mirror of
https://github.com/minetest/minetest.git
synced 2024-11-09 01:03:46 +01:00
186 lines
5.4 KiB
Lua
186 lines
5.4 KiB
Lua
--Minetest
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--Copyright (C) 2014 sapier
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--Copyright (C) 2023 Gregor Parzefall
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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local BASE_SPACING = 0.1
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local function get_scroll_btn_width()
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return core.settings:get_bool("enable_touch") and 0.8 or 0.5
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end
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local function buttonbar_formspec(self)
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if self.hidden then
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return ""
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end
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local formspec = {
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"style_type[box;noclip=true]",
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string.format("box[%f,%f;%f,%f;%s]", self.pos.x, self.pos.y, self.size.x,
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self.size.y, self.bgcolor),
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"style_type[box;noclip=false]",
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}
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local btn_size = self.size.y - 2*BASE_SPACING
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-- Spacing works like CSS Flexbox with `justify-content: space-evenly;`.
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-- `BASE_SPACING` is used as the minimum spacing, like `gap` in CSS Flexbox.
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-- The number of buttons per page is always calculated as if the scroll
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-- buttons were visible.
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local avail_space = self.size.x - 2*BASE_SPACING - 2*get_scroll_btn_width()
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local btns_per_page = math.floor((avail_space - BASE_SPACING) / (btn_size + BASE_SPACING))
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self.num_pages = math.ceil(#self.buttons / btns_per_page)
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self.cur_page = math.min(self.cur_page, self.num_pages)
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local first_btn = (self.cur_page - 1) * btns_per_page + 1
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local show_scroll_btns = self.num_pages > 1
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-- In contrast, the button spacing calculation takes hidden scroll buttons
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-- into account.
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local real_avail_space = show_scroll_btns and avail_space or self.size.x
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local btn_spacing = (real_avail_space - btns_per_page * btn_size) / (btns_per_page + 1)
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local btn_start_x = self.pos.x + btn_spacing
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if show_scroll_btns then
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btn_start_x = btn_start_x + BASE_SPACING + get_scroll_btn_width()
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end
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for i = first_btn, first_btn + btns_per_page - 1 do
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local btn = self.buttons[i]
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if btn == nil then
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break
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end
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local btn_pos = {
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x = btn_start_x + (i - first_btn) * (btn_size + btn_spacing),
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y = self.pos.y + BASE_SPACING,
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}
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table.insert(formspec, string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;false]tooltip[%s;%s]",
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btn_pos.x, btn_pos.y, btn_size, btn_size, btn.image, btn.name,
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btn.caption, btn.name, btn.tooltip))
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end
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if show_scroll_btns then
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local btn_prev_pos = {
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x = self.pos.x + BASE_SPACING,
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y = self.pos.y + BASE_SPACING,
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}
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local btn_next_pos = {
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x = self.pos.x + self.size.x - BASE_SPACING - get_scroll_btn_width(),
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y = self.pos.y + BASE_SPACING,
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}
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table.insert(formspec, string.format("style[%s,%s;noclip=true]",
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self.btn_prev_name, self.btn_next_name))
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table.insert(formspec, string.format("button[%f,%f;%f,%f;%s;<]",
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btn_prev_pos.x, btn_prev_pos.y, get_scroll_btn_width(), btn_size,
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self.btn_prev_name))
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table.insert(formspec, string.format("button[%f,%f;%f,%f;%s;>]",
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btn_next_pos.x, btn_next_pos.y, get_scroll_btn_width(), btn_size,
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self.btn_next_name))
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end
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return table.concat(formspec)
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end
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local function buttonbar_buttonhandler(self, fields)
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if fields[self.btn_prev_name] then
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if self.cur_page > 1 then
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self.cur_page = self.cur_page - 1
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return true
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elseif self.cur_page == 1 then
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self.cur_page = self.num_pages
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return true
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end
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end
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if fields[self.btn_next_name] then
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if self.cur_page < self.num_pages then
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self.cur_page = self.cur_page + 1
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return true
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elseif self.cur_page == self.num_pages then
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self.cur_page = 1
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return true
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end
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end
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for _, btn in ipairs(self.buttons) do
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if fields[btn.name] then
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return self.userbuttonhandler(fields)
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end
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end
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end
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local buttonbar_metatable = {
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handle_buttons = buttonbar_buttonhandler,
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handle_events = function(self, event) end,
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get_formspec = buttonbar_formspec,
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hide = function(self) self.hidden = true end,
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show = function(self) self.hidden = false end,
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delete = function(self) ui.delete(self) end,
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add_button = function(self, name, caption, image, tooltip)
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if caption == nil then caption = "" end
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if image == nil then image = "" end
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if tooltip == nil then tooltip = "" end
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table.insert(self.buttons, {
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name = name,
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caption = caption,
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image = image,
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tooltip = tooltip,
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})
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end,
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}
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buttonbar_metatable.__index = buttonbar_metatable
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function buttonbar_create(name, pos, size, bgcolor, cbf_buttonhandler)
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assert(type(name) == "string" )
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assert(type(pos) == "table" )
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assert(type(size) == "table" )
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assert(type(bgcolor) == "string" )
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assert(type(cbf_buttonhandler) == "function")
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local self = {}
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self.type = "addon"
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self.name = name
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self.pos = pos
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self.size = size
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self.bgcolor = bgcolor
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self.userbuttonhandler = cbf_buttonhandler
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self.hidden = false
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self.buttons = {}
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self.num_pages = 1
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self.cur_page = 1
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self.btn_prev_name = "btnbar_prev_" .. self.name
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self.btn_next_name = "btnbar_next_" .. self.name
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setmetatable(self, buttonbar_metatable)
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ui.add(self)
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return self
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end
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