mirror of
https://github.com/minetest/minetest.git
synced 2024-12-12 01:13:15 +01:00
131 lines
4.4 KiB
Plaintext
131 lines
4.4 KiB
Plaintext
Minetest Android port
|
|
=====================
|
|
Date: 2014 06 28
|
|
|
|
Controls
|
|
--------
|
|
The Android port doesn't support everything you can do on PC due to the
|
|
limited capabilities of common devices. What can be done is described
|
|
below:
|
|
|
|
While you're playing the game normally (that is, no menu or inventory is
|
|
shown), the following controls are available:
|
|
* Look around: touch screen and slide finger
|
|
* double tap: place a node or use selected item
|
|
* long tap: dig node
|
|
* touch shown buttons: press button
|
|
* Buttons:
|
|
** left upper corner: chat
|
|
** right lower corner: jump
|
|
** right lower corner: crouch
|
|
** left lower corner: walk/step...
|
|
left up right
|
|
down
|
|
** left lower corner: display inventory
|
|
|
|
When a menu or inventory is displayed:
|
|
* double tap outside menu area: close menu
|
|
* tap on an item stack: select that stack
|
|
* tap on an empty slot: if you selected a stack already, that stack is placed here
|
|
* drag and drop: touch stack and hold finger down, move the stack to another
|
|
slot, tap another finger while keeping first finger on screen
|
|
--> places a single item from dragged stack into current (first touched) slot
|
|
|
|
Special settings
|
|
----------------
|
|
There are some settings especially useful for Android users. Minetest's config
|
|
file can usually be found at /mnt/sdcard/Minetest.
|
|
|
|
* gui_scaling: this is a user-specified scaling factor for the GUI- In case
|
|
main menu is too big or small on your device, try changing this
|
|
value.
|
|
* inventory_image_hack: if your inventory items are messed up, try setting
|
|
this to true
|
|
|
|
Known issues
|
|
------------
|
|
Not all issues are fixed by now:
|
|
|
|
* Unable to exit from volume menu -- don't use the volume menu, use Android's
|
|
volume controls instead.
|
|
* 512 MB RAM seems to be inadequate -- this depends on the server you join.
|
|
Try to play on more lightweight servers.
|
|
|
|
Versioning
|
|
----------
|
|
Android version numbers are 4 digits instead of Minetest's 3 digits. The last
|
|
number of Android's version represents the Android internal version code. This
|
|
version code is strictly incremental. It's incremented for each official
|
|
Minetest Android build.
|
|
|
|
E.g. prerelease Minetest Android builds have been 0.4.9.3, while the first
|
|
official version most likely will be 0.4.10.4
|
|
|
|
Requirements
|
|
------------
|
|
|
|
In order to build, your PC has to be set up to build Minetest in the usual
|
|
manner (see the regular Minetest documentation for how to get this done).
|
|
In addition to what is required for Minetest in general, you will need the
|
|
following software packages. The version number in parenthesis denotes the
|
|
version that was tested at the time this README was drafted; newer/older
|
|
versions may or may not work.
|
|
|
|
* android SDK (x86_64 20131030)
|
|
* android NDK (r9d)
|
|
* wget (1.13.4)
|
|
|
|
Additionally, you'll need to have an Internet connection available on the
|
|
build system, as the Android build will download some source packages.
|
|
|
|
Build
|
|
-----
|
|
|
|
Debug build:
|
|
* Enter "build/android" subdirectory
|
|
* Execute "make"
|
|
* Answer the questions about where SDK and NDK are located on your filesystem
|
|
* Wait for build to finish
|
|
|
|
After the build is finished, the resulting apk can be fond in
|
|
build/android/bin/. It will be called Minetest-debug.apk
|
|
|
|
Release build:
|
|
|
|
* In order to make a release build you'll have to have a keystore setup to sign
|
|
the resulting apk package. How this is done is not part of this README. There
|
|
are different tutorials on the web explaining how to do it
|
|
- choose one yourself.
|
|
|
|
* Once your keystore is setup, enter build/android subdirectory and create a new
|
|
file "ant.properties" there. Add following lines to that file:
|
|
|
|
> key.store=<path to your keystore>
|
|
> key.alias=Minetest
|
|
|
|
* Execute "make release"
|
|
* Enter your keystore as well as your Mintest key password once asked. Be
|
|
careful it's shown on console in clear text!
|
|
* The result can be found at "bin/Minetest-release.apk"
|
|
|
|
Other things that may be nice to know
|
|
------------
|
|
* The environment for Android development tools is saved within Android build
|
|
build folder. If you want direct access to it do:
|
|
|
|
> make envpaths
|
|
> . and_env
|
|
|
|
After you've done this you'll have your path and path variables set correct
|
|
to use adb and all other Android development tools
|
|
|
|
* You can build a single dependency by calling make and the dependency's name,
|
|
e.g.:
|
|
|
|
> make irrlicht
|
|
|
|
* You can completely cleanup a dependency by calling make and the "clean" target,
|
|
e.g.:
|
|
|
|
> make clean_irrlicht
|