minetest/src/client
Juozas 837328fbac Fix error not printed to console when no name is provided
When minetest is launched, if there was no nameprovided in
configuration or parameters, the game would not show any error in
console. if the --go parameter was also prowided, the game would
exit without an error. This is undesired behavior, so this merged
commit add the missing function that displays the missing error
message in console.
2017-08-09 02:04:06 +01:00
..
clientlauncher.cpp Fix error not printed to console when no name is provided 2017-08-09 02:04:06 +01:00
clientlauncher.h Fix crash when using --go in command line 2017-08-03 14:03:15 +02:00
CMakeLists.txt Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
inputhandler.cpp Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752) 2017-05-13 11:05:16 +02:00
inputhandler.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
joystick_controller.cpp C++11 cleanup on constructors dir client (#6012) 2017-06-21 08:04:45 +02:00
joystick_controller.h C++11 cleanup on constructors dir client (#6012) 2017-06-21 08:04:45 +02:00
keys.h Make direct item selection keys freely bindable 2017-07-30 18:24:45 +01:00
renderingengine.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
renderingengine.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
tile.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
tile.h TileLayer: use shared_ptr for FrameSpec vector (#6171) 2017-07-26 20:12:48 +02:00