mirror of
https://github.com/minetest/minetest.git
synced 2024-11-24 00:23:46 +01:00
0bbbc6e13d
Add new node property 'floodable', default false Define "air" as floodable = true in C++ and lua
646 lines
17 KiB
Lua
646 lines
17 KiB
Lua
-- Minetest: builtin/item.lua
|
|
|
|
local function copy_pointed_thing(pointed_thing)
|
|
return {
|
|
type = pointed_thing.type,
|
|
above = vector.new(pointed_thing.above),
|
|
under = vector.new(pointed_thing.under),
|
|
ref = pointed_thing.ref,
|
|
}
|
|
end
|
|
|
|
--
|
|
-- Item definition helpers
|
|
--
|
|
|
|
function core.inventorycube(img1, img2, img3)
|
|
img2 = img2 or img1
|
|
img3 = img3 or img1
|
|
return "[inventorycube"
|
|
.. "{" .. img1:gsub("%^", "&")
|
|
.. "{" .. img2:gsub("%^", "&")
|
|
.. "{" .. img3:gsub("%^", "&")
|
|
end
|
|
|
|
function core.get_pointed_thing_position(pointed_thing, above)
|
|
if pointed_thing.type == "node" then
|
|
if above then
|
|
-- The position where a node would be placed
|
|
return pointed_thing.above
|
|
end
|
|
-- The position where a node would be dug
|
|
return pointed_thing.under
|
|
elseif pointed_thing.type == "object" then
|
|
return pointed_thing.ref and pointed_thing.ref:getpos()
|
|
end
|
|
end
|
|
|
|
function core.dir_to_facedir(dir, is6d)
|
|
--account for y if requested
|
|
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
|
|
|
|
--from above
|
|
if dir.y < 0 then
|
|
if math.abs(dir.x) > math.abs(dir.z) then
|
|
if dir.x < 0 then
|
|
return 19
|
|
else
|
|
return 13
|
|
end
|
|
else
|
|
if dir.z < 0 then
|
|
return 10
|
|
else
|
|
return 4
|
|
end
|
|
end
|
|
|
|
--from below
|
|
else
|
|
if math.abs(dir.x) > math.abs(dir.z) then
|
|
if dir.x < 0 then
|
|
return 15
|
|
else
|
|
return 17
|
|
end
|
|
else
|
|
if dir.z < 0 then
|
|
return 6
|
|
else
|
|
return 8
|
|
end
|
|
end
|
|
end
|
|
|
|
--otherwise, place horizontally
|
|
elseif math.abs(dir.x) > math.abs(dir.z) then
|
|
if dir.x < 0 then
|
|
return 3
|
|
else
|
|
return 1
|
|
end
|
|
else
|
|
if dir.z < 0 then
|
|
return 2
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
end
|
|
|
|
function core.facedir_to_dir(facedir)
|
|
--a table of possible dirs
|
|
return ({{x=0, y=0, z=1},
|
|
{x=1, y=0, z=0},
|
|
{x=0, y=0, z=-1},
|
|
{x=-1, y=0, z=0},
|
|
{x=0, y=-1, z=0},
|
|
{x=0, y=1, z=0}})
|
|
|
|
--indexed into by a table of correlating facedirs
|
|
[({[0]=1, 2, 3, 4,
|
|
5, 2, 6, 4,
|
|
6, 2, 5, 4,
|
|
1, 5, 3, 6,
|
|
1, 6, 3, 5,
|
|
1, 4, 3, 2})
|
|
|
|
--indexed into by the facedir in question
|
|
[facedir]]
|
|
end
|
|
|
|
function core.dir_to_wallmounted(dir)
|
|
if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
|
|
if dir.y < 0 then
|
|
return 1
|
|
else
|
|
return 0
|
|
end
|
|
elseif math.abs(dir.x) > math.abs(dir.z) then
|
|
if dir.x < 0 then
|
|
return 3
|
|
else
|
|
return 2
|
|
end
|
|
else
|
|
if dir.z < 0 then
|
|
return 5
|
|
else
|
|
return 4
|
|
end
|
|
end
|
|
end
|
|
|
|
function core.wallmounted_to_dir(wallmounted)
|
|
-- table of dirs in wallmounted order
|
|
return ({[0] = {x = 0, y = 1, z = 0},
|
|
{x = 0, y = -1, z = 0},
|
|
{x = 1, y = 0, z = 0},
|
|
{x = -1, y = 0, z = 0},
|
|
{x = 0, y = 0, z = 1},
|
|
{x = 0, y = 0, z = -1}})
|
|
|
|
--indexed into by the wallmounted in question
|
|
[wallmounted]
|
|
end
|
|
|
|
function core.get_node_drops(nodename, toolname)
|
|
local drop = ItemStack({name=nodename}):get_definition().drop
|
|
if drop == nil then
|
|
-- default drop
|
|
return {nodename}
|
|
elseif type(drop) == "string" then
|
|
-- itemstring drop
|
|
return {drop}
|
|
elseif drop.items == nil then
|
|
-- drop = {} to disable default drop
|
|
return {}
|
|
end
|
|
|
|
-- Extended drop table
|
|
local got_items = {}
|
|
local got_count = 0
|
|
local _, item, tool
|
|
for _, item in ipairs(drop.items) do
|
|
local good_rarity = true
|
|
local good_tool = true
|
|
if item.rarity ~= nil then
|
|
good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
|
|
end
|
|
if item.tools ~= nil then
|
|
good_tool = false
|
|
for _, tool in ipairs(item.tools) do
|
|
if tool:sub(1, 1) == '~' then
|
|
good_tool = toolname:find(tool:sub(2)) ~= nil
|
|
else
|
|
good_tool = toolname == tool
|
|
end
|
|
if good_tool then
|
|
break
|
|
end
|
|
end
|
|
end
|
|
if good_rarity and good_tool then
|
|
got_count = got_count + 1
|
|
for _, add_item in ipairs(item.items) do
|
|
got_items[#got_items+1] = add_item
|
|
end
|
|
if drop.max_items ~= nil and got_count == drop.max_items then
|
|
break
|
|
end
|
|
end
|
|
end
|
|
return got_items
|
|
end
|
|
|
|
function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
|
local item = itemstack:peek_item()
|
|
local def = itemstack:get_definition()
|
|
if def.type ~= "node" or pointed_thing.type ~= "node" then
|
|
return itemstack, false
|
|
end
|
|
|
|
local under = pointed_thing.under
|
|
local oldnode_under = core.get_node_or_nil(under)
|
|
local above = pointed_thing.above
|
|
local oldnode_above = core.get_node_or_nil(above)
|
|
|
|
if not oldnode_under or not oldnode_above then
|
|
core.log("info", placer:get_player_name() .. " tried to place"
|
|
.. " node in unloaded position " .. core.pos_to_string(above))
|
|
return itemstack, false
|
|
end
|
|
|
|
local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
|
|
olddef_under = olddef_under or core.nodedef_default
|
|
local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
|
|
olddef_above = olddef_above or core.nodedef_default
|
|
|
|
if not olddef_above.buildable_to and not olddef_under.buildable_to then
|
|
core.log("info", placer:get_player_name() .. " tried to place"
|
|
.. " node in invalid position " .. core.pos_to_string(above)
|
|
.. ", replacing " .. oldnode_above.name)
|
|
return itemstack, false
|
|
end
|
|
|
|
-- Place above pointed node
|
|
local place_to = {x = above.x, y = above.y, z = above.z}
|
|
|
|
-- If node under is buildable_to, place into it instead (eg. snow)
|
|
if olddef_under.buildable_to then
|
|
core.log("info", "node under is buildable to")
|
|
place_to = {x = under.x, y = under.y, z = under.z}
|
|
end
|
|
|
|
if core.is_protected(place_to, placer:get_player_name()) then
|
|
core.log("action", placer:get_player_name()
|
|
.. " tried to place " .. def.name
|
|
.. " at protected position "
|
|
.. core.pos_to_string(place_to))
|
|
core.record_protection_violation(place_to, placer:get_player_name())
|
|
return itemstack
|
|
end
|
|
|
|
core.log("action", placer:get_player_name() .. " places node "
|
|
.. def.name .. " at " .. core.pos_to_string(place_to))
|
|
|
|
local oldnode = core.get_node(place_to)
|
|
local newnode = {name = def.name, param1 = 0, param2 = param2}
|
|
|
|
-- Calculate direction for wall mounted stuff like torches and signs
|
|
if def.paramtype2 == 'wallmounted' and not param2 then
|
|
local dir = {
|
|
x = under.x - above.x,
|
|
y = under.y - above.y,
|
|
z = under.z - above.z
|
|
}
|
|
newnode.param2 = core.dir_to_wallmounted(dir)
|
|
-- Calculate the direction for furnaces and chests and stuff
|
|
elseif def.paramtype2 == 'facedir' and not param2 then
|
|
local placer_pos = placer:getpos()
|
|
if placer_pos then
|
|
local dir = {
|
|
x = above.x - placer_pos.x,
|
|
y = above.y - placer_pos.y,
|
|
z = above.z - placer_pos.z
|
|
}
|
|
newnode.param2 = core.dir_to_facedir(dir)
|
|
core.log("action", "facedir: " .. newnode.param2)
|
|
end
|
|
end
|
|
|
|
-- Check if the node is attached and if it can be placed there
|
|
if core.get_item_group(def.name, "attached_node") ~= 0 and
|
|
not check_attached_node(place_to, newnode) then
|
|
core.log("action", "attached node " .. def.name ..
|
|
" can not be placed at " .. core.pos_to_string(place_to))
|
|
return itemstack, false
|
|
end
|
|
|
|
-- Add node and update
|
|
core.add_node(place_to, newnode)
|
|
|
|
local take_item = true
|
|
|
|
-- Run callback
|
|
if def.after_place_node then
|
|
-- Deepcopy place_to and pointed_thing because callback can modify it
|
|
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
|
|
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
|
|
if def.after_place_node(place_to_copy, placer, itemstack,
|
|
pointed_thing_copy) then
|
|
take_item = false
|
|
end
|
|
end
|
|
|
|
-- Run script hook
|
|
local _, callback
|
|
for _, callback in ipairs(core.registered_on_placenodes) do
|
|
-- Deepcopy pos, node and pointed_thing because callback can modify them
|
|
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
|
|
local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
|
|
local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
|
|
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
|
|
if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
|
|
take_item = false
|
|
end
|
|
end
|
|
|
|
if take_item then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack, true
|
|
end
|
|
|
|
function core.item_place_object(itemstack, placer, pointed_thing)
|
|
local pos = core.get_pointed_thing_position(pointed_thing, true)
|
|
if pos ~= nil then
|
|
local item = itemstack:take_item()
|
|
core.add_item(pos, item)
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
function core.item_place(itemstack, placer, pointed_thing, param2)
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if pointed_thing.type == "node" and placer and
|
|
not placer:get_player_control().sneak then
|
|
local n = core.get_node(pointed_thing.under)
|
|
local nn = n.name
|
|
if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
|
|
return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
|
|
placer, itemstack, pointed_thing) or itemstack, false
|
|
end
|
|
end
|
|
|
|
if itemstack:get_definition().type == "node" then
|
|
return core.item_place_node(itemstack, placer, pointed_thing, param2)
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
function core.item_secondary_use(itemstack, placer)
|
|
return itemstack
|
|
end
|
|
|
|
function core.item_drop(itemstack, dropper, pos)
|
|
if dropper and dropper:is_player() then
|
|
local v = dropper:get_look_dir()
|
|
local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
|
|
local cs = itemstack:get_count()
|
|
if dropper:get_player_control().sneak then
|
|
cs = 1
|
|
end
|
|
local item = itemstack:take_item(cs)
|
|
local obj = core.add_item(p, item)
|
|
if obj then
|
|
v.x = v.x*2
|
|
v.y = v.y*2 + 2
|
|
v.z = v.z*2
|
|
obj:setvelocity(v)
|
|
obj:get_luaentity().dropped_by = dropper:get_player_name()
|
|
return itemstack
|
|
end
|
|
|
|
else
|
|
if core.add_item(pos, itemstack) then
|
|
return itemstack
|
|
end
|
|
end
|
|
-- If we reach this, adding the object to the
|
|
-- environment failed
|
|
end
|
|
|
|
function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
|
for _, callback in pairs(core.registered_on_item_eats) do
|
|
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
|
if result then
|
|
return result
|
|
end
|
|
end
|
|
if itemstack:take_item() ~= nil then
|
|
user:set_hp(user:get_hp() + hp_change)
|
|
|
|
if replace_with_item then
|
|
if itemstack:is_empty() then
|
|
itemstack:add_item(replace_with_item)
|
|
else
|
|
local inv = user:get_inventory()
|
|
if inv:room_for_item("main", {name=replace_with_item}) then
|
|
inv:add_item("main", replace_with_item)
|
|
else
|
|
local pos = user:getpos()
|
|
pos.y = math.floor(pos.y + 0.5)
|
|
core.add_item(pos, replace_with_item)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
function core.item_eat(hp_change, replace_with_item)
|
|
return function(itemstack, user, pointed_thing) -- closure
|
|
return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
|
end
|
|
end
|
|
|
|
function core.node_punch(pos, node, puncher, pointed_thing)
|
|
-- Run script hook
|
|
for _, callback in ipairs(core.registered_on_punchnodes) do
|
|
-- Copy pos and node because callback can modify them
|
|
local pos_copy = vector.new(pos)
|
|
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
|
local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
|
|
callback(pos_copy, node_copy, puncher, pointed_thing_copy)
|
|
end
|
|
end
|
|
|
|
function core.handle_node_drops(pos, drops, digger)
|
|
-- Add dropped items to object's inventory
|
|
if digger:get_inventory() then
|
|
local _, dropped_item
|
|
for _, dropped_item in ipairs(drops) do
|
|
local left = digger:get_inventory():add_item("main", dropped_item)
|
|
if not left:is_empty() then
|
|
local p = {
|
|
x = pos.x + math.random()/2-0.25,
|
|
y = pos.y + math.random()/2-0.25,
|
|
z = pos.z + math.random()/2-0.25,
|
|
}
|
|
core.add_item(p, left)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function core.node_dig(pos, node, digger)
|
|
local def = ItemStack({name=node.name}):get_definition()
|
|
if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
|
|
core.log("info", digger:get_player_name() .. " tried to dig "
|
|
.. node.name .. " which is not diggable "
|
|
.. core.pos_to_string(pos))
|
|
return
|
|
end
|
|
|
|
if core.is_protected(pos, digger:get_player_name()) then
|
|
core.log("action", digger:get_player_name()
|
|
.. " tried to dig " .. node.name
|
|
.. " at protected position "
|
|
.. core.pos_to_string(pos))
|
|
core.record_protection_violation(pos, digger:get_player_name())
|
|
return
|
|
end
|
|
|
|
core.log('action', digger:get_player_name() .. " digs "
|
|
.. node.name .. " at " .. core.pos_to_string(pos))
|
|
|
|
local wielded = digger:get_wielded_item()
|
|
local drops = core.get_node_drops(node.name, wielded:get_name())
|
|
|
|
local wdef = wielded:get_definition()
|
|
local tp = wielded:get_tool_capabilities()
|
|
local dp = core.get_dig_params(def.groups, tp)
|
|
if wdef and wdef.after_use then
|
|
wielded = wdef.after_use(wielded, digger, node, dp) or wielded
|
|
else
|
|
-- Wear out tool
|
|
if not core.setting_getbool("creative_mode") then
|
|
wielded:add_wear(dp.wear)
|
|
end
|
|
end
|
|
digger:set_wielded_item(wielded)
|
|
|
|
-- Handle drops
|
|
core.handle_node_drops(pos, drops, digger)
|
|
|
|
local oldmetadata = nil
|
|
if def.after_dig_node then
|
|
oldmetadata = core.get_meta(pos):to_table()
|
|
end
|
|
|
|
-- Remove node and update
|
|
core.remove_node(pos)
|
|
|
|
-- Run callback
|
|
if def.after_dig_node then
|
|
-- Copy pos and node because callback can modify them
|
|
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
|
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
|
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
|
|
end
|
|
|
|
-- Run script hook
|
|
local _, callback
|
|
for _, callback in ipairs(core.registered_on_dignodes) do
|
|
local origin = core.callback_origins[callback]
|
|
if origin then
|
|
core.set_last_run_mod(origin.mod)
|
|
--print("Running " .. tostring(callback) ..
|
|
-- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
|
|
else
|
|
--print("No data associated with callback")
|
|
end
|
|
|
|
-- Copy pos and node because callback can modify them
|
|
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
|
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
|
callback(pos_copy, node_copy, digger)
|
|
end
|
|
end
|
|
|
|
-- This is used to allow mods to redefine core.item_place and so on
|
|
-- NOTE: This is not the preferred way. Preferred way is to provide enough
|
|
-- callbacks to not require redefining global functions. -celeron55
|
|
local function redef_wrapper(table, name)
|
|
return function(...)
|
|
return table[name](...)
|
|
end
|
|
end
|
|
|
|
--
|
|
-- Item definition defaults
|
|
--
|
|
|
|
core.nodedef_default = {
|
|
-- Item properties
|
|
type="node",
|
|
-- name intentionally not defined here
|
|
description = "",
|
|
groups = {},
|
|
inventory_image = "",
|
|
wield_image = "",
|
|
wield_scale = {x=1,y=1,z=1},
|
|
stack_max = 99,
|
|
usable = false,
|
|
liquids_pointable = false,
|
|
tool_capabilities = nil,
|
|
node_placement_prediction = nil,
|
|
|
|
-- Interaction callbacks
|
|
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
|
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
|
on_use = nil,
|
|
can_dig = nil,
|
|
|
|
on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
|
|
on_rightclick = nil,
|
|
on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
|
|
|
|
on_receive_fields = nil,
|
|
|
|
on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
|
|
on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
|
|
on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
|
|
|
|
-- Node properties
|
|
drawtype = "normal",
|
|
visual_scale = 1.0,
|
|
-- Don't define these because otherwise the old tile_images and
|
|
-- special_materials wouldn't be read
|
|
--tiles ={""},
|
|
--special_tiles = {
|
|
-- {name="", backface_culling=true},
|
|
-- {name="", backface_culling=true},
|
|
--},
|
|
alpha = 255,
|
|
post_effect_color = {a=0, r=0, g=0, b=0},
|
|
paramtype = "none",
|
|
paramtype2 = "none",
|
|
is_ground_content = true,
|
|
sunlight_propagates = false,
|
|
walkable = true,
|
|
pointable = true,
|
|
diggable = true,
|
|
climbable = false,
|
|
buildable_to = false,
|
|
floodable = false,
|
|
liquidtype = "none",
|
|
liquid_alternative_flowing = "",
|
|
liquid_alternative_source = "",
|
|
liquid_viscosity = 0,
|
|
drowning = 0,
|
|
light_source = 0,
|
|
damage_per_second = 0,
|
|
selection_box = {type="regular"},
|
|
legacy_facedir_simple = false,
|
|
legacy_wallmounted = false,
|
|
}
|
|
|
|
core.craftitemdef_default = {
|
|
type="craft",
|
|
-- name intentionally not defined here
|
|
description = "",
|
|
groups = {},
|
|
inventory_image = "",
|
|
wield_image = "",
|
|
wield_scale = {x=1,y=1,z=1},
|
|
stack_max = 99,
|
|
liquids_pointable = false,
|
|
tool_capabilities = nil,
|
|
|
|
-- Interaction callbacks
|
|
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
|
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
|
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
|
on_use = nil,
|
|
}
|
|
|
|
core.tooldef_default = {
|
|
type="tool",
|
|
-- name intentionally not defined here
|
|
description = "",
|
|
groups = {},
|
|
inventory_image = "",
|
|
wield_image = "",
|
|
wield_scale = {x=1,y=1,z=1},
|
|
stack_max = 1,
|
|
liquids_pointable = false,
|
|
tool_capabilities = nil,
|
|
|
|
-- Interaction callbacks
|
|
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
|
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
|
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
|
on_use = nil,
|
|
}
|
|
|
|
core.noneitemdef_default = { -- This is used for the hand and unknown items
|
|
type="none",
|
|
-- name intentionally not defined here
|
|
description = "",
|
|
groups = {},
|
|
inventory_image = "",
|
|
wield_image = "",
|
|
wield_scale = {x=1,y=1,z=1},
|
|
stack_max = 99,
|
|
liquids_pointable = false,
|
|
tool_capabilities = nil,
|
|
|
|
-- Interaction callbacks
|
|
on_place = redef_wrapper(core, 'item_place'),
|
|
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
|
on_drop = nil,
|
|
on_use = nil,
|
|
}
|