mirror of
https://github.com/minetest/minetest.git
synced 2024-11-24 00:23:46 +01:00
9537cfd3f8
Use sizeof where applicable for mt_snprintf
883 lines
22 KiB
C++
883 lines
22 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "mapblock.h"
|
|
|
|
#include <sstream>
|
|
#include "map.h"
|
|
#include "light.h"
|
|
#include "nodedef.h"
|
|
#include "nodemetadata.h"
|
|
#include "gamedef.h"
|
|
#include "log.h"
|
|
#include "nameidmapping.h"
|
|
#include "content_mapnode.h" // For legacy name-id mapping
|
|
#include "content_nodemeta.h" // For legacy deserialization
|
|
#include "serialization.h"
|
|
#ifndef SERVER
|
|
#include "mapblock_mesh.h"
|
|
#endif
|
|
#include "porting.h"
|
|
#include "util/string.h"
|
|
#include "util/serialize.h"
|
|
#include "util/basic_macros.h"
|
|
|
|
static const char *modified_reason_strings[] = {
|
|
"initial",
|
|
"reallocate",
|
|
"setIsUnderground",
|
|
"setLightingExpired",
|
|
"setGenerated",
|
|
"setNode",
|
|
"setNodeNoCheck",
|
|
"setTimestamp",
|
|
"NodeMetaRef::reportMetadataChange",
|
|
"clearAllObjects",
|
|
"Timestamp expired (step)",
|
|
"addActiveObjectRaw",
|
|
"removeRemovedObjects/remove",
|
|
"removeRemovedObjects/deactivate",
|
|
"Stored list cleared in activateObjects due to overflow",
|
|
"deactivateFarObjects: Static data moved in",
|
|
"deactivateFarObjects: Static data moved out",
|
|
"deactivateFarObjects: Static data changed considerably",
|
|
"finishBlockMake: expireDayNightDiff",
|
|
"unknown",
|
|
};
|
|
|
|
|
|
/*
|
|
MapBlock
|
|
*/
|
|
|
|
MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
|
|
m_parent(parent),
|
|
m_pos(pos),
|
|
m_pos_relative(pos * MAP_BLOCKSIZE),
|
|
m_gamedef(gamedef)
|
|
{
|
|
if (!dummy)
|
|
reallocate();
|
|
}
|
|
|
|
MapBlock::~MapBlock()
|
|
{
|
|
#ifndef SERVER
|
|
{
|
|
delete mesh;
|
|
mesh = nullptr;
|
|
}
|
|
#endif
|
|
|
|
delete[] data;
|
|
}
|
|
|
|
bool MapBlock::isValidPositionParent(v3s16 p)
|
|
{
|
|
if (isValidPosition(p)) {
|
|
return true;
|
|
}
|
|
|
|
return m_parent->isValidPosition(getPosRelative() + p);
|
|
}
|
|
|
|
MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
|
|
{
|
|
if (!isValidPosition(p))
|
|
return m_parent->getNodeNoEx(getPosRelative() + p, is_valid_position);
|
|
|
|
if (!data) {
|
|
if (is_valid_position)
|
|
*is_valid_position = false;
|
|
return {CONTENT_IGNORE};
|
|
}
|
|
if (is_valid_position)
|
|
*is_valid_position = true;
|
|
return data[p.Z * zstride + p.Y * ystride + p.X];
|
|
}
|
|
|
|
std::string MapBlock::getModifiedReasonString()
|
|
{
|
|
std::string reason;
|
|
|
|
const u32 ubound = MYMIN(sizeof(m_modified_reason) * CHAR_BIT,
|
|
ARRLEN(modified_reason_strings));
|
|
|
|
for (u32 i = 0; i != ubound; i++) {
|
|
if ((m_modified_reason & (1 << i)) == 0)
|
|
continue;
|
|
|
|
reason += modified_reason_strings[i];
|
|
reason += ", ";
|
|
}
|
|
|
|
if (reason.length() > 2)
|
|
reason.resize(reason.length() - 2);
|
|
|
|
return reason;
|
|
}
|
|
|
|
|
|
void MapBlock::copyTo(VoxelManipulator &dst)
|
|
{
|
|
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
|
|
VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
|
|
|
|
// Copy from data to VoxelManipulator
|
|
dst.copyFrom(data, data_area, v3s16(0,0,0),
|
|
getPosRelative(), data_size);
|
|
}
|
|
|
|
void MapBlock::copyFrom(VoxelManipulator &dst)
|
|
{
|
|
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
|
|
VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
|
|
|
|
// Copy from VoxelManipulator to data
|
|
dst.copyTo(data, data_area, v3s16(0,0,0),
|
|
getPosRelative(), data_size);
|
|
}
|
|
|
|
void MapBlock::actuallyUpdateDayNightDiff()
|
|
{
|
|
const NodeDefManager *nodemgr = m_gamedef->ndef();
|
|
|
|
// Running this function un-expires m_day_night_differs
|
|
m_day_night_differs_expired = false;
|
|
|
|
if (!data) {
|
|
m_day_night_differs = false;
|
|
return;
|
|
}
|
|
|
|
bool differs = false;
|
|
|
|
/*
|
|
Check if any lighting value differs
|
|
*/
|
|
|
|
MapNode previous_n(CONTENT_IGNORE);
|
|
for (u32 i = 0; i < nodecount; i++) {
|
|
MapNode n = data[i];
|
|
|
|
// If node is identical to previous node, don't verify if it differs
|
|
if (n == previous_n)
|
|
continue;
|
|
|
|
differs = !n.isLightDayNightEq(nodemgr);
|
|
if (differs)
|
|
break;
|
|
previous_n = n;
|
|
}
|
|
|
|
/*
|
|
If some lighting values differ, check if the whole thing is
|
|
just air. If it is just air, differs = false
|
|
*/
|
|
if (differs) {
|
|
bool only_air = true;
|
|
for (u32 i = 0; i < nodecount; i++) {
|
|
MapNode &n = data[i];
|
|
if (n.getContent() != CONTENT_AIR) {
|
|
only_air = false;
|
|
break;
|
|
}
|
|
}
|
|
if (only_air)
|
|
differs = false;
|
|
}
|
|
|
|
// Set member variable
|
|
m_day_night_differs = differs;
|
|
}
|
|
|
|
void MapBlock::expireDayNightDiff()
|
|
{
|
|
if (!data) {
|
|
m_day_night_differs = false;
|
|
m_day_night_differs_expired = false;
|
|
return;
|
|
}
|
|
|
|
m_day_night_differs_expired = true;
|
|
}
|
|
|
|
s16 MapBlock::getGroundLevel(v2s16 p2d)
|
|
{
|
|
if(isDummy())
|
|
return -3;
|
|
try
|
|
{
|
|
s16 y = MAP_BLOCKSIZE-1;
|
|
for(; y>=0; y--)
|
|
{
|
|
MapNode n = getNodeRef(p2d.X, y, p2d.Y);
|
|
if (m_gamedef->ndef()->get(n).walkable) {
|
|
if(y == MAP_BLOCKSIZE-1)
|
|
return -2;
|
|
|
|
return y;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
catch(InvalidPositionException &e)
|
|
{
|
|
return -3;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Serialization
|
|
*/
|
|
// List relevant id-name pairs for ids in the block using nodedef
|
|
// Renumbers the content IDs (starting at 0 and incrementing
|
|
// use static memory requires about 65535 * sizeof(int) ram in order to be
|
|
// sure we can handle all content ids. But it's absolutely worth it as it's
|
|
// a speedup of 4 for one of the major time consuming functions on storing
|
|
// mapblocks.
|
|
static content_t getBlockNodeIdMapping_mapping[USHRT_MAX + 1];
|
|
static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
|
|
const NodeDefManager *nodedef)
|
|
{
|
|
memset(getBlockNodeIdMapping_mapping, 0xFF, (USHRT_MAX + 1) * sizeof(content_t));
|
|
|
|
std::set<content_t> unknown_contents;
|
|
content_t id_counter = 0;
|
|
for (u32 i = 0; i < MapBlock::nodecount; i++) {
|
|
content_t global_id = nodes[i].getContent();
|
|
content_t id = CONTENT_IGNORE;
|
|
|
|
// Try to find an existing mapping
|
|
if (getBlockNodeIdMapping_mapping[global_id] != 0xFFFF) {
|
|
id = getBlockNodeIdMapping_mapping[global_id];
|
|
}
|
|
else
|
|
{
|
|
// We have to assign a new mapping
|
|
id = id_counter++;
|
|
getBlockNodeIdMapping_mapping[global_id] = id;
|
|
|
|
const ContentFeatures &f = nodedef->get(global_id);
|
|
const std::string &name = f.name;
|
|
if (name.empty())
|
|
unknown_contents.insert(global_id);
|
|
else
|
|
nimap->set(id, name);
|
|
}
|
|
|
|
// Update the MapNode
|
|
nodes[i].setContent(id);
|
|
}
|
|
for (u16 unknown_content : unknown_contents) {
|
|
errorstream << "getBlockNodeIdMapping(): IGNORING ERROR: "
|
|
<< "Name for node id " << unknown_content << " not known" << std::endl;
|
|
}
|
|
}
|
|
// Correct ids in the block to match nodedef based on names.
|
|
// Unknown ones are added to nodedef.
|
|
// Will not update itself to match id-name pairs in nodedef.
|
|
static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
|
|
IGameDef *gamedef)
|
|
{
|
|
const NodeDefManager *nodedef = gamedef->ndef();
|
|
// This means the block contains incorrect ids, and we contain
|
|
// the information to convert those to names.
|
|
// nodedef contains information to convert our names to globally
|
|
// correct ids.
|
|
std::unordered_set<content_t> unnamed_contents;
|
|
std::unordered_set<std::string> unallocatable_contents;
|
|
|
|
bool previous_exists = false;
|
|
content_t previous_local_id = CONTENT_IGNORE;
|
|
content_t previous_global_id = CONTENT_IGNORE;
|
|
|
|
for (u32 i = 0; i < MapBlock::nodecount; i++) {
|
|
content_t local_id = nodes[i].getContent();
|
|
// If previous node local_id was found and same than before, don't lookup maps
|
|
// apply directly previous resolved id
|
|
// This permits to massively improve loading performance when nodes are similar
|
|
// example: default:air, default:stone are massively present
|
|
if (previous_exists && local_id == previous_local_id) {
|
|
nodes[i].setContent(previous_global_id);
|
|
continue;
|
|
}
|
|
|
|
std::string name;
|
|
if (!nimap->getName(local_id, name)) {
|
|
unnamed_contents.insert(local_id);
|
|
previous_exists = false;
|
|
continue;
|
|
}
|
|
|
|
content_t global_id;
|
|
if (!nodedef->getId(name, global_id)) {
|
|
global_id = gamedef->allocateUnknownNodeId(name);
|
|
if (global_id == CONTENT_IGNORE) {
|
|
unallocatable_contents.insert(name);
|
|
previous_exists = false;
|
|
continue;
|
|
}
|
|
}
|
|
nodes[i].setContent(global_id);
|
|
|
|
// Save previous node local_id & global_id result
|
|
previous_local_id = local_id;
|
|
previous_global_id = global_id;
|
|
previous_exists = true;
|
|
}
|
|
|
|
for (const content_t c: unnamed_contents) {
|
|
errorstream << "correctBlockNodeIds(): IGNORING ERROR: "
|
|
<< "Block contains id " << c
|
|
<< " with no name mapping" << std::endl;
|
|
}
|
|
for (const std::string &node_name: unallocatable_contents) {
|
|
errorstream << "correctBlockNodeIds(): IGNORING ERROR: "
|
|
<< "Could not allocate global id for node name \""
|
|
<< node_name << "\"" << std::endl;
|
|
}
|
|
}
|
|
|
|
void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
|
|
{
|
|
if(!ser_ver_supported(version))
|
|
throw VersionMismatchException("ERROR: MapBlock format not supported");
|
|
|
|
if (!data)
|
|
throw SerializationError("ERROR: Not writing dummy block.");
|
|
|
|
FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error");
|
|
|
|
// First byte
|
|
u8 flags = 0;
|
|
if(is_underground)
|
|
flags |= 0x01;
|
|
if(getDayNightDiff())
|
|
flags |= 0x02;
|
|
if (!m_generated)
|
|
flags |= 0x08;
|
|
writeU8(os, flags);
|
|
if (version >= 27) {
|
|
writeU16(os, m_lighting_complete);
|
|
}
|
|
|
|
/*
|
|
Bulk node data
|
|
*/
|
|
NameIdMapping nimap;
|
|
if(disk)
|
|
{
|
|
MapNode *tmp_nodes = new MapNode[nodecount];
|
|
for(u32 i=0; i<nodecount; i++)
|
|
tmp_nodes[i] = data[i];
|
|
getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
|
|
|
|
u8 content_width = 2;
|
|
u8 params_width = 2;
|
|
writeU8(os, content_width);
|
|
writeU8(os, params_width);
|
|
MapNode::serializeBulk(os, version, tmp_nodes, nodecount,
|
|
content_width, params_width, true);
|
|
delete[] tmp_nodes;
|
|
}
|
|
else
|
|
{
|
|
u8 content_width = 2;
|
|
u8 params_width = 2;
|
|
writeU8(os, content_width);
|
|
writeU8(os, params_width);
|
|
MapNode::serializeBulk(os, version, data, nodecount,
|
|
content_width, params_width, true);
|
|
}
|
|
|
|
/*
|
|
Node metadata
|
|
*/
|
|
std::ostringstream oss(std::ios_base::binary);
|
|
m_node_metadata.serialize(oss, version, disk);
|
|
compressZlib(oss.str(), os);
|
|
|
|
/*
|
|
Data that goes to disk, but not the network
|
|
*/
|
|
if(disk)
|
|
{
|
|
if(version <= 24){
|
|
// Node timers
|
|
m_node_timers.serialize(os, version);
|
|
}
|
|
|
|
// Static objects
|
|
m_static_objects.serialize(os);
|
|
|
|
// Timestamp
|
|
writeU32(os, getTimestamp());
|
|
|
|
// Write block-specific node definition id mapping
|
|
nimap.serialize(os);
|
|
|
|
if(version >= 25){
|
|
// Node timers
|
|
m_node_timers.serialize(os, version);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapBlock::serializeNetworkSpecific(std::ostream &os)
|
|
{
|
|
if (!data) {
|
|
throw SerializationError("ERROR: Not writing dummy block.");
|
|
}
|
|
|
|
writeU8(os, 1); // version
|
|
writeF1000(os, 0); // deprecated heat
|
|
writeF1000(os, 0); // deprecated humidity
|
|
}
|
|
|
|
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
|
|
{
|
|
if(!ser_ver_supported(version))
|
|
throw VersionMismatchException("ERROR: MapBlock format not supported");
|
|
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())<<std::endl);
|
|
|
|
m_day_night_differs_expired = false;
|
|
|
|
if(version <= 21)
|
|
{
|
|
deSerialize_pre22(is, version, disk);
|
|
return;
|
|
}
|
|
|
|
u8 flags = readU8(is);
|
|
is_underground = (flags & 0x01) != 0;
|
|
m_day_night_differs = (flags & 0x02) != 0;
|
|
if (version < 27)
|
|
m_lighting_complete = 0xFFFF;
|
|
else
|
|
m_lighting_complete = readU16(is);
|
|
m_generated = (flags & 0x08) == 0;
|
|
|
|
/*
|
|
Bulk node data
|
|
*/
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Bulk node data"<<std::endl);
|
|
u8 content_width = readU8(is);
|
|
u8 params_width = readU8(is);
|
|
if(content_width != 1 && content_width != 2)
|
|
throw SerializationError("MapBlock::deSerialize(): invalid content_width");
|
|
if(params_width != 2)
|
|
throw SerializationError("MapBlock::deSerialize(): invalid params_width");
|
|
MapNode::deSerializeBulk(is, version, data, nodecount,
|
|
content_width, params_width, true);
|
|
|
|
/*
|
|
NodeMetadata
|
|
*/
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Node metadata"<<std::endl);
|
|
// Ignore errors
|
|
try {
|
|
std::ostringstream oss(std::ios_base::binary);
|
|
decompressZlib(is, oss);
|
|
std::istringstream iss(oss.str(), std::ios_base::binary);
|
|
if (version >= 23)
|
|
m_node_metadata.deSerialize(iss, m_gamedef->idef());
|
|
else
|
|
content_nodemeta_deserialize_legacy(iss,
|
|
&m_node_metadata, &m_node_timers,
|
|
m_gamedef->idef());
|
|
} catch(SerializationError &e) {
|
|
warningstream<<"MapBlock::deSerialize(): Ignoring an error"
|
|
<<" while deserializing node metadata at ("
|
|
<<PP(getPos())<<": "<<e.what()<<std::endl;
|
|
}
|
|
|
|
/*
|
|
Data that is only on disk
|
|
*/
|
|
if(disk)
|
|
{
|
|
// Node timers
|
|
if(version == 23){
|
|
// Read unused zero
|
|
readU8(is);
|
|
}
|
|
if(version == 24){
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Node timers (ver==24)"<<std::endl);
|
|
m_node_timers.deSerialize(is, version);
|
|
}
|
|
|
|
// Static objects
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Static objects"<<std::endl);
|
|
m_static_objects.deSerialize(is);
|
|
|
|
// Timestamp
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Timestamp"<<std::endl);
|
|
setTimestamp(readU32(is));
|
|
m_disk_timestamp = m_timestamp;
|
|
|
|
// Dynamically re-set ids based on node names
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": NameIdMapping"<<std::endl);
|
|
NameIdMapping nimap;
|
|
nimap.deSerialize(is);
|
|
correctBlockNodeIds(&nimap, data, m_gamedef);
|
|
|
|
if(version >= 25){
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Node timers (ver>=25)"<<std::endl);
|
|
m_node_timers.deSerialize(is, version);
|
|
}
|
|
}
|
|
|
|
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
|
|
<<": Done."<<std::endl);
|
|
}
|
|
|
|
void MapBlock::deSerializeNetworkSpecific(std::istream &is)
|
|
{
|
|
try {
|
|
int version = readU8(is);
|
|
//if(version != 1)
|
|
// throw SerializationError("unsupported MapBlock version");
|
|
if(version >= 1) {
|
|
readF1000(is); // deprecated heat
|
|
readF1000(is); // deprecated humidity
|
|
}
|
|
}
|
|
catch(SerializationError &e)
|
|
{
|
|
warningstream<<"MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
|
|
<<": "<<e.what()<<std::endl;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Legacy serialization
|
|
*/
|
|
|
|
void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
|
|
{
|
|
// Initialize default flags
|
|
is_underground = false;
|
|
m_day_night_differs = false;
|
|
m_lighting_complete = 0xFFFF;
|
|
m_generated = true;
|
|
|
|
// Make a temporary buffer
|
|
u32 ser_length = MapNode::serializedLength(version);
|
|
SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
|
|
|
|
// These have no compression
|
|
if (version <= 3 || version == 5 || version == 6) {
|
|
char tmp;
|
|
is.read(&tmp, 1);
|
|
if (is.gcount() != 1)
|
|
throw SerializationError(std::string(FUNCTION_NAME)
|
|
+ ": not enough input data");
|
|
is_underground = tmp;
|
|
is.read((char *)*databuf_nodelist, nodecount * ser_length);
|
|
if ((u32)is.gcount() != nodecount * ser_length)
|
|
throw SerializationError(std::string(FUNCTION_NAME)
|
|
+ ": not enough input data");
|
|
} else if (version <= 10) {
|
|
u8 t8;
|
|
is.read((char *)&t8, 1);
|
|
is_underground = t8;
|
|
|
|
{
|
|
// Uncompress and set material data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if (s.size() != nodecount)
|
|
throw SerializationError(std::string(FUNCTION_NAME)
|
|
+ ": not enough input data");
|
|
for (u32 i = 0; i < s.size(); i++) {
|
|
databuf_nodelist[i*ser_length] = s[i];
|
|
}
|
|
}
|
|
{
|
|
// Uncompress and set param data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if (s.size() != nodecount)
|
|
throw SerializationError(std::string(FUNCTION_NAME)
|
|
+ ": not enough input data");
|
|
for (u32 i = 0; i < s.size(); i++) {
|
|
databuf_nodelist[i*ser_length + 1] = s[i];
|
|
}
|
|
}
|
|
|
|
if (version >= 10) {
|
|
// Uncompress and set param2 data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if (s.size() != nodecount)
|
|
throw SerializationError(std::string(FUNCTION_NAME)
|
|
+ ": not enough input data");
|
|
for (u32 i = 0; i < s.size(); i++) {
|
|
databuf_nodelist[i*ser_length + 2] = s[i];
|
|
}
|
|
}
|
|
} else { // All other versions (10 to 21)
|
|
u8 flags;
|
|
is.read((char*)&flags, 1);
|
|
is_underground = (flags & 0x01) != 0;
|
|
m_day_night_differs = (flags & 0x02) != 0;
|
|
if(version >= 18)
|
|
m_generated = (flags & 0x08) == 0;
|
|
|
|
// Uncompress data
|
|
std::ostringstream os(std::ios_base::binary);
|
|
decompress(is, os, version);
|
|
std::string s = os.str();
|
|
if (s.size() != nodecount * 3)
|
|
throw SerializationError(std::string(FUNCTION_NAME)
|
|
+ ": decompress resulted in size other than nodecount*3");
|
|
|
|
// deserialize nodes from buffer
|
|
for (u32 i = 0; i < nodecount; i++) {
|
|
databuf_nodelist[i*ser_length] = s[i];
|
|
databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
|
|
databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
|
|
}
|
|
|
|
/*
|
|
NodeMetadata
|
|
*/
|
|
if (version >= 14) {
|
|
// Ignore errors
|
|
try {
|
|
if (version <= 15) {
|
|
std::string data = deSerializeString(is);
|
|
std::istringstream iss(data, std::ios_base::binary);
|
|
content_nodemeta_deserialize_legacy(iss,
|
|
&m_node_metadata, &m_node_timers,
|
|
m_gamedef->idef());
|
|
} else {
|
|
//std::string data = deSerializeLongString(is);
|
|
std::ostringstream oss(std::ios_base::binary);
|
|
decompressZlib(is, oss);
|
|
std::istringstream iss(oss.str(), std::ios_base::binary);
|
|
content_nodemeta_deserialize_legacy(iss,
|
|
&m_node_metadata, &m_node_timers,
|
|
m_gamedef->idef());
|
|
}
|
|
} catch(SerializationError &e) {
|
|
warningstream<<"MapBlock::deSerialize(): Ignoring an error"
|
|
<<" while deserializing node metadata"<<std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Deserialize node data
|
|
for (u32 i = 0; i < nodecount; i++) {
|
|
data[i].deSerialize(&databuf_nodelist[i * ser_length], version);
|
|
}
|
|
|
|
if (disk) {
|
|
/*
|
|
Versions up from 9 have block objects. (DEPRECATED)
|
|
*/
|
|
if (version >= 9) {
|
|
u16 count = readU16(is);
|
|
// Not supported and length not known if count is not 0
|
|
if(count != 0){
|
|
warningstream<<"MapBlock::deSerialize_pre22(): "
|
|
<<"Ignoring stuff coming at and after MBOs"<<std::endl;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Versions up from 15 have static objects.
|
|
*/
|
|
if (version >= 15)
|
|
m_static_objects.deSerialize(is);
|
|
|
|
// Timestamp
|
|
if (version >= 17) {
|
|
setTimestamp(readU32(is));
|
|
m_disk_timestamp = m_timestamp;
|
|
} else {
|
|
setTimestamp(BLOCK_TIMESTAMP_UNDEFINED);
|
|
}
|
|
|
|
// Dynamically re-set ids based on node names
|
|
NameIdMapping nimap;
|
|
// If supported, read node definition id mapping
|
|
if (version >= 21) {
|
|
nimap.deSerialize(is);
|
|
// Else set the legacy mapping
|
|
} else {
|
|
content_mapnode_get_name_id_mapping(&nimap);
|
|
}
|
|
correctBlockNodeIds(&nimap, data, m_gamedef);
|
|
}
|
|
|
|
|
|
// Legacy data changes
|
|
// This code has to convert from pre-22 to post-22 format.
|
|
const NodeDefManager *nodedef = m_gamedef->ndef();
|
|
for(u32 i=0; i<nodecount; i++)
|
|
{
|
|
const ContentFeatures &f = nodedef->get(data[i].getContent());
|
|
// Mineral
|
|
if(nodedef->getId("default:stone") == data[i].getContent()
|
|
&& data[i].getParam1() == 1)
|
|
{
|
|
data[i].setContent(nodedef->getId("default:stone_with_coal"));
|
|
data[i].setParam1(0);
|
|
}
|
|
else if(nodedef->getId("default:stone") == data[i].getContent()
|
|
&& data[i].getParam1() == 2)
|
|
{
|
|
data[i].setContent(nodedef->getId("default:stone_with_iron"));
|
|
data[i].setParam1(0);
|
|
}
|
|
// facedir_simple
|
|
if(f.legacy_facedir_simple)
|
|
{
|
|
data[i].setParam2(data[i].getParam1());
|
|
data[i].setParam1(0);
|
|
}
|
|
// wall_mounted
|
|
if(f.legacy_wallmounted)
|
|
{
|
|
u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
|
|
u8 dir_old_format = data[i].getParam2();
|
|
u8 dir_new_format = 0;
|
|
for(u8 j=0; j<8; j++)
|
|
{
|
|
if((dir_old_format & wallmounted_new_to_old[j]) != 0)
|
|
{
|
|
dir_new_format = j;
|
|
break;
|
|
}
|
|
}
|
|
data[i].setParam2(dir_new_format);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
Get a quick string to describe what a block actually contains
|
|
*/
|
|
std::string analyze_block(MapBlock *block)
|
|
{
|
|
if(block == NULL)
|
|
return "NULL";
|
|
|
|
std::ostringstream desc;
|
|
|
|
v3s16 p = block->getPos();
|
|
char spos[25];
|
|
porting::mt_snprintf(spos, sizeof(spos), "(%2d,%2d,%2d), ", p.X, p.Y, p.Z);
|
|
desc<<spos;
|
|
|
|
switch(block->getModified())
|
|
{
|
|
case MOD_STATE_CLEAN:
|
|
desc<<"CLEAN, ";
|
|
break;
|
|
case MOD_STATE_WRITE_AT_UNLOAD:
|
|
desc<<"WRITE_AT_UNLOAD, ";
|
|
break;
|
|
case MOD_STATE_WRITE_NEEDED:
|
|
desc<<"WRITE_NEEDED, ";
|
|
break;
|
|
default:
|
|
desc<<"unknown getModified()="+itos(block->getModified())+", ";
|
|
}
|
|
|
|
if(block->isGenerated())
|
|
desc<<"is_gen [X], ";
|
|
else
|
|
desc<<"is_gen [ ], ";
|
|
|
|
if(block->getIsUnderground())
|
|
desc<<"is_ug [X], ";
|
|
else
|
|
desc<<"is_ug [ ], ";
|
|
|
|
desc<<"lighting_complete: "<<block->getLightingComplete()<<", ";
|
|
|
|
if(block->isDummy())
|
|
{
|
|
desc<<"Dummy, ";
|
|
}
|
|
else
|
|
{
|
|
bool full_ignore = true;
|
|
bool some_ignore = false;
|
|
bool full_air = true;
|
|
bool some_air = false;
|
|
for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
|
|
for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
|
|
for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
|
|
{
|
|
v3s16 p(x0,y0,z0);
|
|
MapNode n = block->getNodeNoEx(p);
|
|
content_t c = n.getContent();
|
|
if(c == CONTENT_IGNORE)
|
|
some_ignore = true;
|
|
else
|
|
full_ignore = false;
|
|
if(c == CONTENT_AIR)
|
|
some_air = true;
|
|
else
|
|
full_air = false;
|
|
}
|
|
|
|
desc<<"content {";
|
|
|
|
std::ostringstream ss;
|
|
|
|
if(full_ignore)
|
|
ss<<"IGNORE (full), ";
|
|
else if(some_ignore)
|
|
ss<<"IGNORE, ";
|
|
|
|
if(full_air)
|
|
ss<<"AIR (full), ";
|
|
else if(some_air)
|
|
ss<<"AIR, ";
|
|
|
|
if(ss.str().size()>=2)
|
|
desc<<ss.str().substr(0, ss.str().size()-2);
|
|
|
|
desc<<"}, ";
|
|
}
|
|
|
|
return desc.str().substr(0, desc.str().size()-2);
|
|
}
|
|
|
|
|
|
//END
|