mirror of
https://github.com/minetest/minetest.git
synced 2024-11-20 06:33:45 +01:00
c4703a7f19
introduced by c24a04d246221e13a626f4a4dd34037a5332a935
123 lines
3.3 KiB
Lua
123 lines
3.3 KiB
Lua
-- Minetest: builtin/misc_s.lua
|
|
-- The distinction of what goes here is a bit tricky, basically it's everything
|
|
-- that does not (directly or indirectly) need access to ServerEnvironment,
|
|
-- Server or writable access to IGameDef on the engine side.
|
|
-- (The '_s' stands for standalone.)
|
|
|
|
--
|
|
-- Misc. API functions
|
|
--
|
|
|
|
-- This must match the implementation in src/script/common/c_converter.h
|
|
function core.hash_node_position(pos)
|
|
return (pos.z + 0x8000) * 0x100000000 + (pos.y + 0x8000) * 0x10000 + (pos.x + 0x8000)
|
|
end
|
|
|
|
|
|
function core.get_position_from_hash(hash)
|
|
local x = (hash % 65536) - 32768
|
|
hash = math.floor(hash / 65536)
|
|
local y = (hash % 65536) - 32768
|
|
hash = math.floor(hash / 65536)
|
|
local z = (hash % 65536) - 32768
|
|
return vector.new(x, y, z)
|
|
end
|
|
|
|
|
|
function core.get_item_group(name, group)
|
|
if not core.registered_items[name] or not
|
|
core.registered_items[name].groups[group] then
|
|
return 0
|
|
end
|
|
return core.registered_items[name].groups[group]
|
|
end
|
|
|
|
|
|
function core.get_node_group(name, group)
|
|
core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
|
|
return core.get_item_group(name, group)
|
|
end
|
|
|
|
|
|
function core.setting_get_pos(name)
|
|
local value = core.settings:get(name)
|
|
if not value then
|
|
return nil
|
|
end
|
|
return core.string_to_pos(value)
|
|
end
|
|
|
|
|
|
-- See l_env.cpp for the other functions
|
|
function core.get_artificial_light(param1)
|
|
return math.floor(param1 / 16)
|
|
end
|
|
|
|
-- PNG encoder safety wrapper
|
|
|
|
local o_encode_png = core.encode_png
|
|
function core.encode_png(width, height, data, compression)
|
|
if type(width) ~= "number" then
|
|
error("Incorrect type for 'width', expected number, got " .. type(width))
|
|
end
|
|
if type(height) ~= "number" then
|
|
error("Incorrect type for 'height', expected number, got " .. type(height))
|
|
end
|
|
|
|
if width < 1 then
|
|
error("Incorrect value for 'width', must be at least 1")
|
|
end
|
|
if height < 1 then
|
|
error("Incorrect value for 'height', must be at least 1")
|
|
end
|
|
|
|
local expected_byte_count = width * height * 4
|
|
|
|
if type(data) ~= "table" and type(data) ~= "string" then
|
|
error("Incorrect type for 'data', expected table or string, got " .. type(data))
|
|
end
|
|
|
|
local data_length = type(data) == "table" and #data * 4 or string.len(data)
|
|
|
|
if data_length ~= expected_byte_count then
|
|
error(string.format(
|
|
"Incorrect length of 'data', width and height imply %d bytes but %d were provided",
|
|
expected_byte_count,
|
|
data_length
|
|
))
|
|
end
|
|
|
|
if type(data) == "table" then
|
|
local dataBuf = {}
|
|
for i = 1, #data do
|
|
dataBuf[i] = core.colorspec_to_bytes(data[i])
|
|
end
|
|
data = table.concat(dataBuf)
|
|
end
|
|
|
|
return o_encode_png(width, height, data, compression or 6)
|
|
end
|
|
|
|
-- Helper that pushes a collisionMoveResult structure
|
|
if core.set_push_moveresult1 then
|
|
-- must match CollisionAxis in collision.h
|
|
local AXES = {"x", "y", "z"}
|
|
-- <=> script/common/c_content.cpp push_collision_move_result()
|
|
core.set_push_moveresult1(function(b0, b1, b2, axis, npx, npy, npz, v0x, v0y, v0z, v1x, v1y, v1z, v2x, v2y, v2z)
|
|
return {
|
|
touching_ground = b0,
|
|
collides = b1,
|
|
standing_on_object = b2,
|
|
collisions = {{
|
|
type = "node",
|
|
axis = AXES[axis + 1],
|
|
node_pos = vector.new(npx, npy, npz),
|
|
new_pos = vector.new(v0x, v0y, v0z),
|
|
old_velocity = vector.new(v1x, v1y, v1z),
|
|
new_velocity = vector.new(v2x, v2y, v2z),
|
|
}},
|
|
}
|
|
end)
|
|
core.set_push_moveresult1 = nil
|
|
end
|