minetest/src/tileanimation.h
sfan5 7279f0b373 Add particle animation, glow
This is implemented by reusing and extending the
TileAnimation code for the methods used by particles.
2017-01-18 23:21:01 +01:00

58 lines
1.7 KiB
C++

/*
Minetest
Copyright (C) 2016 sfan5 <sfan5@live.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef TILEANIMATION_HEADER
#define TILEANIMATION_HEADER
#include "irrlichttypes_bloated.h"
#include <iostream>
enum TileAnimationType {
TAT_NONE = 0,
TAT_VERTICAL_FRAMES = 1,
TAT_SHEET_2D = 2,
};
struct TileAnimationParams {
enum TileAnimationType type;
union {
// struct {
// } none;
struct {
int aspect_w; // width for aspect ratio
int aspect_h; // height for aspect ratio
float length; // seconds
} vertical_frames;
struct {
int frames_w; // number of frames left-to-right
int frames_h; // number of frames top-to-bottom
float frame_length; // seconds
} sheet_2d;
};
void serialize(std::ostream &os, u16 protocol_version) const;
void deSerialize(std::istream &is, u16 protocol_version);
void determineParams(v2u32 texture_size, int *frame_count,
int *frame_length_ms, v2u32 *frame_size) const;
void getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const;
v2f getTextureCoords(v2u32 texture_size, int frame) const;
};
#endif