mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 18:13:46 +01:00
1110 lines
26 KiB
C++
1110 lines
26 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "mapblock.h"
|
|
|
|
#include <sstream>
|
|
#include "map.h"
|
|
#include "light.h"
|
|
#include "nodedef.h"
|
|
#include "nodemetadata.h"
|
|
#include "gamedef.h"
|
|
#include "log.h"
|
|
#include "nameidmapping.h"
|
|
#include "content_mapnode.h" // For legacy name-id mapping
|
|
#include "content_nodemeta.h" // For legacy deserialization
|
|
#include "serialization.h"
|
|
#ifndef SERVER
|
|
#include "mapblock_mesh.h"
|
|
#endif
|
|
#include "util/string.h"
|
|
#include "util/serialize.h"
|
|
|
|
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
|
|
|
/*
|
|
MapBlock
|
|
*/
|
|
|
|
MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
|
|
heat(0),
|
|
humidity(0),
|
|
heat_last_update(0),
|
|
humidity_last_update(0),
|
|
m_parent(parent),
|
|
m_pos(pos),
|
|
m_gamedef(gamedef),
|
|
m_modified(MOD_STATE_WRITE_NEEDED),
|
|
m_modified_reason("initial"),
|
|
m_modified_reason_too_long(false),
|
|
is_underground(false),
|
|
m_lighting_expired(true),
|
|
m_day_night_differs(false),
|
|
m_day_night_differs_expired(true),
|
|
m_generated(false),
|
|
m_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
|
|
m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
|
|
m_usage_timer(0),
|
|
m_refcount(0)
|
|
{
|
|
data = NULL;
|
|
if(dummy == false)
|
|
reallocate();
|
|
|
|
#ifndef SERVER
|
|
mesh = NULL;
|
|
#endif
|
|
}
|
|
|
|
MapBlock::~MapBlock()
|
|
{
|
|
#ifndef SERVER
|
|
{
|
|
//JMutexAutoLock lock(mesh_mutex);
|
|
|
|
if(mesh)
|
|
{
|
|
delete mesh;
|
|
mesh = NULL;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if(data)
|
|
delete[] data;
|
|
}
|
|
|
|
bool MapBlock::isValidPositionParent(v3s16 p)
|
|
{
|
|
if(isValidPosition(p))
|
|
{
|
|
return true;
|
|
}
|
|
else{
|
|
return m_parent->isValidPosition(getPosRelative() + p);
|
|
}
|
|
}
|
|
|
|
MapNode MapBlock::getNodeParent(v3s16 p)
|
|
{
|
|
if(isValidPosition(p) == false)
|
|
{
|
|
return m_parent->getNode(getPosRelative() + p);
|
|
}
|
|
else
|
|
{
|
|
if(data == NULL)
|
|
throw InvalidPositionException();
|
|
return data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X];
|
|
}
|
|
}
|
|
|
|
void MapBlock::setNodeParent(v3s16 p, MapNode & n)
|
|
{
|
|
if(isValidPosition(p) == false)
|
|
{
|
|
m_parent->setNode(getPosRelative() + p, n);
|
|
}
|
|
else
|
|
{
|
|
if(data == NULL)
|
|
throw InvalidPositionException();
|
|
data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X] = n;
|
|
}
|
|
}
|
|
|
|
MapNode MapBlock::getNodeParentNoEx(v3s16 p)
|
|
{
|
|
if(isValidPosition(p) == false)
|
|
{
|
|
try{
|
|
return m_parent->getNode(getPosRelative() + p);
|
|
}
|
|
catch(InvalidPositionException &e)
|
|
{
|
|
return MapNode(CONTENT_IGNORE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(data == NULL)
|
|
{
|
|
return MapNode(CONTENT_IGNORE);
|
|
}
|
|
return data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X];
|
|
}
|
|
}
|
|
|
|
/*
|
|
Propagates sunlight down through the block.
|
|
Doesn't modify nodes that are not affected by sunlight.
|
|
|
|
Returns false if sunlight at bottom block is invalid.
|
|
Returns true if sunlight at bottom block is valid.
|
|
Returns true if bottom block doesn't exist.
|
|
|
|
If there is a block above, continues from it.
|
|
If there is no block above, assumes there is sunlight, unless
|
|
is_underground is set or highest node is water.
|
|
|
|
All sunlighted nodes are added to light_sources.
|
|
|
|
if remove_light==true, sets non-sunlighted nodes black.
|
|
|
|
if black_air_left!=NULL, it is set to true if non-sunlighted
|
|
air is left in block.
|
|
*/
|
|
bool MapBlock::propagateSunlight(std::set<v3s16> & light_sources,
|
|
bool remove_light, bool *black_air_left)
|
|
{
|
|
INodeDefManager *nodemgr = m_gamedef->ndef();
|
|
|
|
// Whether the sunlight at the top of the bottom block is valid
|
|
bool block_below_is_valid = true;
|
|
|
|
v3s16 pos_relative = getPosRelative();
|
|
|
|
for(s16 x=0; x<MAP_BLOCKSIZE; x++)
|
|
{
|
|
for(s16 z=0; z<MAP_BLOCKSIZE; z++)
|
|
{
|
|
#if 1
|
|
bool no_sunlight = false;
|
|
bool no_top_block = false;
|
|
// Check if node above block has sunlight
|
|
try{
|
|
MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z));
|
|
if(n.getContent() == CONTENT_IGNORE)
|
|
{
|
|
// Trust heuristics
|
|
no_sunlight = is_underground;
|
|
}
|
|
else if(n.getLight(LIGHTBANK_DAY, m_gamedef->ndef()) != LIGHT_SUN)
|
|
{
|
|
no_sunlight = true;
|
|
}
|
|
}
|
|
catch(InvalidPositionException &e)
|
|
{
|
|
no_top_block = true;
|
|
|
|
// NOTE: This makes over-ground roofed places sunlighted
|
|
// Assume sunlight, unless is_underground==true
|
|
if(is_underground)
|
|
{
|
|
no_sunlight = true;
|
|
}
|
|
else
|
|
{
|
|
MapNode n = getNode(v3s16(x, MAP_BLOCKSIZE-1, z));
|
|
if(m_gamedef->ndef()->get(n).sunlight_propagates == false)
|
|
{
|
|
no_sunlight = true;
|
|
}
|
|
}
|
|
// NOTE: As of now, this just would make everything dark.
|
|
// No sunlight here
|
|
//no_sunlight = true;
|
|
}
|
|
#endif
|
|
#if 0 // Doesn't work; nothing gets light.
|
|
bool no_sunlight = true;
|
|
bool no_top_block = false;
|
|
// Check if node above block has sunlight
|
|
try{
|
|
MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z));
|
|
if(n.getLight(LIGHTBANK_DAY) == LIGHT_SUN)
|
|
{
|
|
no_sunlight = false;
|
|
}
|
|
}
|
|
catch(InvalidPositionException &e)
|
|
{
|
|
no_top_block = true;
|
|
}
|
|
#endif
|
|
|
|
/*std::cout<<"("<<x<<","<<z<<"): "
|
|
<<"no_top_block="<<no_top_block
|
|
<<", is_underground="<<is_underground
|
|
<<", no_sunlight="<<no_sunlight
|
|
<<std::endl;*/
|
|
|
|
s16 y = MAP_BLOCKSIZE-1;
|
|
|
|
// This makes difference to diminishing in water.
|
|
bool stopped_to_solid_object = false;
|
|
|
|
u8 current_light = no_sunlight ? 0 : LIGHT_SUN;
|
|
|
|
for(; y >= 0; y--)
|
|
{
|
|
v3s16 pos(x, y, z);
|
|
MapNode &n = getNodeRef(pos);
|
|
|
|
if(current_light == 0)
|
|
{
|
|
// Do nothing
|
|
}
|
|
else if(current_light == LIGHT_SUN && nodemgr->get(n).sunlight_propagates)
|
|
{
|
|
// Do nothing: Sunlight is continued
|
|
}
|
|
else if(nodemgr->get(n).light_propagates == false)
|
|
{
|
|
// A solid object is on the way.
|
|
stopped_to_solid_object = true;
|
|
|
|
// Light stops.
|
|
current_light = 0;
|
|
}
|
|
else
|
|
{
|
|
// Diminish light
|
|
current_light = diminish_light(current_light);
|
|
}
|
|
|
|
u8 old_light = n.getLight(LIGHTBANK_DAY, nodemgr);
|
|
|
|
if(current_light > old_light || remove_light)
|
|
{
|
|
n.setLight(LIGHTBANK_DAY, current_light, nodemgr);
|
|
}
|
|
|
|
if(diminish_light(current_light) != 0)
|
|
{
|
|
light_sources.insert(pos_relative + pos);
|
|
}
|
|
|
|
if(current_light == 0 && stopped_to_solid_object)
|
|
{
|
|
if(black_air_left)
|
|
{
|
|
*black_air_left = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Whether or not the block below should see LIGHT_SUN
|
|
bool sunlight_should_go_down = (current_light == LIGHT_SUN);
|
|
|
|
/*
|
|
If the block below hasn't already been marked invalid:
|
|
|
|
Check if the node below the block has proper sunlight at top.
|
|
If not, the block below is invalid.
|
|
|
|
Ignore non-transparent nodes as they always have no light
|
|
*/
|
|
try
|
|
{
|
|
if(block_below_is_valid)
|
|
{
|
|
MapNode n = getNodeParent(v3s16(x, -1, z));
|
|
if(nodemgr->get(n).light_propagates)
|
|
{
|
|
if(n.getLight(LIGHTBANK_DAY, nodemgr) == LIGHT_SUN
|
|
&& sunlight_should_go_down == false)
|
|
block_below_is_valid = false;
|
|
else if(n.getLight(LIGHTBANK_DAY, nodemgr) != LIGHT_SUN
|
|
&& sunlight_should_go_down == true)
|
|
block_below_is_valid = false;
|
|
}
|
|
}//if
|
|
}//try
|
|
catch(InvalidPositionException &e)
|
|
{
|
|
/*std::cout<<"InvalidBlockException for bottom block node"
|
|
<<std::endl;*/
|
|
// Just no block below, no need to panic.
|
|
}
|
|
}
|
|
}
|
|
|
|
return block_below_is_valid;
|
|
}
|
|
|
|
|
|
void MapBlock::copyTo(VoxelManipulator &dst)
|
|
{
|
|
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
|
|
VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
|
|
|
|
// Copy from data to VoxelManipulator
|
|
dst.copyFrom(data, data_area, v3s16(0,0,0),
|
|
getPosRelative(), data_size);
|
|
}
|
|
|
|
void MapBlock::copyFrom(VoxelManipulator &dst)
|
|
{
|
|
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
|
|
VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
|
|
|
|
// Copy from VoxelManipulator to data
|
|
dst.copyTo(data, data_area, v3s16(0,0,0),
|
|
getPosRelative(), data_size);
|
|
}
|
|
|
|
void MapBlock::actuallyUpdateDayNightDiff()
|
|
{
|
|
INodeDefManager *nodemgr = m_gamedef->ndef();
|
|
// Running this function un-expires m_day_night_differs
|
|
m_day_night_differs_expired = false;
|
|
|
|
if(data == NULL)
|
|
{
|
|
m_day_night_differs = false;
|
|
return;
|
|
}
|
|
|
|
bool differs = false;
|
|
|
|
/*
|
|
Check if any lighting value differs
|
|
*/
|
|
for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
|
|
{
|
|
MapNode &n = data[i];
|
|
if(n.getLight(LIGHTBANK_DAY, nodemgr) != n.getLight(LIGHTBANK_NIGHT, nodemgr))
|
|
{
|
|
differs = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
If some lighting values differ, check if the whole thing is
|
|
just air. If it is, differ = false
|
|
*/
|
|
if(differs)
|
|
{
|
|
bool only_air = true;
|
|
for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
|
|
{
|
|
MapNode &n = data[i];
|
|
if(n.getContent() != CONTENT_AIR)
|
|
{
|
|
only_air = false;
|
|
break;
|
|
}
|
|
}
|
|
if(only_air)
|
|
differs = false;
|
|
}
|
|
|
|
// Set member variable
|
|
m_day_night_differs = differs;
|
|
}
|
|
|
|
void MapBlock::expireDayNightDiff()
|
|
{
|
|
//INodeDefManager *nodemgr = m_gamedef->ndef();
|
|
|
|
if(data == NULL){
|
|
m_day_night_differs = false;
|
|
m_day_night_differs_expired = false;
|
|
return;
|
|
}
|
|
|
|
m_day_night_differs_expired = true;
|
|
}
|
|
|
|
s16 MapBlock::getGroundLevel(v2s16 p2d)
|
|
{
|
|
if(isDummy())
|
|
return -3;
|
|
try
|
|
{
|
|
s16 y = MAP_BLOCKSIZE-1;
|
|
for(; y>=0; y--)
|
|
{
|
|
MapNode n = getNodeRef(p2d.X, y, p2d.Y);
|
|
if(m_gamedef->ndef()->get(n).walkable)
|
|
{
|
|
if(y == MAP_BLOCKSIZE-1)
|
|
return -2;
|
|
else
|
|
return y;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
catch(InvalidPositionException &e)
|
|
{
|
|
return -3;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Serialization
|
|
*/
|
|
// List relevant id-name pairs for ids in the block using nodedef
|
|
// Renumbers the content IDs (starting at 0 and incrementing
|
|
static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
|
|
INodeDefManager *nodedef)
|
|
{
|
|
std::map<content_t, content_t> mapping;
|
|
std::set<content_t> unknown_contents;
|
|
content_t id_counter = 0;
|
|
for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
|
|
{
|
|
content_t global_id = nodes[i].getContent();
|
|
content_t id = CONTENT_IGNORE;
|
|
|
|
// Try to find an existing mapping
|
|
std::map<content_t, content_t>::iterator j = mapping.find(global_id);
|
|
if(j != mapping.end())
|
|
{
|
|
id = j->second;
|
|
}
|
|
else
|
|
{
|
|
// We have to assign a new mapping
|
|
id = id_counter++;
|
|
mapping.insert(std::make_pair(global_id, id));
|
|
|
|
const ContentFeatures &f = nodedef->get(global_id);
|
|
const std::string &name = f.name;
|
|
if(name == "")
|
|
unknown_contents.insert(global_id);
|
|
else
|
|
nimap->set(id, name);
|
|
}
|
|
|
|
// Update the MapNode
|
|
nodes[i].setContent(id);
|
|
}
|
|
for(std::set<content_t>::const_iterator
|
|
i = unknown_contents.begin();
|
|
i != unknown_contents.end(); i++){
|
|
errorstream<<"getBlockNodeIdMapping(): IGNORING ERROR: "
|
|
<<"Name for node id "<<(*i)<<" not known"<<std::endl;
|
|
}
|
|
}
|
|
// Correct ids in the block to match nodedef based on names.
|
|
// Unknown ones are added to nodedef.
|
|
// Will not update itself to match id-name pairs in nodedef.
|
|
static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
|
|
IGameDef *gamedef)
|
|
{
|
|
INodeDefManager *nodedef = gamedef->ndef();
|
|
// This means the block contains incorrect ids, and we contain
|
|
// the information to convert those to names.
|
|
// nodedef contains information to convert our names to globally
|
|
// correct ids.
|
|
std::set<content_t> unnamed_contents;
|
|
std::set<std::string> unallocatable_contents;
|
|
for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
|
|
{
|
|
content_t local_id = nodes[i].getContent();
|
|
std::string name;
|
|
bool found = nimap->getName(local_id, name);
|
|
if(!found){
|
|
unnamed_contents.insert(local_id);
|
|
continue;
|
|
}
|
|
content_t global_id;
|
|
found = nodedef->getId(name, global_id);
|
|
if(!found){
|
|
global_id = gamedef->allocateUnknownNodeId(name);
|
|
if(global_id == CONTENT_IGNORE){
|
|
unallocatable_contents.insert(name);
|
|
continue;
|
|
}
|
|
}
|
|
nodes[i].setContent(global_id);
|
|
}
|
|
for(std::set<content_t>::const_iterator
|
|
i = unnamed_contents.begin();
|
|
i != unnamed_contents.end(); i++){
|
|
errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
|
|
<<"Block contains id "<<(*i)
|
|
<<" with no name mapping"<<std::endl;
|
|
}
|
|
for(std::set<std::string>::const_iterator
|
|
i = unallocatable_contents.begin();
|
|
i != unallocatable_contents.end(); i++){
|
|
errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
|
|
<<"Could not allocate global id for node name \""
|
|
<<(*i)<<"\""<<std::endl;
|
|
}
|
|
}
|
|
|
|
void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
|
|
{
|
|
if(!ser_ver_supported(version))
|
|
throw VersionMismatchException("ERROR: MapBlock format not supported");
|
|
|
|
if(data == NULL)
|
|
{
|
|
throw SerializationError("ERROR: Not writing dummy block.");
|
|
}
|
|
|
|
// Can't do this anymore; we have 16-bit dynamically allocated node IDs
|
|
// in memory; conversion just won't work in this direction.
|
|
if(version < 24)
|
|
throw SerializationError("MapBlock::serialize: serialization to "
|
|
"version < 24 not possible");
|
|
|
|
// First byte
|
|
u8 flags = 0;
|
|
if(is_underground)
|
|
flags |= 0x01;
|
|
if(getDayNightDiff())
|
|
flags |= 0x02;
|
|
if(m_lighting_expired)
|
|
flags |= 0x04;
|
|
if(m_generated == false)
|
|
flags |= 0x08;
|
|
writeU8(os, flags);
|
|
|
|
/*
|
|
Bulk node data
|
|
*/
|
|
NameIdMapping nimap;
|
|
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
|
|
if(disk)
|
|
{
|
|
MapNode *tmp_nodes = new MapNode[nodecount];
|
|
for(u32 i=0; i<nodecount; i++)
|
|
tmp_nodes[i] = data[i];
|
|
getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
|
|
|
|
u8 content_width = 2;
|
|
u8 params_width = 2;
|
|
writeU8(os, content_width);
|
|
writeU8(os, params_width);
|
|
MapNode::serializeBulk(os, version, tmp_nodes, nodecount,
|
|
content_width, params_width, true);
|
|
delete[] tmp_nodes;
|
|
}
|
|
else
|
|
{
|
|
u8 content_width = 2;
|
|
u8 params_width = 2;
|
|
writeU8(os, content_width);
|
|
writeU8(os, params_width);
|
|
MapNode::serializeBulk(os, version, data, nodecount,
|
|
content_width, params_width, true);
|
|
}
|
|
|
|
/*
|
|
Node metadata
|
|
*/
|
|
std::ostringstream oss(std::ios_base::binary);
|
|
m_node_metadata.serialize(oss);
|
|
compressZlib(oss.str(), os);
|
|
|
|
/*
|
|
Data that goes to disk, but not the network
|
|
*/
|
|
if(disk)
|
|
{
|
|
if(version <= 24){
|
|
// Node timers
|
|
m_node_timers.serialize(os, version);
|
|
}
|
|
|
|
// Static objects
|
|
m_static_objects.serialize(os);
|
|
|
|
// Timestamp
|
|
writeU32(os, getTimestamp());
|
|
|
|
// Write block-specific node definition id mapping
|
|
nimap.serialize(os);
|
|
|
|
if(version >= 25){
|
|
// Node timers
|
|
m_node_timers.serialize(os, version);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapBlock::serializeNetworkSpecific(std::ostream &os, u16 net_proto_version)
|
|
{
|
|
if(data == NULL)
|
|
{
|
|
throw SerializationError("ERROR: Not writing dummy block.");
|
|
}
|
|
|
|
if(net_proto_version >= 21){
|
|
int version = 1;
|
|
writeU8(os, version);
|
|
writeF1000(os, heat);
|
|
writeF1000(os, humidity);
|
|
}
|
|
}
|
|
|
|
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
|
|
{
|
|
if(!ser_ver_supported(version))
|
|
throw VersionMismatchException("ERROR: MapBlock format not supported");
|
|
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())<<std::endl);
|
|
|
|
m_day_night_differs_expired = false;
|
|
|
|
if(version <= 21)
|
|
{
|
|
deSerialize_pre22(is, version, disk);
|
|
return;
|
|
}
|
|
|
|
u8 flags = readU8(is);
|
|
is_underground = (flags & 0x01) ? true : false;
|
|
m_day_night_differs = (flags & 0x02) ? true : false;
|
|
m_lighting_expired = (flags & 0x04) ? true : false;
|
|
m_generated = (flags & 0x08) ? false : true;
|
|
|
|
/*
|
|
Bulk node data
|
|
*/
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Bulk node data"<<std::endl);
|
|
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
|
|
u8 content_width = readU8(is);
|
|
u8 params_width = readU8(is);
|
|
if(content_width != 1 && content_width != 2)
|
|
throw SerializationError("MapBlock::deSerialize(): invalid content_width");
|
|
if(params_width != 2)
|
|
throw SerializationError("MapBlock::deSerialize(): invalid params_width");
|
|
MapNode::deSerializeBulk(is, version, data, nodecount,
|
|
content_width, params_width, true);
|
|
|
|
/*
|
|
NodeMetadata
|
|
*/
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Node metadata"<<std::endl);
|
|
// Ignore errors
|
|
try{
|
|
std::ostringstream oss(std::ios_base::binary);
|
|
decompressZlib(is, oss);
|
|
std::istringstream iss(oss.str(), std::ios_base::binary);
|
|
if(version >= 23)
|
|
m_node_metadata.deSerialize(iss, m_gamedef);
|
|
else
|
|
content_nodemeta_deserialize_legacy(iss,
|
|
&m_node_metadata, &m_node_timers,
|
|
m_gamedef);
|
|
}
|
|
catch(SerializationError &e)
|
|
{
|
|
errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
|
|
<<" while deserializing node metadata at ("
|
|
<<PP(getPos())<<": "<<e.what()<<std::endl;
|
|
}
|
|
|
|
/*
|
|
Data that is only on disk
|
|
*/
|
|
if(disk)
|
|
{
|
|
// Node timers
|
|
if(version == 23){
|
|
// Read unused zero
|
|
readU8(is);
|
|
}
|
|
if(version == 24){
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Node timers (ver==24)"<<std::endl);
|
|
m_node_timers.deSerialize(is, version);
|
|
}
|
|
|
|
// Static objects
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Static objects"<<std::endl);
|
|
m_static_objects.deSerialize(is);
|
|
|
|
// Timestamp
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Timestamp"<<std::endl);
|
|
setTimestamp(readU32(is));
|
|
m_disk_timestamp = m_timestamp;
|
|
|
|
// Dynamically re-set ids based on node names
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": NameIdMapping"<<std::endl);
|
|
NameIdMapping nimap;
|
|
nimap.deSerialize(is);
|
|
correctBlockNodeIds(&nimap, data, m_gamedef);
|
|
|
|
if(version >= 25){
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Node timers (ver>=25)"<<std::endl);
|
|
m_node_timers.deSerialize(is, version);
|
|
}
|
|
}
|
|
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Done."<<std::endl);
|
|
}
|
|
|
|
void MapBlock::deSerializeNetworkSpecific(std::istream &is)
|
|
{
|
|
try {
|
|
int version = readU8(is);
|
|
//if(version != 1)
|
|
// throw SerializationError("unsupported MapBlock version");
|
|
if(version >= 1) {
|
|
heat = readF1000(is);
|
|
humidity = readF1000(is);
|
|
}
|
|
}
|
|
catch(SerializationError &e)
|
|
{
|
|
errorstream<<"WARNING: MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
|
|
<<": "<<e.what()<<std::endl;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Legacy serialization
|
|
*/
|
|
|
|
void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
|
|
{
|
|
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
|
|
|
|
// Initialize default flags
|
|
is_underground = false;
|
|
m_day_night_differs = false;
|
|
m_lighting_expired = false;
|
|
m_generated = true;
|
|
|
|
// Make a temporary buffer
|
|
u32 ser_length = MapNode::serializedLength(version);
|
|
SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
|
|
|
|
// These have no compression
|
|
if(version <= 3 || version == 5 || version == 6)
|
|
{
|
|
char tmp;
|
|
is.read(&tmp, 1);
|
|
if(is.gcount() != 1)
|
|
throw SerializationError
|
|
("MapBlock::deSerialize: no enough input data");
|
|
is_underground = tmp;
|
|
is.read((char*)*databuf_nodelist, nodecount * ser_length);
|
|
if((u32)is.gcount() != nodecount * ser_length)
|
|
throw SerializationError
|
|
("MapBlock::deSerialize: no enough input data");
|
|
}
|
|
else if(version <= 10)
|
|
{
|
|
u8 t8;
|
|
is.read((char*)&t8, 1);
|
|
is_underground = t8;
|
|
|
|
{
|
|
// Uncompress and set material data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if(s.size() != nodecount)
|
|
throw SerializationError
|
|
("MapBlock::deSerialize: invalid format");
|
|
for(u32 i=0; i<s.size(); i++)
|
|
{
|
|
databuf_nodelist[i*ser_length] = s[i];
|
|
}
|
|
}
|
|
{
|
|
// Uncompress and set param data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if(s.size() != nodecount)
|
|
throw SerializationError
|
|
("MapBlock::deSerialize: invalid format");
|
|
for(u32 i=0; i<s.size(); i++)
|
|
{
|
|
databuf_nodelist[i*ser_length + 1] = s[i];
|
|
}
|
|
}
|
|
|
|
if(version >= 10)
|
|
{
|
|
// Uncompress and set param2 data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if(s.size() != nodecount)
|
|
throw SerializationError
|
|
("MapBlock::deSerialize: invalid format");
|
|
for(u32 i=0; i<s.size(); i++)
|
|
{
|
|
databuf_nodelist[i*ser_length + 2] = s[i];
|
|
}
|
|
}
|
|
}
|
|
// All other versions (newest)
|
|
else
|
|
{
|
|
u8 flags;
|
|
is.read((char*)&flags, 1);
|
|
is_underground = (flags & 0x01) ? true : false;
|
|
m_day_night_differs = (flags & 0x02) ? true : false;
|
|
m_lighting_expired = (flags & 0x04) ? true : false;
|
|
if(version >= 18)
|
|
m_generated = (flags & 0x08) ? false : true;
|
|
|
|
// Uncompress data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if(s.size() != nodecount*3)
|
|
throw SerializationError
|
|
("MapBlock::deSerialize: decompress resulted in size"
|
|
" other than nodecount*3");
|
|
|
|
// deserialize nodes from buffer
|
|
for(u32 i=0; i<nodecount; i++)
|
|
{
|
|
databuf_nodelist[i*ser_length] = s[i];
|
|
databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
|
|
databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
|
|
}
|
|
|
|
/*
|
|
NodeMetadata
|
|
*/
|
|
if(version >= 14)
|
|
{
|
|
// Ignore errors
|
|
try{
|
|
if(version <= 15)
|
|
{
|
|
std::string data = deSerializeString(is);
|
|
std::istringstream iss(data, std::ios_base::binary);
|
|
content_nodemeta_deserialize_legacy(iss,
|
|
&m_node_metadata, &m_node_timers,
|
|
m_gamedef);
|
|
}
|
|
else
|
|
{
|
|
//std::string data = deSerializeLongString(is);
|
|
std::ostringstream oss(std::ios_base::binary);
|
|
decompressZlib(is, oss);
|
|
std::istringstream iss(oss.str(), std::ios_base::binary);
|
|
content_nodemeta_deserialize_legacy(iss,
|
|
&m_node_metadata, &m_node_timers,
|
|
m_gamedef);
|
|
}
|
|
}
|
|
catch(SerializationError &e)
|
|
{
|
|
errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
|
|
<<" while deserializing node metadata"<<std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Deserialize node data
|
|
for(u32 i=0; i<nodecount; i++)
|
|
{
|
|
data[i].deSerialize(&databuf_nodelist[i*ser_length], version);
|
|
}
|
|
|
|
if(disk)
|
|
{
|
|
/*
|
|
Versions up from 9 have block objects. (DEPRECATED)
|
|
*/
|
|
if(version >= 9){
|
|
u16 count = readU16(is);
|
|
// Not supported and length not known if count is not 0
|
|
if(count != 0){
|
|
errorstream<<"WARNING: MapBlock::deSerialize_pre22(): "
|
|
<<"Ignoring stuff coming at and after MBOs"<<std::endl;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Versions up from 15 have static objects.
|
|
*/
|
|
if(version >= 15)
|
|
m_static_objects.deSerialize(is);
|
|
|
|
// Timestamp
|
|
if(version >= 17){
|
|
setTimestamp(readU32(is));
|
|
m_disk_timestamp = m_timestamp;
|
|
} else {
|
|
setTimestamp(BLOCK_TIMESTAMP_UNDEFINED);
|
|
}
|
|
|
|
// Dynamically re-set ids based on node names
|
|
NameIdMapping nimap;
|
|
// If supported, read node definition id mapping
|
|
if(version >= 21){
|
|
nimap.deSerialize(is);
|
|
// Else set the legacy mapping
|
|
} else {
|
|
content_mapnode_get_name_id_mapping(&nimap);
|
|
}
|
|
correctBlockNodeIds(&nimap, data, m_gamedef);
|
|
}
|
|
|
|
|
|
// Legacy data changes
|
|
// This code has to convert from pre-22 to post-22 format.
|
|
INodeDefManager *nodedef = m_gamedef->ndef();
|
|
for(u32 i=0; i<nodecount; i++)
|
|
{
|
|
const ContentFeatures &f = nodedef->get(data[i].getContent());
|
|
// Mineral
|
|
if(nodedef->getId("default:stone") == data[i].getContent()
|
|
&& data[i].getParam1() == 1)
|
|
{
|
|
data[i].setContent(nodedef->getId("default:stone_with_coal"));
|
|
data[i].setParam1(0);
|
|
}
|
|
else if(nodedef->getId("default:stone") == data[i].getContent()
|
|
&& data[i].getParam1() == 2)
|
|
{
|
|
data[i].setContent(nodedef->getId("default:stone_with_iron"));
|
|
data[i].setParam1(0);
|
|
}
|
|
// facedir_simple
|
|
if(f.legacy_facedir_simple)
|
|
{
|
|
data[i].setParam2(data[i].getParam1());
|
|
data[i].setParam1(0);
|
|
}
|
|
// wall_mounted
|
|
if(f.legacy_wallmounted)
|
|
{
|
|
u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
|
|
u8 dir_old_format = data[i].getParam2();
|
|
u8 dir_new_format = 0;
|
|
for(u8 j=0; j<8; j++)
|
|
{
|
|
if((dir_old_format & wallmounted_new_to_old[j]) != 0)
|
|
{
|
|
dir_new_format = j;
|
|
break;
|
|
}
|
|
}
|
|
data[i].setParam2(dir_new_format);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
Get a quick string to describe what a block actually contains
|
|
*/
|
|
std::string analyze_block(MapBlock *block)
|
|
{
|
|
if(block == NULL)
|
|
return "NULL";
|
|
|
|
std::ostringstream desc;
|
|
|
|
v3s16 p = block->getPos();
|
|
char spos[20];
|
|
snprintf(spos, 20, "(%2d,%2d,%2d), ", p.X, p.Y, p.Z);
|
|
desc<<spos;
|
|
|
|
switch(block->getModified())
|
|
{
|
|
case MOD_STATE_CLEAN:
|
|
desc<<"CLEAN, ";
|
|
break;
|
|
case MOD_STATE_WRITE_AT_UNLOAD:
|
|
desc<<"WRITE_AT_UNLOAD, ";
|
|
break;
|
|
case MOD_STATE_WRITE_NEEDED:
|
|
desc<<"WRITE_NEEDED, ";
|
|
break;
|
|
default:
|
|
desc<<"unknown getModified()="+itos(block->getModified())+", ";
|
|
}
|
|
|
|
if(block->isGenerated())
|
|
desc<<"is_gen [X], ";
|
|
else
|
|
desc<<"is_gen [ ], ";
|
|
|
|
if(block->getIsUnderground())
|
|
desc<<"is_ug [X], ";
|
|
else
|
|
desc<<"is_ug [ ], ";
|
|
|
|
if(block->getLightingExpired())
|
|
desc<<"lighting_exp [X], ";
|
|
else
|
|
desc<<"lighting_exp [ ], ";
|
|
|
|
if(block->isDummy())
|
|
{
|
|
desc<<"Dummy, ";
|
|
}
|
|
else
|
|
{
|
|
bool full_ignore = true;
|
|
bool some_ignore = false;
|
|
bool full_air = true;
|
|
bool some_air = false;
|
|
for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
|
|
for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
|
|
for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
|
|
{
|
|
v3s16 p(x0,y0,z0);
|
|
MapNode n = block->getNode(p);
|
|
content_t c = n.getContent();
|
|
if(c == CONTENT_IGNORE)
|
|
some_ignore = true;
|
|
else
|
|
full_ignore = false;
|
|
if(c == CONTENT_AIR)
|
|
some_air = true;
|
|
else
|
|
full_air = false;
|
|
}
|
|
|
|
desc<<"content {";
|
|
|
|
std::ostringstream ss;
|
|
|
|
if(full_ignore)
|
|
ss<<"IGNORE (full), ";
|
|
else if(some_ignore)
|
|
ss<<"IGNORE, ";
|
|
|
|
if(full_air)
|
|
ss<<"AIR (full), ";
|
|
else if(some_air)
|
|
ss<<"AIR, ";
|
|
|
|
if(ss.str().size()>=2)
|
|
desc<<ss.str().substr(0, ss.str().size()-2);
|
|
|
|
desc<<"}, ";
|
|
}
|
|
|
|
return desc.str().substr(0, desc.str().size()-2);
|
|
}
|
|
|
|
|
|
//END
|