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48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IGUIElement.h"
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namespace irr
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{
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namespace gui
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{
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//! GUI Check box interface.
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/** \par This element can create the following events of type EGUI_EVENT_TYPE:
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\li EGET_CHECKBOX_CHANGED
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*/
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class IGUICheckBox : public IGUIElement
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{
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public:
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//! constructor
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IGUICheckBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
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IGUIElement(EGUIET_CHECK_BOX, environment, parent, id, rectangle) {}
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//! Set if box is checked.
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virtual void setChecked(bool checked) = 0;
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//! Returns true if box is checked.
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virtual bool isChecked() const = 0;
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//! Sets whether to draw the background
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virtual void setDrawBackground(bool draw) = 0;
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//! Checks if background drawing is enabled
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/** \return true if background drawing is enabled, false otherwise */
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virtual bool isDrawBackgroundEnabled() const = 0;
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//! Sets whether to draw the border
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virtual void setDrawBorder(bool draw) = 0;
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//! Checks if border drawing is enabled
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/** \return true if border drawing is enabled, false otherwise */
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virtual bool isDrawBorderEnabled() const = 0;
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};
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} // end namespace gui
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} // end namespace irr
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