mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 18:13:46 +01:00
142e2d3b74
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua
157 lines
3.7 KiB
C++
157 lines
3.7 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef EXCEPTIONS_HEADER
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#define EXCEPTIONS_HEADER
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#include <exception>
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#include <string>
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class BaseException : public std::exception
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{
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public:
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BaseException(const std::string &s) throw()
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{
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m_s = s;
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}
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~BaseException() throw() {}
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virtual const char * what() const throw()
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{
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return m_s.c_str();
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}
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protected:
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std::string m_s;
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};
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class AsyncQueuedException : public BaseException {
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public:
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AsyncQueuedException(const std::string &s): BaseException(s) {}
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};
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class NotImplementedException : public BaseException {
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public:
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NotImplementedException(const std::string &s): BaseException(s) {}
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};
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class AlreadyExistsException : public BaseException {
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public:
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AlreadyExistsException(const std::string &s): BaseException(s) {}
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};
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class VersionMismatchException : public BaseException {
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public:
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VersionMismatchException(const std::string &s): BaseException(s) {}
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};
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class FileNotGoodException : public BaseException {
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public:
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FileNotGoodException(const std::string &s): BaseException(s) {}
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};
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class SerializationError : public BaseException {
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public:
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SerializationError(const std::string &s): BaseException(s) {}
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};
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class LoadError : public BaseException {
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public:
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LoadError(const std::string &s): BaseException(s) {}
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};
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class ContainerFullException : public BaseException {
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public:
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ContainerFullException(const std::string &s): BaseException(s) {}
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};
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class SettingNotFoundException : public BaseException {
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public:
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SettingNotFoundException(const std::string &s): BaseException(s) {}
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};
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class InvalidFilenameException : public BaseException {
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public:
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InvalidFilenameException(const std::string &s): BaseException(s) {}
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};
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class ProcessingLimitException : public BaseException {
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public:
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ProcessingLimitException(const std::string &s): BaseException(s) {}
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};
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class CommandLineError : public BaseException {
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public:
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CommandLineError(const std::string &s): BaseException(s) {}
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};
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class ItemNotFoundException : public BaseException {
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public:
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ItemNotFoundException(const std::string &s): BaseException(s) {}
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};
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class ServerError : public BaseException {
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public:
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ServerError(const std::string &s): BaseException(s) {}
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};
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// Only used on Windows (SEH)
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class FatalSystemException : public BaseException {
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public:
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FatalSystemException(const std::string &s): BaseException(s) {}
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};
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class ClientStateError : public BaseException {
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public:
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ClientStateError(std::string s): BaseException(s) {}
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};
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/*
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Some "old-style" interrupts:
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*/
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class InvalidPositionException : public BaseException
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{
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public:
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InvalidPositionException():
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BaseException("Somebody tried to get/set something in a nonexistent position.")
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{}
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InvalidPositionException(const std::string &s):
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BaseException(s)
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{}
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};
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class TargetInexistentException : public std::exception
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{
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virtual const char * what() const throw()
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{
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return "Somebody tried to refer to something that doesn't exist.";
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}
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};
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class NullPointerException : public std::exception
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{
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virtual const char * what() const throw()
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{
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return "NullPointerException";
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}
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};
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#endif
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