minetest/games/devtest/mods/testnodes
kromka-chleba 6c8ae2b72a
Fix liquid falling if in "float" group (#13789)
* Make falling liquid source nodes replace flowing nodes

This makes falling liquid source nodes in group:float replace
flowing nodes on the ground instead of being placed above
the flowing node.

* Make flowing liquids "fall through" for source nodes

This makes liquids in float and falling_node groups fall through
flowing liquid nodes instead of being supported by them in the air.

---------

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-02-12 23:24:54 +01:00
..
models Add performance test nodes, using complex meshes. (#13161) 2023-07-30 14:53:08 +01:00
textures Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
commands.lua DevTest: /test_place_node skips dummy/cb nodes 2022-10-23 21:58:56 +02:00
drawtypes.lua Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
init.lua Add performance test nodes, using complex meshes. (#13161) 2023-07-30 14:53:08 +01:00
light.lua DevTest: Explain purpose of most items in tooltips (#12833) 2022-10-09 08:05:22 -04:00
liquids.lua Fix liquid falling if in "float" group (#13789) 2024-02-12 23:24:54 +01:00
meshes.lua Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
mod.conf Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
nodeboxes.lua Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
overlays.lua DevTest: Add nodes and items for testing overlays (#12304) 2022-05-27 21:39:36 +02:00
param2.lua Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
performance_test_nodes.lua Add performance test nodes, using complex meshes. (#13161) 2023-07-30 14:53:08 +01:00
properties.lua Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
README.md Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
textures.lua Optimize and improve built-in PNG writer (#14020) 2023-12-27 11:56:48 +01:00

Test Nodes

This mod contains a bunch of basic nodes to test development stuff. Most nodes are kept as minimal as possible in order to show off one particular feature of the engine, to make testing stuff easier.

This mod includes tests for:

  • drawtypes
  • paramtype2's
  • node properties such as damage, drowning, falling, etc.
  • other random stuff