mirror of
https://github.com/minetest/minetest.git
synced 2024-11-24 08:33:46 +01:00
20a85d76d9
* Move files around
259 lines
7.3 KiB
C++
259 lines
7.3 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2016 est31, <MTest31@outlook.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "joystick_controller.h"
|
|
#include "irrlichttypes_extrabloated.h"
|
|
#include "keys.h"
|
|
#include "settings.h"
|
|
#include "gettime.h"
|
|
#include "porting.h"
|
|
#include "util/string.h"
|
|
|
|
bool JoystickButtonCmb::isTriggered(const irr::SEvent::SJoystickEvent &ev) const
|
|
{
|
|
u32 buttons = ev.ButtonStates;
|
|
|
|
buttons &= filter_mask;
|
|
return buttons == compare_mask;
|
|
}
|
|
|
|
bool JoystickAxisCmb::isTriggered(const irr::SEvent::SJoystickEvent &ev) const
|
|
{
|
|
s16 ax_val = ev.Axis[axis_to_compare];
|
|
|
|
return (ax_val * direction < 0) && (thresh * direction > ax_val * direction);
|
|
}
|
|
|
|
// spares many characters
|
|
#define JLO_B_PB(A, B, C) jlo.button_keys.emplace_back(A, B, C)
|
|
#define JLO_A_PB(A, B, C, D) jlo.axis_keys.emplace_back(A, B, C, D)
|
|
|
|
JoystickLayout create_default_layout()
|
|
{
|
|
JoystickLayout jlo;
|
|
|
|
jlo.axes_dead_border = 1024;
|
|
|
|
const JoystickAxisLayout axes[JA_COUNT] = {
|
|
{0, 1}, // JA_SIDEWARD_MOVE
|
|
{1, 1}, // JA_FORWARD_MOVE
|
|
{3, 1}, // JA_FRUSTUM_HORIZONTAL
|
|
{4, 1}, // JA_FRUSTUM_VERTICAL
|
|
};
|
|
memcpy(jlo.axes, axes, sizeof(jlo.axes));
|
|
|
|
u32 sb = 1 << 7; // START button mask
|
|
u32 fb = 1 << 3; // FOUR button mask
|
|
u32 bm = sb | fb; // Mask for Both Modifiers
|
|
|
|
// The back button means "ESC".
|
|
JLO_B_PB(KeyType::ESC, 1 << 6, 1 << 6);
|
|
|
|
// The start button counts as modifier as well as use key.
|
|
// JLO_B_PB(KeyType::USE, sb, sb));
|
|
|
|
// Accessible without start modifier button pressed
|
|
// regardless whether four is pressed or not
|
|
JLO_B_PB(KeyType::SNEAK, sb | 1 << 2, 1 << 2);
|
|
|
|
// Accessible without four modifier button pressed
|
|
// regardless whether start is pressed or not
|
|
JLO_B_PB(KeyType::MOUSE_L, fb | 1 << 4, 1 << 4);
|
|
JLO_B_PB(KeyType::MOUSE_R, fb | 1 << 5, 1 << 5);
|
|
|
|
// Accessible without any modifier pressed
|
|
JLO_B_PB(KeyType::JUMP, bm | 1 << 0, 1 << 0);
|
|
JLO_B_PB(KeyType::SPECIAL1, bm | 1 << 1, 1 << 1);
|
|
|
|
// Accessible with start button not pressed, but four pressed
|
|
// TODO find usage for button 0
|
|
JLO_B_PB(KeyType::DROP, bm | 1 << 1, fb | 1 << 1);
|
|
JLO_B_PB(KeyType::SCROLL_UP, bm | 1 << 4, fb | 1 << 4);
|
|
JLO_B_PB(KeyType::SCROLL_DOWN,bm | 1 << 5, fb | 1 << 5);
|
|
|
|
// Accessible with start button and four pressed
|
|
// TODO find usage for buttons 0, 1 and 4, 5
|
|
|
|
// Now about the buttons simulated by the axes
|
|
|
|
// Movement buttons, important for vessels
|
|
JLO_A_PB(KeyType::FORWARD, 1, 1, 1024);
|
|
JLO_A_PB(KeyType::BACKWARD, 1, -1, 1024);
|
|
JLO_A_PB(KeyType::LEFT, 0, 1, 1024);
|
|
JLO_A_PB(KeyType::RIGHT, 0, -1, 1024);
|
|
|
|
// Scroll buttons
|
|
JLO_A_PB(KeyType::SCROLL_UP, 2, -1, 1024);
|
|
JLO_A_PB(KeyType::SCROLL_DOWN, 5, -1, 1024);
|
|
|
|
return jlo;
|
|
}
|
|
|
|
JoystickLayout create_xbox_layout()
|
|
{
|
|
JoystickLayout jlo;
|
|
|
|
jlo.axes_dead_border = 7000;
|
|
|
|
const JoystickAxisLayout axes[JA_COUNT] = {
|
|
{0, 1}, // JA_SIDEWARD_MOVE
|
|
{1, 1}, // JA_FORWARD_MOVE
|
|
{2, 1}, // JA_FRUSTUM_HORIZONTAL
|
|
{3, 1}, // JA_FRUSTUM_VERTICAL
|
|
};
|
|
memcpy(jlo.axes, axes, sizeof(jlo.axes));
|
|
|
|
// The back button means "ESC".
|
|
JLO_B_PB(KeyType::ESC, 1 << 8, 1 << 8); // back
|
|
JLO_B_PB(KeyType::ESC, 1 << 9, 1 << 9); // start
|
|
|
|
// 4 Buttons
|
|
JLO_B_PB(KeyType::JUMP, 1 << 0, 1 << 0); // A/green
|
|
JLO_B_PB(KeyType::ESC, 1 << 1, 1 << 1); // B/red
|
|
JLO_B_PB(KeyType::SPECIAL1, 1 << 2, 1 << 2); // X/blue
|
|
JLO_B_PB(KeyType::INVENTORY, 1 << 3, 1 << 3); // Y/yellow
|
|
|
|
// Analog Sticks
|
|
JLO_B_PB(KeyType::SPECIAL1, 1 << 11, 1 << 11); // left
|
|
JLO_B_PB(KeyType::SNEAK, 1 << 12, 1 << 12); // right
|
|
|
|
// Triggers
|
|
JLO_B_PB(KeyType::MOUSE_L, 1 << 6, 1 << 6); // lt
|
|
JLO_B_PB(KeyType::MOUSE_R, 1 << 7, 1 << 7); // rt
|
|
JLO_B_PB(KeyType::SCROLL_UP, 1 << 4, 1 << 4); // lb
|
|
JLO_B_PB(KeyType::SCROLL_DOWN, 1 << 5, 1 << 5); // rb
|
|
|
|
// D-PAD
|
|
JLO_B_PB(KeyType::ZOOM, 1 << 15, 1 << 15); // up
|
|
JLO_B_PB(KeyType::DROP, 1 << 13, 1 << 13); // left
|
|
JLO_B_PB(KeyType::SCREENSHOT, 1 << 14, 1 << 14); // right
|
|
JLO_B_PB(KeyType::FREEMOVE, 1 << 16, 1 << 16); // down
|
|
|
|
// Movement buttons, important for vessels
|
|
JLO_A_PB(KeyType::FORWARD, 1, 1, 1024);
|
|
JLO_A_PB(KeyType::BACKWARD, 1, -1, 1024);
|
|
JLO_A_PB(KeyType::LEFT, 0, 1, 1024);
|
|
JLO_A_PB(KeyType::RIGHT, 0, -1, 1024);
|
|
|
|
return jlo;
|
|
}
|
|
|
|
JoystickController::JoystickController() :
|
|
doubling_dtime(g_settings->getFloat("repeat_joystick_button_time"))
|
|
{
|
|
for (float &i : m_past_pressed_time) {
|
|
i = 0;
|
|
}
|
|
clear();
|
|
}
|
|
|
|
void JoystickController::onJoystickConnect(const std::vector<irr::SJoystickInfo> &joystick_infos)
|
|
{
|
|
s32 id = g_settings->getS32("joystick_id");
|
|
std::string layout = g_settings->get("joystick_type");
|
|
|
|
if (id < 0 || (u16)id >= joystick_infos.size()) {
|
|
// TODO: auto detection
|
|
id = 0;
|
|
}
|
|
|
|
if (id >= 0 && (u16)id < joystick_infos.size()) {
|
|
if (layout.empty() || layout == "auto")
|
|
setLayoutFromControllerName(joystick_infos[id].Name.c_str());
|
|
else
|
|
setLayoutFromControllerName(layout);
|
|
}
|
|
|
|
m_joystick_id = id;
|
|
}
|
|
|
|
void JoystickController::setLayoutFromControllerName(const std::string &name)
|
|
{
|
|
if (lowercase(name).find("xbox") != std::string::npos) {
|
|
m_layout = create_xbox_layout();
|
|
} else {
|
|
m_layout = create_default_layout();
|
|
}
|
|
}
|
|
|
|
bool JoystickController::handleEvent(const irr::SEvent::SJoystickEvent &ev)
|
|
{
|
|
if (ev.Joystick != m_joystick_id)
|
|
return false;
|
|
|
|
m_internal_time = porting::getTimeMs() / 1000.f;
|
|
|
|
std::bitset<KeyType::INTERNAL_ENUM_COUNT> keys_pressed;
|
|
|
|
// First generate a list of keys pressed
|
|
|
|
for (const auto &button_key : m_layout.button_keys) {
|
|
if (button_key.isTriggered(ev)) {
|
|
keys_pressed.set(button_key.key);
|
|
}
|
|
}
|
|
|
|
for (const auto &axis_key : m_layout.axis_keys) {
|
|
if (axis_key.isTriggered(ev)) {
|
|
keys_pressed.set(axis_key.key);
|
|
}
|
|
}
|
|
|
|
// Then update the values
|
|
|
|
for (size_t i = 0; i < KeyType::INTERNAL_ENUM_COUNT; i++) {
|
|
if (keys_pressed[i]) {
|
|
if (!m_past_pressed_keys[i] &&
|
|
m_past_pressed_time[i] < m_internal_time - doubling_dtime) {
|
|
m_past_pressed_keys[i] = true;
|
|
m_past_pressed_time[i] = m_internal_time;
|
|
}
|
|
} else if (m_pressed_keys[i]) {
|
|
m_past_released_keys[i] = true;
|
|
}
|
|
|
|
m_pressed_keys[i] = keys_pressed[i];
|
|
}
|
|
|
|
for (size_t i = 0; i < JA_COUNT; i++) {
|
|
const JoystickAxisLayout &ax_la = m_layout.axes[i];
|
|
m_axes_vals[i] = ax_la.invert * ev.Axis[ax_la.axis_id];
|
|
}
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
void JoystickController::clear()
|
|
{
|
|
m_pressed_keys.reset();
|
|
m_past_pressed_keys.reset();
|
|
m_past_released_keys.reset();
|
|
memset(m_axes_vals, 0, sizeof(m_axes_vals));
|
|
}
|
|
|
|
s16 JoystickController::getAxisWithoutDead(JoystickAxis axis)
|
|
{
|
|
s16 v = m_axes_vals[axis];
|
|
if (((v > 0) && (v < m_layout.axes_dead_border)) ||
|
|
((v < 0) && (v > -m_layout.axes_dead_border)))
|
|
return 0;
|
|
return v;
|
|
}
|