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29d2b2ccd0
Fix HTTPFetch caller and request ID to 64 bits Check that allocated caller ID is not DISCARD Print body if serverlist request returns error Don't print control characters from HTTP responses Document special HTTPFetch caller IDs Allow unicode to be printed
134 lines
4.0 KiB
C++
134 lines
4.0 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <vector>
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#include "util/string.h"
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#include "config.h"
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// These can be used in place of "caller" in to specify special handling.
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// Discard result (used as default value of "caller").
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#define HTTPFETCH_DISCARD 0
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// Indicates that the result should not be discarded when performing a
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// synchronous request (since a real caller ID is not needed for synchronous
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// requests because the result does not have to be retrieved later).
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#define HTTPFETCH_SYNC 1
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// Print response body to console if the server returns an error code.
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#define HTTPFETCH_PRINT_ERR 2
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// Start of regular allocated caller IDs.
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#define HTTPFETCH_CID_START 3
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// Methods
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enum HttpMethod : u8
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{
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HTTP_GET,
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HTTP_POST,
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HTTP_PUT,
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HTTP_DELETE,
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};
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struct HTTPFetchRequest
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{
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std::string url = "";
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// Identifies the caller (for asynchronous requests)
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// Ignored by httpfetch_sync
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u64 caller = HTTPFETCH_DISCARD;
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// Some number that identifies the request
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// (when the same caller issues multiple httpfetch_async calls)
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u64 request_id = 0;
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// Timeout for the whole transfer, in milliseconds
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long timeout;
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// Timeout for the connection phase, in milliseconds
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long connect_timeout;
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// Indicates if this is multipart/form-data or
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// application/x-www-form-urlencoded. POST-only.
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bool multipart = false;
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// The Method to use default = GET
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// Avaible methods GET, POST, PUT, DELETE
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HttpMethod method = HTTP_GET;
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// Fields of the request
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StringMap fields;
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// Raw data of the request overrides fields
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std::string raw_data;
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// If not empty, should contain entries such as "Accept: text/html"
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std::vector<std::string> extra_headers;
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// useragent to use
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std::string useragent;
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HTTPFetchRequest();
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};
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struct HTTPFetchResult
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{
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bool succeeded = false;
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bool timeout = false;
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long response_code = 0;
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std::string data = "";
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// The caller and request_id from the corresponding HTTPFetchRequest.
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u64 caller = HTTPFETCH_DISCARD;
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u64 request_id = 0;
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HTTPFetchResult() = default;
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HTTPFetchResult(const HTTPFetchRequest &fetch_request) :
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caller(fetch_request.caller), request_id(fetch_request.request_id)
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{
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}
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};
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// Initializes the httpfetch module
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void httpfetch_init(int parallel_limit);
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// Stops the httpfetch thread and cleans up resources
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void httpfetch_cleanup();
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// Starts an asynchronous HTTP fetch request
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void httpfetch_async(const HTTPFetchRequest &fetch_request);
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// If any fetch for the given caller ID is complete, removes it from the
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// result queue, sets the fetch result and returns true. Otherwise returns false.
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bool httpfetch_async_get(u64 caller, HTTPFetchResult &fetch_result);
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// Allocates a caller ID for httpfetch_async
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// Not required if you want to set caller = HTTPFETCH_DISCARD
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u64 httpfetch_caller_alloc();
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// Allocates a non-predictable caller ID for httpfetch_async
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u64 httpfetch_caller_alloc_secure();
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// Frees a caller ID allocated with httpfetch_caller_alloc
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// Note: This can be expensive, because the httpfetch thread is told
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// to stop any ongoing fetches for the given caller.
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void httpfetch_caller_free(u64 caller);
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// Performs a synchronous HTTP request. This blocks and therefore should
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// only be used from background threads.
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void httpfetch_sync(const HTTPFetchRequest &fetch_request, HTTPFetchResult &fetch_result);
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