minetest/CMakeLists.txt
Jürgen Doser 83830e8682 Add basic support for generating API documentation using Doxygen
If CMake is run and Doxygen is found, add a make target called "doc",
which builds API documention in doc/html. This target is not included
in the default "all" target, you have to explicitly run "make doc" to
generate the documentation.

If graphviz is installed, in particular, if the "dot" binary is found,
doxygen is configured to generate various kinds of diagrams. Note that
due to this, the first run of doxygen can take a while.
2014-12-12 14:59:57 -05:00

243 lines
8.7 KiB
CMake

cmake_minimum_required(VERSION 2.6)
if(${CMAKE_VERSION} STREQUAL "2.8.2")
# bug http://vtk.org/Bug/view.php?id=11020
message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
endif(${CMAKE_VERSION} STREQUAL "2.8.2")
# This can be read from ${PROJECT_NAME} after project() is called
project(minetest)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
set(VERSION_PATCH 10)
set(VERSION_PATCH_ORIG ${VERSION_PATCH})
if(VERSION_EXTRA)
set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
else()
# Comment the following line during release
set(VERSION_PATCH ${VERSION_PATCH}-dev)
endif()
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
# Configuration options
if(WIN32)
set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
else()
set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
endif()
# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF
if(RUN_IN_PLACE)
set(RUN_IN_PLACE 1)
else()
set(RUN_IN_PLACE 0)
endif()
set(BUILD_CLIENT 1 CACHE BOOL "Build client")
if(WIN32)
set(BUILD_SERVER 0 CACHE BOOL "Build server")
else()
set(BUILD_SERVER 1 CACHE BOOL "Build server")
endif()
set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build")
if(NOT CMAKE_BUILD_TYPE)
# Default to release
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
endif()
# Included stuff
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
# This is done here so that relative search paths are more reasnable
find_package(Irrlicht)
#
# Installation
#
if(WIN32)
set(SHAREDIR ".")
set(BINDIR "bin")
set(DOCDIR "doc")
set(EXAMPLE_CONF_DIR ".")
set(LOCALEDIR "locale")
elseif(APPLE)
set(SHAREDIR ".")
set(BINDIR "./bin")
set(DOCDIR "./doc/${PROJECT_NAME}")
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(LOCALEDIR "locale")
elseif(UNIX) # Linux, BSD etc
if(RUN_IN_PLACE)
set(SHAREDIR ".")
set(BINDIR "bin")
set(DOCDIR "doc")
set(EXAMPLE_CONF_DIR ".")
set(MANDIR "unix/man")
set(XDG_APPS_DIR "unix/applications")
set(APPDATADIR "unix/appdata")
set(ICONDIR "unix/icons")
set(LOCALEDIR "locale")
else()
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata")
set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
endif()
endif()
set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
if(NOT CUSTOM_SHAREDIR STREQUAL "")
set(SHAREDIR "${CUSTOM_SHAREDIR}")
message(STATUS "Using SHAREDIR=${SHAREDIR}")
endif()
set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
if(NOT CUSTOM_BINDIR STREQUAL "")
set(BINDIR "${CUSTOM_BINDIR}")
message(STATUS "Using BINDIR=${BINDIR}")
endif()
set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
if(NOT CUSTOM_DOCDIR STREQUAL "")
set(DOCDIR "${CUSTOM_DOCDIR}")
message(STATUS "Using DOCDIR=${DOCDIR}")
endif()
set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
if(NOT CUSTOM_MANDIR STREQUAL "")
set(MANDIR "${CUSTOM_MANDIR}")
message(STATUS "Using MANDIR=${MANDIR}")
endif()
set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
endif()
set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
endif()
set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
if(NOT CUSTOM_ICONDIR STREQUAL "")
set(ICONDIR "${CUSTOM_ICONDIR}")
message(STATUS "Using ICONDIR=${ICONDIR}")
endif()
set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
if(NOT CUSTOM_LOCALEDIR STREQUAL "")
set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
endif()
if(BUILD_CLIENT)
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
endif()
if(RUN_IN_PLACE)
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX AND NOT APPLE)
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
endif()
#
# Subdirectories
# Be sure to add all relevant definitions above this
#
add_subdirectory(src)
# CPack
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
set(CPACK_PACKAGE_VENDOR "celeron55")
set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
if(WIN32)
# For some reason these aren't copied otherwise
# NOTE: For some reason now it seems to work without these
#if(BUILD_CLIENT)
# install(FILES bin/minetest.exe DESTINATION bin)
#endif()
#if(BUILD_SERVER)
# install(FILES bin/minetestserver.exe DESTINATION bin)
#endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
else(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CPACK_GENERATOR ZIP)
# This might be needed for some installer
#set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
elseif(APPLE)
# see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-icon.icns)
set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
set(CPACK_BUNDLE_ICON ${CPACK_PACKAGE_ICON})
set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/Info.plist)
set(CPACK_BUNDLE_STARTUP_COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-mac.sh)
set(CPACK_GENERATOR "Bundle")
else()
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
set(CPACK_GENERATOR TGZ)
set(CPACK_SOURCE_GENERATOR TGZ)
endif()
include(CPack)
# Add a target to generate API documentation with Doxygen
find_package(Doxygen)
if(DOXYGEN_FOUND)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
add_custom_target(doc
${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
COMMENT "Generating API documentation with Doxygen" VERBATIM
)
endif(DOXYGEN_FOUND)