mirror of
https://github.com/minetest/minetest.git
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20bd6bdb68
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
177 lines
5.6 KiB
C++
177 lines
5.6 KiB
C++
/*
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Minetest
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Copyright (C) 2020 sfan5 <sfan5@live.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "particles.h"
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#include <type_traits>
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using namespace ParticleParamTypes;
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#define PARAM_PVFN(n) ParticleParamTypes::n##ParameterValue
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v2f PARAM_PVFN(pick) (float* f, const v2f a, const v2f b) {
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return v2f(
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numericalBlend(f[0], a.X, b.X),
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numericalBlend(f[1], a.Y, b.Y)
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);
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}
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v3f PARAM_PVFN(pick) (float* f, const v3f a, const v3f b) {
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return v3f(
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numericalBlend(f[0], a.X, b.X),
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numericalBlend(f[1], a.Y, b.Y),
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numericalBlend(f[2], a.Z, b.Z)
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);
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}
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v2f PARAM_PVFN(interpolate) (float fac, const v2f a, const v2f b)
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{ return b.getInterpolated(a, fac); }
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v3f PARAM_PVFN(interpolate) (float fac, const v3f a, const v3f b)
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{ return b.getInterpolated(a, fac); }
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#define PARAM_DEF_SRZR(T, wr, rd) \
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void PARAM_PVFN(serialize) (std::ostream& os, T v) {wr(os,v); } \
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void PARAM_PVFN(deSerialize)(std::istream& is, T& v) {v = rd(is);}
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#define PARAM_DEF_NUM(T, wr, rd) PARAM_DEF_SRZR(T, wr, rd) \
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T PARAM_PVFN(interpolate)(float fac, const T a, const T b) \
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{ return numericalBlend<T>(fac,a,b); } \
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T PARAM_PVFN(pick) (float* f, const T a, const T b) \
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{ return numericalBlend<T>(f[0],a,b); }
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PARAM_DEF_NUM(u8, writeU8, readU8); PARAM_DEF_NUM(s8, writeS8, readS8);
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PARAM_DEF_NUM(u16, writeU16, readU16); PARAM_DEF_NUM(s16, writeS16, readS16);
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PARAM_DEF_NUM(u32, writeU32, readU32); PARAM_DEF_NUM(s32, writeS32, readS32);
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PARAM_DEF_NUM(f32, writeF32, readF32);
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PARAM_DEF_SRZR(v2f, writeV2F32, readV2F32);
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PARAM_DEF_SRZR(v3f, writeV3F32, readV3F32);
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enum class ParticleTextureFlags : u8 {
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/* each value specifies a bit in a bitmask; if the maximum value
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* goes above 1<<7 the type of the flags field must be changed
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* from u8, which will necessitate a protocol change! */
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// the first bit indicates whether the texture is animated
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animated = 1,
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/* the next three bits indicate the blending mode of the texture
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* blendmode is encoded by (flags |= (u8)blend << 1); retrieve with
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* (flags & ParticleTextureFlags::blend) >> 1. note that the third
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* bit is currently reserved for adding more blend modes in the future */
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blend = 0x7 << 1,
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};
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/* define some shorthand so we don't have to repeat ourselves or use
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* decltype everywhere */
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using FlagT = std::underlying_type_t<ParticleTextureFlags>;
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void ServerParticleTexture::serialize(std::ostream &os, u16 protocol_ver, bool newPropertiesOnly) const
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{
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/* newPropertiesOnly is used to de/serialize parameters of the legacy texture
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* field, which are encoded separately from the texspec string */
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FlagT flags = 0;
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if (animated)
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flags |= FlagT(ParticleTextureFlags::animated);
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if (blendmode != BlendMode::alpha)
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flags |= FlagT(blendmode) << 1;
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serializeParameterValue(os, flags);
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alpha.serialize(os);
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scale.serialize(os);
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if (!newPropertiesOnly)
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os << serializeString32(string);
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if (animated)
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animation.serialize(os, protocol_ver);
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}
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void ServerParticleTexture::deSerialize(std::istream &is, u16 protocol_ver, bool newPropertiesOnly)
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{
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FlagT flags = 0;
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deSerializeParameterValue(is, flags);
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animated = !!(flags & FlagT(ParticleTextureFlags::animated));
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blendmode = BlendMode((flags & FlagT(ParticleTextureFlags::blend)) >> 1);
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alpha.deSerialize(is);
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scale.deSerialize(is);
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if (!newPropertiesOnly)
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string = deSerializeString32(is);
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if (animated)
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animation.deSerialize(is, protocol_ver);
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}
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void ParticleParameters::serialize(std::ostream &os, u16 protocol_ver) const
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{
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writeV3F32(os, pos);
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writeV3F32(os, vel);
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writeV3F32(os, acc);
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writeF32(os, expirationtime);
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writeF32(os, size);
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writeU8(os, collisiondetection);
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os << serializeString32(texture.string);
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writeU8(os, vertical);
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writeU8(os, collision_removal);
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animation.serialize(os, 6); /* NOT the protocol ver */
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writeU8(os, glow);
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writeU8(os, object_collision);
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writeU16(os, node.param0);
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writeU8(os, node.param2);
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writeU8(os, node_tile);
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writeV3F32(os, drag);
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jitter.serialize(os);
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bounce.serialize(os);
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}
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template <typename T, T (reader)(std::istream& is)>
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inline bool streamEndsBeforeParam(T& val, std::istream& is)
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{
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// This is kinda awful
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T tmp = reader(is);
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if (is.eof())
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return true;
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val = tmp;
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return false;
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}
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void ParticleParameters::deSerialize(std::istream &is, u16 protocol_ver)
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{
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pos = readV3F32(is);
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vel = readV3F32(is);
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acc = readV3F32(is);
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expirationtime = readF32(is);
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size = readF32(is);
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collisiondetection = readU8(is);
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texture.string = deSerializeString32(is);
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vertical = readU8(is);
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collision_removal = readU8(is);
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animation.deSerialize(is, 6); /* NOT the protocol ver */
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glow = readU8(is);
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object_collision = readU8(is);
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if (streamEndsBeforeParam<u16, readU16>(node.param0, is))
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return;
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node.param2 = readU8(is);
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node_tile = readU8(is);
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if (streamEndsBeforeParam<v3f, readV3F32>(drag, is))
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return;
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jitter.deSerialize(is);
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bounce.deSerialize(is);
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}
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