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"[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one.
263 B
32x32px
263 B
32x32px
![](/Mirrorlandia_minetest/minetest/raw/commit/7d3295e21f96495cb0b3e2f732939344ce892e2a/games/minimal/mods/default/textures/default_chest.png)