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* Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum |
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.. | ||
common.lua | ||
dlg_config_world.lua | ||
dlg_create_world.lua | ||
dlg_delete_mod.lua | ||
dlg_delete_world.lua | ||
dlg_rename_modpack.lua | ||
gamemgr.lua | ||
init_simple.lua | ||
init.lua | ||
modmgr.lua | ||
store.lua | ||
tab_credits.lua | ||
tab_mods.lua | ||
tab_multiplayer.lua | ||
tab_server.lua | ||
tab_settings.lua | ||
tab_simple_main.lua | ||
tab_singleplayer.lua | ||
tab_texturepacks.lua | ||
textures.lua |