mirror of
https://github.com/minetest/minetest.git
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199 lines
5.5 KiB
C++
199 lines
5.5 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "cpp_api/s_env.h"
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#include "cpp_api/s_internal.h"
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#include "common/c_converter.h"
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#include "log.h"
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#include "environment.h"
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#include "mapgen.h"
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#include "lua_api/l_env.h"
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#include "server.h"
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void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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u32 blockseed)
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get core.registered_on_generateds
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_generateds");
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// Call callbacks
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push_v3s16(L, minp);
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push_v3s16(L, maxp);
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lua_pushnumber(L, blockseed);
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runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::environment_Step(float dtime)
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{
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SCRIPTAPI_PRECHECKHEADER
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//infostream<<"scriptapi_environment_step"<<std::endl;
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// Get core.registered_globalsteps
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_globalsteps");
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// Call callbacks
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lua_pushnumber(L, dtime);
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try {
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runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
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} catch (LuaError &e) {
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getServer()->setAsyncFatalError(e.what());
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}
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}
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void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
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{
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SCRIPTAPI_PRECHECKHEADER
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if (player == NULL)
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return;
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// Get minetest.registered_playerevents
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "registered_playerevents");
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// Call callbacks
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objectrefGetOrCreate(L, player); // player
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lua_pushstring(L,type.c_str()); // event type
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try {
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runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
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} catch (LuaError &e) {
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getServer()->setAsyncFatalError(e.what());
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}
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}
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void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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{
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SCRIPTAPI_PRECHECKHEADER
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verbosestream<<"scriptapi_add_environment"<<std::endl;
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setEnv(env);
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/*
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Add ActiveBlockModifiers to environment
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*/
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// Get core.registered_abms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_abms");
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luaL_checktype(L, -1, LUA_TTABLE);
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int registered_abms = lua_gettop(L);
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if(lua_istable(L, registered_abms)){
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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int id = lua_tonumber(L, -2);
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int current_abm = lua_gettop(L);
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std::set<std::string> trigger_contents;
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lua_getfield(L, current_abm, "nodenames");
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if(lua_istable(L, -1)){
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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trigger_contents.insert(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if(lua_isstring(L, -1)){
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trigger_contents.insert(lua_tostring(L, -1));
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}
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lua_pop(L, 1);
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std::set<std::string> required_neighbors;
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lua_getfield(L, current_abm, "neighbors");
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if(lua_istable(L, -1)){
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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required_neighbors.insert(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if(lua_isstring(L, -1)){
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required_neighbors.insert(lua_tostring(L, -1));
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}
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lua_pop(L, 1);
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float trigger_interval = 10.0;
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getfloatfield(L, current_abm, "interval", trigger_interval);
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int trigger_chance = 50;
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getintfield(L, current_abm, "chance", trigger_chance);
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bool simple_catch_up = true;
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getboolfield(L, current_abm, "catch_up", simple_catch_up);
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LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
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trigger_interval, trigger_chance, simple_catch_up);
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env->addActiveBlockModifier(abm);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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}
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lua_pop(L, 1);
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}
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void ScriptApiEnv::on_emerge_area_completion(
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v3s16 blockpos, int action, ScriptCallbackState *state)
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{
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Server *server = getServer();
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// Note that the order of these locks is important! Envlock must *ALWAYS*
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// be acquired before attempting to acquire scriptlock, or else ServerThread
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// will try to acquire scriptlock after it already owns envlock, thus
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// deadlocking EmergeThread and ServerThread
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MutexAutoLock envlock(server->m_env_mutex);
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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lua_rawgeti(L, LUA_REGISTRYINDEX, state->callback_ref);
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luaL_checktype(L, -1, LUA_TFUNCTION);
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push_v3s16(L, blockpos);
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lua_pushinteger(L, action);
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lua_pushinteger(L, state->refcount);
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lua_rawgeti(L, LUA_REGISTRYINDEX, state->args_ref);
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setOriginDirect(state->origin.c_str());
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try {
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PCALL_RES(lua_pcall(L, 4, 0, error_handler));
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} catch (LuaError &e) {
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server->setAsyncFatalError(e.what());
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}
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lua_pop(L, 1); // Pop error handler
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if (state->refcount == 0) {
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luaL_unref(L, LUA_REGISTRYINDEX, state->callback_ref);
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luaL_unref(L, LUA_REGISTRYINDEX, state->args_ref);
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}
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}
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