minetest/src/tool.h
Loic Blot 5f084cd98d Make some maps unordered to improve performance
* This permit to improve performance on C++11 builds
* use some existing typedefs in tools maps
* minor code style changes
2016-10-05 07:30:32 +02:00

144 lines
3.0 KiB
C++

/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef TOOL_HEADER
#define TOOL_HEADER
#include "irrlichttypes.h"
#include <string>
#include <iostream>
#include "util/cpp11_container.h"
#include "itemgroup.h"
struct ToolGroupCap
{
UNORDERED_MAP<int, float> times;
int maxlevel;
int uses;
ToolGroupCap():
maxlevel(1),
uses(20)
{}
bool getTime(int rating, float *time) const
{
UNORDERED_MAP<int, float>::const_iterator i = times.find(rating);
if (i == times.end()) {
*time = 0;
return false;
}
*time = i->second;
return true;
}
};
typedef UNORDERED_MAP<std::string, struct ToolGroupCap> ToolGCMap;
typedef UNORDERED_MAP<std::string, s16> DamageGroup;
struct ToolCapabilities
{
float full_punch_interval;
int max_drop_level;
ToolGCMap groupcaps;
DamageGroup damageGroups;
ToolCapabilities(
float full_punch_interval_=1.4,
int max_drop_level_=1,
ToolGCMap groupcaps_=ToolGCMap(),
DamageGroup damageGroups_=DamageGroup()
):
full_punch_interval(full_punch_interval_),
max_drop_level(max_drop_level_),
groupcaps(groupcaps_),
damageGroups(damageGroups_)
{}
void serialize(std::ostream &os, u16 version) const;
void deSerialize(std::istream &is);
};
struct DigParams
{
bool diggable;
// Digging time in seconds
float time;
// Caused wear
u16 wear;
std::string main_group;
DigParams(bool a_diggable=false, float a_time=0, u16 a_wear=0,
std::string a_main_group=""):
diggable(a_diggable),
time(a_time),
wear(a_wear),
main_group(a_main_group)
{}
};
DigParams getDigParams(const ItemGroupList &groups,
const ToolCapabilities *tp, float time_from_last_punch);
DigParams getDigParams(const ItemGroupList &groups,
const ToolCapabilities *tp);
struct HitParams
{
s16 hp;
s16 wear;
HitParams(s16 hp_=0, s16 wear_=0):
hp(hp_),
wear(wear_)
{}
};
HitParams getHitParams(const ItemGroupList &armor_groups,
const ToolCapabilities *tp, float time_from_last_punch);
HitParams getHitParams(const ItemGroupList &armor_groups,
const ToolCapabilities *tp);
struct PunchDamageResult
{
bool did_punch;
int damage;
int wear;
PunchDamageResult():
did_punch(false),
damage(0),
wear(0)
{}
};
struct ItemStack;
PunchDamageResult getPunchDamage(
const ItemGroupList &armor_groups,
const ToolCapabilities *toolcap,
const ItemStack *punchitem,
float time_from_last_punch
);
#endif