mirror of
https://github.com/minetest/minetest.git
synced 2024-08-18 20:44:16 +02:00
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
112 lines
2.2 KiB
Groff
112 lines
2.2 KiB
Groff
.TH minetest 6 "10 September 2013" "" ""
|
|
|
|
.SH NAME
|
|
minetest, minetestserver \- Multiplayer infinite-world block sandbox
|
|
|
|
.SH SYNOPSIS
|
|
.B minetest
|
|
[\fB--server SERVER OPTIONS\fR | \fBCLIENT OPTIONS\fR]
|
|
[\fBCOMMON OPTIONS\fR]
|
|
[\fBWORLD PATH\fR]
|
|
|
|
.B minetestserver
|
|
[\fBSERVER OPTIONS\fR]
|
|
[\fBCOMMON OPTIONS\fR]
|
|
[\fBWORLD PATH\fR]
|
|
|
|
.SH DESCRIPTION
|
|
.B Minetest
|
|
is one of the first InfiniMiner/Minecraft(/whatever) inspired games (started October 2010), with a goal of taking the survival multiplayer gameplay to a slightly different direction.
|
|
.PP
|
|
The main design philosophy is to keep it technically simple, stable and portable. It will be kept lightweight enough to run on fairly old hardware.
|
|
|
|
.SH COMMON OPTIONS
|
|
.TP
|
|
.B \-\-help
|
|
Print allowed options and exit
|
|
.TP
|
|
.B \-\-version
|
|
Print version information and exit
|
|
.TP
|
|
.B \-\-config <value>
|
|
Load configuration from specified file
|
|
.TP
|
|
.B \-\-logfile <value>
|
|
Set logfile path (debug.txt)
|
|
.TP
|
|
.B \-\-info
|
|
Print more information to console
|
|
.TP
|
|
.B \-\-verbose
|
|
Print even more information to console
|
|
.TP
|
|
.B \-\-trace
|
|
Print enormous amounts of information to console
|
|
.TP
|
|
.B \-\-gameid <value>
|
|
Set gameid
|
|
.TP
|
|
.B \-\-worldname <value>
|
|
Set world path by name
|
|
.TP
|
|
.B \-\-world <value> | list
|
|
Set world path or list worlds
|
|
.TP
|
|
.B \-\-map\-dir <value>
|
|
Same as \-\-world (deprecated)
|
|
.TP
|
|
.B \-\-port <value>
|
|
Set network port (UDP) to use
|
|
.TP
|
|
.B \-\-run\-unittests
|
|
Run unit tests and exit
|
|
|
|
.SH CLIENT OPTIONS
|
|
.TP
|
|
.B \-\-address <value>
|
|
Address to connect to
|
|
.TP
|
|
.B \-\-go
|
|
Disable main menu
|
|
.TP
|
|
.B \-\-name <value>
|
|
Set player name
|
|
.TP
|
|
.B \-\-password <value>
|
|
Set password
|
|
.TP
|
|
.B \-\-random\-input
|
|
Enable random user input, for testing (client only)
|
|
.TP
|
|
.B \-\-videomodes
|
|
List available video modes (client only)
|
|
.TP
|
|
.B \-\-speedtests
|
|
Run speed tests
|
|
|
|
.SH SERVER OPTIONS
|
|
.TP
|
|
.B \-\-migrate <value>
|
|
Migrate from current map backend to another. Possible values are sqlite3,
|
|
leveldb, redis, and dummy.
|
|
|
|
.SH ENVIRONMENT
|
|
.TP
|
|
.B MINETEST_SUBGAME_PATH
|
|
Colon delimited list of directories to search for subgames.
|
|
|
|
.SH BUGS
|
|
Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
|
|
|
|
.SH AUTHOR
|
|
.PP
|
|
Perttu Ahola <celeron55@gmail.com>
|
|
and contributors.
|
|
.PP
|
|
This man page was originally written by
|
|
Juhani Numminen <juhaninumminen0@gmail.com>.
|
|
|
|
.SH WWW
|
|
http://www.minetest.net/
|
|
|