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* Move KeyList & InputHandler from game.h to client/inputhandler.h We have a header for inputs, move inputhandler class & related keylist object to it Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined * Pass clang-format on inputhandler.{cpp,h} (compatible) |
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.. | ||
before_install.sh | ||
clang-format-whitelist.txt | ||
common.sh | ||
lint.sh | ||
script.sh | ||
toolchain_mingw.cmake.in |