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ea2964f5a1
This is set to the XDG cache path where possible. It's set to the app's cache path on Android.
124 lines
3.8 KiB
C++
124 lines
3.8 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef FILESYS_HEADER
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#define FILESYS_HEADER
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#include <string>
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#include <vector>
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#include "exceptions.h"
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#ifdef _WIN32 // WINDOWS
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#define DIR_DELIM "\\"
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#define DIR_DELIM_CHAR '\\'
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#define FILESYS_CASE_INSENSITIVE 1
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#define PATH_DELIM ";"
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#else // POSIX
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#define DIR_DELIM "/"
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#define DIR_DELIM_CHAR '/'
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#define FILESYS_CASE_INSENSITIVE 0
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#define PATH_DELIM ":"
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#endif
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namespace fs
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{
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struct DirListNode
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{
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std::string name;
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bool dir;
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};
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std::vector<DirListNode> GetDirListing(const std::string &path);
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// Returns true if already exists
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bool CreateDir(const std::string &path);
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bool PathExists(const std::string &path);
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bool IsPathAbsolute(const std::string &path);
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bool IsDir(const std::string &path);
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bool IsDirDelimiter(char c);
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// Only pass full paths to this one. True on success.
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// NOTE: The WIN32 version returns always true.
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bool RecursiveDelete(const std::string &path);
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bool DeleteSingleFileOrEmptyDirectory(const std::string &path);
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// Returns path to temp directory, can return "" on error
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std::string TempPath();
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/* Multiplatform */
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// The path itself not included
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void GetRecursiveSubPaths(const std::string &path, std::vector<std::string> &dst);
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// Tries to delete all, returns false if any failed
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bool DeletePaths(const std::vector<std::string> &paths);
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// Only pass full paths to this one. True on success.
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bool RecursiveDeleteContent(const std::string &path);
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// Create all directories on the given path that don't already exist.
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bool CreateAllDirs(const std::string &path);
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// Copy a regular file
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bool CopyFileContents(const std::string &source, const std::string &target);
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// Copy directory and all subdirectories
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// Omits files and subdirectories that start with a period
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bool CopyDir(const std::string &source, const std::string &target);
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// Check if one path is prefix of another
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// For example, "/tmp" is a prefix of "/tmp" and "/tmp/file" but not "/tmp2"
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// Ignores case differences and '/' vs. '\\' on Windows
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bool PathStartsWith(const std::string &path, const std::string &prefix);
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// Remove last path component and the dir delimiter before and/or after it,
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// returns "" if there is only one path component.
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// removed: If non-NULL, receives the removed component(s).
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// count: Number of components to remove
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std::string RemoveLastPathComponent(const std::string &path,
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std::string *removed = NULL, int count = 1);
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// Remove "." and ".." path components and for every ".." removed, remove
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// the last normal path component before it. Unlike AbsolutePath,
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// this does not resolve symlinks and check for existence of directories.
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std::string RemoveRelativePathComponents(std::string path);
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// Returns the absolute path for the passed path, with "." and ".." path
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// components and symlinks removed. Returns "" on error.
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std::string AbsolutePath(const std::string &path);
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// Returns the filename from a path or the entire path if no directory
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// delimiter is found.
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const char *GetFilenameFromPath(const char *path);
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bool safeWriteToFile(const std::string &path, const std::string &content);
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bool Rename(const std::string &from, const std::string &to);
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} // namespace fs
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#endif
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