mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
91 lines
2.0 KiB
C++
91 lines
2.0 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef BIOME_HEADER
|
|
#define BIOME_HEADER
|
|
|
|
#include <string>
|
|
#include "nodedef.h"
|
|
#include "gamedef.h"
|
|
#include "mapnode.h"
|
|
#include "noise.h"
|
|
#include "mapgen.h"
|
|
|
|
enum BiomeTerrainType
|
|
{
|
|
BIOME_TERRAIN_NORMAL,
|
|
BIOME_TERRAIN_LIQUID,
|
|
BIOME_TERRAIN_NETHER,
|
|
BIOME_TERRAIN_AETHER,
|
|
BIOME_TERRAIN_FLAT
|
|
};
|
|
|
|
extern NoiseParams nparams_biome_def_heat;
|
|
extern NoiseParams nparams_biome_def_humidity;
|
|
|
|
class Biome {
|
|
public:
|
|
u8 id;
|
|
std::string name;
|
|
u32 flags;
|
|
|
|
std::string top_nodename;
|
|
std::string filler_nodename;
|
|
|
|
content_t c_top;
|
|
s16 top_depth;
|
|
|
|
content_t c_filler;
|
|
s16 filler_height;
|
|
|
|
s16 height_min;
|
|
s16 height_max;
|
|
float heat_point;
|
|
float humidity_point;
|
|
};
|
|
|
|
struct BiomeNoiseInput {
|
|
v2s16 mapsize;
|
|
float *heat_map;
|
|
float *humidity_map;
|
|
s16 *height_map;
|
|
};
|
|
|
|
class BiomeDefManager {
|
|
public:
|
|
std::vector<Biome *> biomes;
|
|
|
|
bool biome_registration_finished;
|
|
NoiseParams *np_heat;
|
|
NoiseParams *np_humidity;
|
|
|
|
BiomeDefManager();
|
|
~BiomeDefManager();
|
|
|
|
Biome *createBiome(BiomeTerrainType btt);
|
|
void calcBiomes(BiomeNoiseInput *input, u8 *biomeid_map);
|
|
Biome *getBiome(float heat, float humidity, s16 y);
|
|
|
|
void addBiome(Biome *b);
|
|
void resolveNodeNames(INodeDefManager *ndef);
|
|
u8 getBiomeIdByName(const char *name);
|
|
};
|
|
|
|
#endif
|