mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
92b45b2a18
* client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages |
||
---|---|---|
.. | ||
preview |