features.lua
Jude Melton-Houghton f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00

49 lines
1.2 KiB
Lua

-- Minetest: builtin/features.lua
core.features = {
glasslike_framed = true,
nodebox_as_selectionbox = true,
get_all_craft_recipes_works = true,
use_texture_alpha = true,
no_legacy_abms = true,
texture_names_parens = true,
area_store_custom_ids = true,
add_entity_with_staticdata = true,
no_chat_message_prediction = true,
object_use_texture_alpha = true,
object_independent_selectionbox = true,
httpfetch_binary_data = true,
formspec_version_element = true,
area_store_persistent_ids = true,
pathfinder_works = true,
object_step_has_moveresult = true,
direct_velocity_on_players = true,
use_texture_alpha_string_modes = true,
degrotate_240_steps = true,
abm_min_max_y = true,
particlespawner_tweenable = true,
dynamic_add_media_table = true,
get_sky_as_table = true,
get_light_data_buffer = true,
mod_storage_on_disk = true,
}
function core.has_feature(arg)
if type(arg) == "table" then
local missing_features = {}
local result = true
for ftr in pairs(arg) do
if not core.features[ftr] then
missing_features[ftr] = true
result = false
end
end
return result, missing_features
elseif type(arg) == "string" then
if not core.features[arg] then
return false, {[arg]=true}
end
return true, {}
end
end