mirror of
https://github.com/minetest/minetest.git
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2eb329cc63
This was needed due to the TileDef serialisation changes. Originally it has been planned to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done in one change, after the release, and not two small ones, causing us having to be compliant to three versions of the packet.
967 lines
20 KiB
C++
967 lines
20 KiB
C++
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef NETWORKPROTOCOL_HEADER
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#define NETWORKPROTOCOL_HEADER
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#include "util/string.h"
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/*
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changes by PROTOCOL_VERSION:
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PROTOCOL_VERSION 3:
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Base for writing changes here
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PROTOCOL_VERSION 4:
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Add TOCLIENT_MEDIA
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Add TOCLIENT_TOOLDEF
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Add TOCLIENT_NODEDEF
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Add TOCLIENT_CRAFTITEMDEF
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Add TOSERVER_INTERACT
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Obsolete TOSERVER_CLICK_ACTIVEOBJECT
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Obsolete TOSERVER_GROUND_ACTION
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PROTOCOL_VERSION 5:
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Make players to be handled mostly as ActiveObjects
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PROTOCOL_VERSION 6:
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Only non-cached textures are sent
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PROTOCOL_VERSION 7:
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Add TOCLIENT_ITEMDEF
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Obsolete TOCLIENT_TOOLDEF
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Obsolete TOCLIENT_CRAFTITEMDEF
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Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
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PROTOCOL_VERSION 8:
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Digging based on item groups
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Many things
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PROTOCOL_VERSION 9:
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ContentFeatures and NodeDefManager use a different serialization
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format; better for future version cross-compatibility
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Many things
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PROTOCOL_VERSION 10:
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TOCLIENT_PRIVILEGES
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Version raised to force 'fly' and 'fast' privileges into effect.
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Node metadata change (came in later; somewhat incompatible)
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PROTOCOL_VERSION 11:
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TileDef in ContentFeatures
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Nodebox drawtype
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(some dev snapshot)
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TOCLIENT_INVENTORY_FORMSPEC
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(0.4.0, 0.4.1)
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PROTOCOL_VERSION 12:
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TOSERVER_INVENTORY_FIELDS
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16-bit node ids
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TOCLIENT_DETACHED_INVENTORY
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PROTOCOL_VERSION 13:
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InventoryList field "Width" (deserialization fails with old versions)
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PROTOCOL_VERSION 14:
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Added transfer of player pressed keys to the server
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Added new messages for mesh and bone animation, as well as attachments
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GENERIC_CMD_SET_ANIMATION
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GENERIC_CMD_SET_BONE_POSITION
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GENERIC_CMD_SET_ATTACHMENT
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PROTOCOL_VERSION 15:
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Serialization format changes
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PROTOCOL_VERSION 16:
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TOCLIENT_SHOW_FORMSPEC
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PROTOCOL_VERSION 17:
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Serialization format change: include backface_culling flag in TileDef
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Added rightclickable field in nodedef
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TOCLIENT_SPAWN_PARTICLE
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TOCLIENT_ADD_PARTICLESPAWNER
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TOCLIENT_DELETE_PARTICLESPAWNER
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PROTOCOL_VERSION 18:
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damageGroups added to ToolCapabilities
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sound_place added to ItemDefinition
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PROTOCOL_VERSION 19:
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GENERIC_CMD_SET_PHYSICS_OVERRIDE
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PROTOCOL_VERSION 20:
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TOCLIENT_HUDADD
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TOCLIENT_HUDRM
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TOCLIENT_HUDCHANGE
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TOCLIENT_HUD_SET_FLAGS
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PROTOCOL_VERSION 21:
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TOCLIENT_BREATH
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TOSERVER_BREATH
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range added to ItemDefinition
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drowning, leveled and liquid_range added to ContentFeatures
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stepheight and collideWithObjects added to object properties
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version, heat and humidity transfer in MapBock
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automatic_face_movement_dir and automatic_face_movement_dir_offset
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added to object properties
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PROTOCOL_VERSION 22:
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add swap_node
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PROTOCOL_VERSION 23:
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TOSERVER_CLIENT_READY
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PROTOCOL_VERSION 24:
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ContentFeatures version 7
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ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
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PROTOCOL_VERSION 25:
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Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
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Rename TOCLIENT_DELETE_PARTICLESPAWNER to
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TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
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Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
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Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
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Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
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Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
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for standard error, keeping customisation possible. This
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permit translation
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Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
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reading u32
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Add new opcode TOSERVER_INIT for client presentation to server
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Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
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TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
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for the three supported auth mechanisms around srp
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Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
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for sudo mode handling (auth mech generic way of changing password).
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Add TOCLIENT_HELLO for presenting server to client after client
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presentation
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Add TOCLIENT_AUTH_ACCEPT to accept connection from client
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Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
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PROTOCOL_VERSION 26:
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Add TileDef tileable_horizontal, tileable_vertical flags
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*/
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#define LATEST_PROTOCOL_VERSION 26
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// Server's supported network protocol range
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#define SERVER_PROTOCOL_VERSION_MIN 13
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#define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
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// Client's supported network protocol range
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#define CLIENT_PROTOCOL_VERSION_MIN 13
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#define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
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// Constant that differentiates the protocol from random data and other protocols
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#define PROTOCOL_ID 0x4f457403
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#define PASSWORD_SIZE 28 // Maximum password length. Allows for
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// base64-encoded SHA-1 (27+\0).
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#define FORMSPEC_API_VERSION 1
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#define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
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#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
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enum ToClientCommand
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{
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TOCLIENT_HELLO = 0x02,
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/*
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Sent after TOSERVER_INIT.
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u8 deployed serialisation version
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u16 deployed network compression mode
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u16 deployed protocol version
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u32 supported auth methods
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std::string username that should be used for legacy hash (for proper casing)
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*/
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TOCLIENT_AUTH_ACCEPT = 0x03,
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/*
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Message from server to accept auth.
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v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
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u64 map seed
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f1000 recommended send interval
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u32 : supported auth methods for sudo mode
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(where the user can change their password)
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*/
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TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
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/*
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Sent to client to show it is in sudo mode now.
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*/
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TOCLIENT_DENY_SUDO_MODE = 0x05,
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/*
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Signals client that sudo mode auth failed.
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*/
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TOCLIENT_INIT_LEGACY = 0x10,
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/*
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Server's reply to TOSERVER_INIT.
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Sent second after connected.
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[0] u16 TOSERVER_INIT
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[2] u8 deployed version
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[3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
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[12] u64 map seed (new as of 2011-02-27)
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[20] f1000 recommended send interval (in seconds) (new as of 14)
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NOTE: The position in here is deprecated; position is
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explicitly sent afterwards
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*/
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TOCLIENT_ACCESS_DENIED = 0x0A,
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/*
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u8 reason
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std::string custom reason (if needed, otherwise "")
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u8 (bool) reconnect
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*/
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TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
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TOCLIENT_ADDNODE = 0x21,
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/*
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u16 command
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v3s16 position
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serialized mapnode
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u8 keep_metadata // Added in protocol version 22
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*/
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TOCLIENT_REMOVENODE = 0x22,
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TOCLIENT_PLAYERPOS = 0x23, // Obsolete
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/*
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[0] u16 command
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// Followed by an arbitary number of these:
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// Number is determined from packet length.
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[N] u16 peer_id
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[N+2] v3s32 position*100
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[N+2+12] v3s32 speed*100
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[N+2+12+12] s32 pitch*100
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[N+2+12+12+4] s32 yaw*100
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*/
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TOCLIENT_PLAYERINFO = 0x24, // Obsolete
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/*
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[0] u16 command
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// Followed by an arbitary number of these:
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// Number is determined from packet length.
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[N] u16 peer_id
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[N] char[20] name
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*/
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TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
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TOCLIENT_SECTORMETA = 0x26, // Obsolete
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/*
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[0] u16 command
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[2] u8 sector count
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[3...] v2s16 pos + sector metadata
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*/
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TOCLIENT_INVENTORY = 0x27,
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/*
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[0] u16 command
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[2] serialized inventory
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*/
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TOCLIENT_OBJECTDATA = 0x28, // Obsolete
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/*
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Sent as unreliable.
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u16 command
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u16 number of player positions
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for each player:
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u16 peer_id
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v3s32 position*100
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v3s32 speed*100
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s32 pitch*100
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s32 yaw*100
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u16 count of blocks
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for each block:
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v3s16 blockpos
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block objects
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*/
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TOCLIENT_TIME_OF_DAY = 0x29,
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/*
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u16 command
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u16 time (0-23999)
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Added in a later version:
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f1000 time_speed
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*/
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// (oops, there is some gap here)
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TOCLIENT_CHAT_MESSAGE = 0x30,
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/*
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u16 command
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u16 length
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wstring message
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*/
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TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
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/*
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u16 command
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u16 count of removed objects
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for all removed objects {
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u16 id
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}
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u16 count of added objects
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for all added objects {
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u16 id
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u8 type
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u32 initialization data length
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string initialization data
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}
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*/
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TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
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/*
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u16 command
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for all objects
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{
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u16 id
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u16 message length
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string message
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}
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*/
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TOCLIENT_HP = 0x33,
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/*
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u16 command
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u8 hp
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*/
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TOCLIENT_MOVE_PLAYER = 0x34,
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/*
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u16 command
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v3f1000 player position
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f1000 player pitch
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f1000 player yaw
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*/
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TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
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/*
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u16 command
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u16 reason_length
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wstring reason
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*/
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TOCLIENT_PLAYERITEM = 0x36, // Obsolete
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/*
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u16 command
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u16 count of player items
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for all player items {
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u16 peer id
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u16 length of serialized item
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string serialized item
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}
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*/
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TOCLIENT_DEATHSCREEN = 0x37,
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/*
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u16 command
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u8 bool set camera point target
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v3f1000 camera point target (to point the death cause or whatever)
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*/
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TOCLIENT_MEDIA = 0x38,
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/*
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u16 command
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u16 total number of texture bunches
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u16 index of this bunch
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u32 number of files in this bunch
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for each file {
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u16 length of name
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string name
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u32 length of data
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data
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}
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u16 length of remote media server url (if applicable)
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string url
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*/
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TOCLIENT_TOOLDEF = 0x39,
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/*
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u16 command
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u32 length of the next item
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serialized ToolDefManager
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*/
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TOCLIENT_NODEDEF = 0x3a,
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/*
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u16 command
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u32 length of the next item
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serialized NodeDefManager
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*/
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TOCLIENT_CRAFTITEMDEF = 0x3b,
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/*
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u16 command
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u32 length of the next item
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serialized CraftiItemDefManager
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*/
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TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
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/*
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u16 command
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u32 number of files
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for each texture {
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u16 length of name
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string name
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u16 length of sha1_digest
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string sha1_digest
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}
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*/
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TOCLIENT_ITEMDEF = 0x3d,
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/*
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u16 command
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u32 length of next item
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serialized ItemDefManager
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*/
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TOCLIENT_PLAY_SOUND = 0x3f,
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/*
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u16 command
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s32 sound_id
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u16 len
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u8[len] sound name
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s32 gain*1000
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u8 type (0=local, 1=positional, 2=object)
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s32[3] pos_nodes*10000
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u16 object_id
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u8 loop (bool)
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*/
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TOCLIENT_STOP_SOUND = 0x40,
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/*
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u16 command
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s32 sound_id
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*/
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TOCLIENT_PRIVILEGES = 0x41,
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/*
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u16 command
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u16 number of privileges
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for each privilege
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u16 len
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u8[len] privilege
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*/
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TOCLIENT_INVENTORY_FORMSPEC = 0x42,
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/*
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u16 command
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u32 len
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u8[len] formspec
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*/
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TOCLIENT_DETACHED_INVENTORY = 0x43,
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/*
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[0] u16 command
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u16 len
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u8[len] name
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[2] serialized inventory
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*/
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TOCLIENT_SHOW_FORMSPEC = 0x44,
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/*
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[0] u16 command
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u32 len
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u8[len] formspec
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u16 len
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u8[len] formname
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*/
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TOCLIENT_MOVEMENT = 0x45,
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/*
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u16 command
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f1000 movement_acceleration_default
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f1000 movement_acceleration_air
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f1000 movement_acceleration_fast
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f1000 movement_speed_walk
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f1000 movement_speed_crouch
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f1000 movement_speed_fast
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f1000 movement_speed_climb
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f1000 movement_speed_jump
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f1000 movement_liquid_fluidity
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f1000 movement_liquid_fluidity_smooth
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f1000 movement_liquid_sink
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f1000 movement_gravity
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*/
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TOCLIENT_SPAWN_PARTICLE = 0x46,
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/*
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u16 command
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v3f1000 pos
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v3f1000 velocity
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v3f1000 acceleration
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f1000 expirationtime
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f1000 size
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u8 bool collisiondetection
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u8 bool vertical
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u32 len
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u8[len] texture
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*/
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TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
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/*
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u16 command
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u16 amount
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f1000 spawntime
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v3f1000 minpos
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v3f1000 maxpos
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v3f1000 minvel
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v3f1000 maxvel
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v3f1000 minacc
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v3f1000 maxacc
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f1000 minexptime
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f1000 maxexptime
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f1000 minsize
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f1000 maxsize
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u8 bool collisiondetection
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u8 bool vertical
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u32 len
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u8[len] texture
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u32 id
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*/
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TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
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/*
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u16 command
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u16 id
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*/
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TOCLIENT_HUDADD = 0x49,
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/*
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u16 command
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u32 id
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u8 type
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v2f1000 pos
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u32 len
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u8[len] name
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v2f1000 scale
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u32 len2
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u8[len2] text
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u32 number
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u32 item
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u32 dir
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v2f1000 align
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v2f1000 offset
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v3f1000 world_pos
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v2s32 size
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*/
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TOCLIENT_HUDRM = 0x4a,
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/*
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u16 command
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u32 id
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*/
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TOCLIENT_HUDCHANGE = 0x4b,
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/*
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u16 command
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u32 id
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u8 stat
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[v2f1000 data |
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u32 len
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u8[len] data |
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u32 data]
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*/
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TOCLIENT_HUD_SET_FLAGS = 0x4c,
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/*
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u16 command
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u32 flags
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u32 mask
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*/
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TOCLIENT_HUD_SET_PARAM = 0x4d,
|
|
/*
|
|
u16 command
|
|
u16 param
|
|
u16 len
|
|
u8[len] value
|
|
*/
|
|
|
|
TOCLIENT_BREATH = 0x4e,
|
|
/*
|
|
u16 command
|
|
u16 breath
|
|
*/
|
|
|
|
TOCLIENT_SET_SKY = 0x4f,
|
|
/*
|
|
u16 command
|
|
u8[4] color (ARGB)
|
|
u8 len
|
|
u8[len] type
|
|
u16 count
|
|
foreach count:
|
|
u8 len
|
|
u8[len] param
|
|
*/
|
|
|
|
TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
|
|
/*
|
|
u16 command
|
|
u8 do_override (boolean)
|
|
u16 day-night ratio 0...65535
|
|
*/
|
|
|
|
TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
|
|
/*
|
|
u16 command
|
|
v2s32 stand/idle
|
|
v2s32 walk
|
|
v2s32 dig
|
|
v2s32 walk+dig
|
|
f1000 frame_speed
|
|
*/
|
|
|
|
TOCLIENT_EYE_OFFSET = 0x52,
|
|
/*
|
|
u16 command
|
|
v3f1000 first
|
|
v3f1000 third
|
|
*/
|
|
|
|
TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
|
|
/*
|
|
u16 command
|
|
u32 id
|
|
*/
|
|
|
|
TOCLIENT_SRP_BYTES_S_B = 0x60,
|
|
/*
|
|
Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
|
|
|
|
u16 command
|
|
std::string bytes_s
|
|
std::string bytes_B
|
|
*/
|
|
|
|
TOCLIENT_NUM_MSG_TYPES = 0x61,
|
|
};
|
|
|
|
enum ToServerCommand
|
|
{
|
|
TOSERVER_INIT = 0x02,
|
|
/*
|
|
Sent first after connected.
|
|
|
|
u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
|
|
u16 supported network compression modes
|
|
u16 minimum supported network protocol version
|
|
u16 maximum supported network protocol version
|
|
std::string player name
|
|
*/
|
|
|
|
TOSERVER_INIT_LEGACY = 0x10,
|
|
/*
|
|
Sent first after connected.
|
|
|
|
[0] u16 TOSERVER_INIT_LEGACY
|
|
[2] u8 SER_FMT_VER_HIGHEST_READ
|
|
[3] u8[20] player_name
|
|
[23] u8[28] password (new in some version)
|
|
[51] u16 minimum supported network protocol version (added sometime)
|
|
[53] u16 maximum supported network protocol version (added later than the previous one)
|
|
*/
|
|
|
|
TOSERVER_INIT2 = 0x11,
|
|
/*
|
|
Sent as an ACK for TOCLIENT_INIT.
|
|
After this, the server can send data.
|
|
|
|
[0] u16 TOSERVER_INIT2
|
|
*/
|
|
|
|
TOSERVER_GETBLOCK=0x20, // Obsolete
|
|
TOSERVER_ADDNODE = 0x21, // Obsolete
|
|
TOSERVER_REMOVENODE = 0x22, // Obsolete
|
|
|
|
TOSERVER_PLAYERPOS = 0x23,
|
|
/*
|
|
[0] u16 command
|
|
[2] v3s32 position*100
|
|
[2+12] v3s32 speed*100
|
|
[2+12+12] s32 pitch*100
|
|
[2+12+12+4] s32 yaw*100
|
|
[2+12+12+4+4] u32 keyPressed
|
|
*/
|
|
|
|
TOSERVER_GOTBLOCKS = 0x24,
|
|
/*
|
|
[0] u16 command
|
|
[2] u8 count
|
|
[3] v3s16 pos_0
|
|
[3+6] v3s16 pos_1
|
|
...
|
|
*/
|
|
|
|
TOSERVER_DELETEDBLOCKS = 0x25,
|
|
/*
|
|
[0] u16 command
|
|
[2] u8 count
|
|
[3] v3s16 pos_0
|
|
[3+6] v3s16 pos_1
|
|
...
|
|
*/
|
|
|
|
TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
|
|
/*
|
|
[0] u16 command
|
|
[2] v3s16 pos
|
|
[8] u16 i
|
|
*/
|
|
|
|
TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
|
|
/*
|
|
length: 13
|
|
[0] u16 command
|
|
[2] u8 button (0=left, 1=right)
|
|
[3] v3s16 blockpos
|
|
[9] s16 id
|
|
[11] u16 item
|
|
*/
|
|
|
|
TOSERVER_GROUND_ACTION = 0x28, // Obsolete
|
|
/*
|
|
length: 17
|
|
[0] u16 command
|
|
[2] u8 action
|
|
[3] v3s16 nodepos_undersurface
|
|
[9] v3s16 nodepos_abovesurface
|
|
[15] u16 item
|
|
actions:
|
|
0: start digging (from undersurface)
|
|
1: place block (to abovesurface)
|
|
2: stop digging (all parameters ignored)
|
|
3: digging completed
|
|
*/
|
|
|
|
TOSERVER_RELEASE = 0x29, // Obsolete
|
|
|
|
// (oops, there is some gap here)
|
|
|
|
TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
|
|
/*
|
|
u16 command
|
|
v3s16 blockpos
|
|
s16 id
|
|
u16 textlen
|
|
textdata
|
|
*/
|
|
|
|
TOSERVER_INVENTORY_ACTION = 0x31,
|
|
/*
|
|
See InventoryAction in inventorymanager.h
|
|
*/
|
|
|
|
TOSERVER_CHAT_MESSAGE = 0x32,
|
|
/*
|
|
u16 command
|
|
u16 length
|
|
wstring message
|
|
*/
|
|
|
|
TOSERVER_SIGNNODETEXT = 0x33, // obsolete
|
|
/*
|
|
u16 command
|
|
v3s16 p
|
|
u16 textlen
|
|
textdata
|
|
*/
|
|
|
|
TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
|
|
/*
|
|
length: 7
|
|
[0] u16 command
|
|
[2] u8 button (0=left, 1=right)
|
|
[3] u16 id
|
|
[5] u16 item
|
|
*/
|
|
|
|
TOSERVER_DAMAGE = 0x35,
|
|
/*
|
|
u16 command
|
|
u8 amount
|
|
*/
|
|
|
|
TOSERVER_PASSWORD_LEGACY = 0x36,
|
|
/*
|
|
Sent to change password.
|
|
|
|
[0] u16 TOSERVER_PASSWORD
|
|
[2] u8[28] old password
|
|
[30] u8[28] new password
|
|
*/
|
|
|
|
TOSERVER_PLAYERITEM = 0x37,
|
|
/*
|
|
Sent to change selected item.
|
|
|
|
[0] u16 TOSERVER_PLAYERITEM
|
|
[2] u16 item
|
|
*/
|
|
|
|
TOSERVER_RESPAWN = 0x38,
|
|
/*
|
|
u16 TOSERVER_RESPAWN
|
|
*/
|
|
|
|
TOSERVER_INTERACT = 0x39,
|
|
/*
|
|
[0] u16 command
|
|
[2] u8 action
|
|
[3] u16 item
|
|
[5] u32 length of the next item
|
|
[9] serialized PointedThing
|
|
actions:
|
|
0: start digging (from undersurface) or use
|
|
1: stop digging (all parameters ignored)
|
|
2: digging completed
|
|
3: place block or item (to abovesurface)
|
|
4: use item
|
|
|
|
(Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
|
|
*/
|
|
|
|
TOSERVER_REMOVED_SOUNDS = 0x3a,
|
|
/*
|
|
u16 command
|
|
u16 len
|
|
s32[len] sound_id
|
|
*/
|
|
|
|
TOSERVER_NODEMETA_FIELDS = 0x3b,
|
|
/*
|
|
u16 command
|
|
v3s16 p
|
|
u16 len
|
|
u8[len] form name (reserved for future use)
|
|
u16 number of fields
|
|
for each field:
|
|
u16 len
|
|
u8[len] field name
|
|
u32 len
|
|
u8[len] field value
|
|
*/
|
|
|
|
TOSERVER_INVENTORY_FIELDS = 0x3c,
|
|
/*
|
|
u16 command
|
|
u16 len
|
|
u8[len] form name (reserved for future use)
|
|
u16 number of fields
|
|
for each field:
|
|
u16 len
|
|
u8[len] field name
|
|
u32 len
|
|
u8[len] field value
|
|
*/
|
|
|
|
TOSERVER_REQUEST_MEDIA = 0x40,
|
|
/*
|
|
u16 command
|
|
u16 number of files requested
|
|
for each file {
|
|
u16 length of name
|
|
string name
|
|
}
|
|
*/
|
|
|
|
TOSERVER_RECEIVED_MEDIA = 0x41,
|
|
/*
|
|
u16 command
|
|
*/
|
|
|
|
TOSERVER_BREATH = 0x42,
|
|
/*
|
|
u16 command
|
|
u16 breath
|
|
*/
|
|
|
|
TOSERVER_CLIENT_READY = 0x43,
|
|
/*
|
|
u8 major
|
|
u8 minor
|
|
u8 patch
|
|
u8 reserved
|
|
u16 len
|
|
u8[len] full_version_string
|
|
*/
|
|
|
|
TOSERVER_FIRST_SRP = 0x50,
|
|
/*
|
|
Belonging to AUTH_MECHANISM_FIRST_SRP.
|
|
|
|
std::string srp salt
|
|
std::string srp verification key
|
|
u8 is_empty (=1 if password is empty, 0 otherwise)
|
|
*/
|
|
|
|
TOSERVER_SRP_BYTES_A = 0x51,
|
|
/*
|
|
Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
|
|
depending on current_login_based_on.
|
|
|
|
std::string bytes_A
|
|
u8 current_login_based_on : on which version of the password's
|
|
hash this login is based on (0 legacy hash,
|
|
or 1 directly the password)
|
|
*/
|
|
|
|
TOSERVER_SRP_BYTES_M = 0x52,
|
|
/*
|
|
Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
|
|
|
|
std::string bytes_M
|
|
*/
|
|
|
|
TOSERVER_NUM_MSG_TYPES = 0x53,
|
|
};
|
|
|
|
enum AuthMechanism
|
|
{
|
|
// reserved
|
|
AUTH_MECHANISM_NONE = 0,
|
|
|
|
// SRP based on the legacy hash
|
|
AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
|
|
|
|
// SRP based on the srp verification key
|
|
AUTH_MECHANISM_SRP = 1 << 1,
|
|
|
|
// Establishes a srp verification key, for first login and password changing
|
|
AUTH_MECHANISM_FIRST_SRP = 1 << 2,
|
|
};
|
|
|
|
enum AccessDeniedCode {
|
|
SERVER_ACCESSDENIED_WRONG_PASSWORD,
|
|
SERVER_ACCESSDENIED_UNEXPECTED_DATA,
|
|
SERVER_ACCESSDENIED_SINGLEPLAYER,
|
|
SERVER_ACCESSDENIED_WRONG_VERSION,
|
|
SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
|
|
SERVER_ACCESSDENIED_WRONG_NAME,
|
|
SERVER_ACCESSDENIED_TOO_MANY_USERS,
|
|
SERVER_ACCESSDENIED_EMPTY_PASSWORD,
|
|
SERVER_ACCESSDENIED_ALREADY_CONNECTED,
|
|
SERVER_ACCESSDENIED_SERVER_FAIL,
|
|
SERVER_ACCESSDENIED_CUSTOM_STRING,
|
|
SERVER_ACCESSDENIED_SHUTDOWN,
|
|
SERVER_ACCESSDENIED_CRASH,
|
|
SERVER_ACCESSDENIED_MAX,
|
|
};
|
|
|
|
enum NetProtoCompressionMode {
|
|
NETPROTO_COMPRESSION_NONE = 0,
|
|
};
|
|
|
|
const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
|
|
"Invalid password",
|
|
"Your client sent something the server didn't expect. Try reconnecting or updating your client",
|
|
"The server is running in simple singleplayer mode. You cannot connect.",
|
|
"Your client's version is not supported.\nPlease contact server administrator.",
|
|
"Player name contains disallowed characters.",
|
|
"Player name not allowed.",
|
|
"Too many users.",
|
|
"Empty passwords are disallowed. Set a password and try again.",
|
|
"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
|
|
"Server authentication failed. This is likely a server error.",
|
|
"",
|
|
"Server shutting down.",
|
|
"This server has experienced an internal error. You will now be disconnected."
|
|
};
|
|
|
|
#endif
|